//------------------------------------------------------
//drViI
//񉹃[g
//POPW@j
//------------------------------------------------------
[top]

// voice05 = so2690 yz
// voice07 = sa0456 y񉹁z
// voice08 = al1717 y肷z
// voice10 = rk1144 yz

<Mov game_day,1018>
<Mov game_time,0000>
//\@@POPWj

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_27b.bmp>
<Update Cross,1000>
//wi@uiKj@[

̋uH<KW><WinClear>

̓`́EEEB<KW><WinClear>

܂̖EEEB<KW><WinClear>

<SoundLoad 0,bgm12.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//CxgG@ߋ󎆔s@
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj
<ChrInit>
<ImageLoad 1,EA_02a.bmp>
<Update Cross,1000>

<SoundPlay 5,so2690.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEv<KW><WinClear>

L~͒NH<KW><WinClear>

HEEEB<KW><WinClear>

͋̕ĆEEEB<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

//CxgG@ߋ󎆔s@Q
//L@\ĹHHH<KW><WinClear>
<ChrInit>
<ImageLoad 1,EA_02b.bmp>
<Update Cross,1000>

<SoundPlay 7,sa0456.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uEEEɍsEEE΁v<KW><WinClear>

yjz
uL~́EEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0457.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uȂ̌ɁAKEEEBv`邩EEEBEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,White.bmp>
<Update Cross,1000>

//zCgAEg
//ʁ@
<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
//tF[hC
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@


yjz
u͂EEEv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

s@Ă鏗̎q̖ɂA낻늵Ă悤ɎvBȂ̂ɃÍA̖邽тɕs傫ȂĂ悤B<KW><WinClear>

ȂɏĂ܂Ă銴oBꂪI̕sĂ̂ȂB<KW><WinClear>

Î͓̒mȂsU蕥悤ɎUAxbhNオĐɒւB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƌԁ@
//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al1717.ogg>
<Image 1,al_04a,>
<Update Cross,500>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

y肷z
u͂AZv<KW><WinClear>

yjz
uA͂悤v<KW><WinClear>

yjz
uς炸ȁBoẐHv<KW><WinClear>

<SoundPlay 8,al1718.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAZxȂłˁv<KW><WinClear>

yjz
uAႠCĂȁv<KW><WinClear>

<SoundPlay 8,al1719.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
u͂[v<KW><WinClear>

<SoundFade 0,out,4000>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
uႠAI͒ѐHׂ邩ȁv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ЂƂcÍA̂悤Ƀe[uɗpӂĂ钩тH׎n߂B<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,0830>
//\@ԁ@WRO
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@

yjz
u`AVCȁv<KW><WinClear>

b̃l^ȂȂê悤ȃRgāAƂ̑Oő傫LтBȂ񂾂܂܂e悤ȋCB<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0458.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
u͂v<KW><WinClear>

<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uA悤񉹁B͂悤v<KW><WinClear>

傫L΂Ă̐ŁAI͌ꂽ񉹂ɂȂ̈AԂB<KW><WinClear>

ꂻɂȂڂ̑O΁AȋْĂ܂͎̂dȂȂI<KW><WinClear>

ȂĎ̓h𐳓悤ƁASKɌJnB<KW><WinClear>

ÎȋĆA񉹂ׂ̕΂݂ł܂܂܂ĂBƂvm炳uԂăcB<KW><WinClear>

//G@񉹐@ʊ{@P

<SoundPlay 7,sa0459.ogg>
<Image 1,sa_01a,>
<Update Cross,500>
y񉹁z
uǂ́Hv<KW><WinClear>

yjz
uȁAȂłȂBwɌv<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0460.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uEEEv<KW><WinClear>

ǂɂْقȂƁAKɂȂĂIɑ΂āAėÂȍ񉹂͊yȐFŕԎB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_24a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@
//ʁ@PL\
//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0461.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uȖ񂾁v<KW><WinClear>

yjz
uAŋ߂イȁv<KW><WinClear>

bɍÍAŋ߂悭Ă鎆s@Ă鏗̎q̖̘bB<KW><WinClear>

̘bɍ񉹂́A悤B<KW><WinClear>

//G@񉹐@@P

<SoundPlay 7,sa0462.ogg>
<Image 1,sa_12a,>
<Update Cross,500>
y񉹁z
úA̖ɏoĂ鏗̎qAƂBjāAł̂ƍlĂĂ񂾂ˁv<KW><WinClear>

yjz
uAƁEEEBȂ̂ȁHv<KW><WinClear>

<SoundPlay 7,sa0463.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uv<KW><WinClear>

s@̓`ɏoĂ鏗̎q͎ƌĂ񉹂Av̂RB<KW><WinClear>

񉹂悤ɁAI͖ł񉹂̂ƂlĂ̂ȂB<KW><WinClear>

yjz
uŏɌƂ́AĊ񂾂ȁv<KW><WinClear>

//G@񉹐@{@P

<SoundPlay 7,sa0464.ogg>
<Image 1,sa_10a,>
<Update Cross,500>
y񉹁z
uEEEHv<KW><WinClear>

yjz
uAOƂ̋Lȁv<KW><WinClear>

<SoundPlay 7,sa0465.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEAHv<KW><WinClear>

yjz
uǂHv<KW><WinClear>

//G@񉹐@ڂ炷@P

<SoundPlay 7,sa0466.ogg>
<Image 1,sa_14a,>
<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

yjz
u񉹁Hv<KW><WinClear>

<SoundPlay 7,sa0467.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

yjz
u񉹁AǂHv<KW><WinClear>

//G@񉹐@ʋ@P

<SoundPlay 7,sa0468.ogg>
<Image 1,sa_09a,>
<Update Cross,500>
y񉹁z
uEEEIHv<KW><WinClear>

yjz
uȂ񂩃{[ƂĂǁEEEHv<KW><WinClear>

<SoundPlay 7,sa0469.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uAAȂłȂv<KW><WinClear>

yjz
uH@Ȃ炢ǁv<KW><WinClear>

//G@񉹐@ʈ@P

<SoundPlay 7,sa0470.ogg>
<Image 1,sa_08a,>
<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

yjz
uEEEEEHv<KW><WinClear>

<SoundPlay 7,sa0471.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEAǂāHv<KW><WinClear>

yjz
u񉹁Hv<KW><WinClear>

//G@񉹐@ʋ@P

<SoundPlay 7,sa0472.ogg>
<Image 1,sa_09a,>
<Update Cross,500>
y񉹁z
uEEEv<KW><WinClear>

//G@񉹐@ʓ{@P

<SoundPlay 7,sa0473.ogg>
<Image 1,sa_04a,>
<Update Cross,500>
y񉹁z
uAEEEYꕨIv<KW><WinClear>

<SoundFade 0,out,4000>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
uA񉹁IHv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

Ȃɂǂ̂TbpȂB񉹂苎čspAI͈RƂʎŌĂB<KW><WinClear>

zgɖYꕨȂ̂H@Ȃ񂾂lqς悤ɎvB<KW><WinClear>

Ȃɂ{点悤ȂƂAIĂ܂ȂB񉹂͂ǂ񂾂낤H<KW><WinClear>

I͂ȋ^ȂAwւƕoBYꕨƌĂ񂾂AŊwŘb΂Bv炾B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundLoad 2,SE001.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj

<ChrInit>
<ImageLoad 0,BG_09a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
uӂAxݖ̓oZ͔ȁv<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk1144.ogg>
<Image 1,rk_02a,>
<Update Cross,500>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yz
u₠A͂悤jNv<KW><WinClear>

yjz
u͂悤v<KW><WinClear>

<SoundPlay 10,rk1145.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u͒ЂƂœoZȂ񂾂ˁv<KW><WinClear>

yjz
ǔAȂ񂾂gQĈ̓IHv<KW><WinClear>

//G@󐧕@ʏ΂@P

<SoundPlay 10,rk1146.ogg>
<Image 1,rk_10a,>
<Update Cross,500>
yz
uĈv<KW><WinClear>

yjz
uȂ炢ǁv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@@Q
//G@󐧕@ʏ΂@QE

<SoundPlay 5,so2691.ogg>
<Image 1,so_13a,>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u[EEEv<KW><WinClear>

yjz
uA悤EEEv<KW><WinClear>

AƂ͐}ŃPJ܂܂BȂ񂾂C܂EEEB<KW><WinClear>

͍񉹂ƉċC܂AƉĂC܂BȔ΂ݏԂB<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk1147.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uAPJł̂AӂƂv<KW><WinClear>

͂ŁAɉsEEEB<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so2692.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
u[A߂ȂEEEv<KW><WinClear>

yjz
uB{ĂȂ炳v<KW><WinClear>

//G@󐧕@ʂڂ@Q

<SoundPlay 5,so2693.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uEEE悩v<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk1148.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u`A肵ƂŁA낻ȂɂȂB낻搶鎞Ԃˁv<KW><WinClear>

yjz
uȎԂEEEv<KW><WinClear>

̂܂܂ƍ񉹂͒xȁBȂɂYꂽ̂mȂǁEEEB<KW><WinClear>

͂AYꕨɍsĂ邭炢ŁAȂłȂɐSzɂȂ񂾂낤H<KW><WinClear>

<SoundFade 0,out,Stop>

<ChrInit>
<Update Cross,500>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//L@LrdȂĂ邤ɁAwiύXB
<ImageLoad 0,BG_01a.bmp>
<Update Cross,1000>
//wi@@
//ʁ@PL\
//G@񉹐@ʊ{@P

<SoundPlay 7,sa0474.ogg>
<Image 1,sa_01a,>
<Update Cross,500>

y񉹁z
uEEEEEEv<KW><WinClear>

<SoundLoad 0,bgm11.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@񉹐@ʈ@P

<SoundPlay 7,sa0475.ogg>
<Image 1,sa_08a,>
<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

<SoundPlay 7,sa0476.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

<SoundPlay 7,sa0477.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

<SoundPlay 7,sa0478.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujAEEEv<KW><WinClear>

<SoundPlay 7,sa0479.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEȂɂoĂȂEEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s021a

<Return>


