//------------------------------------------------------
//drViI
//񉹃[g
//POPV@j
//------------------------------------------------------
[top]

// voice05 = so2675 yz
// voice07 = sa0454 y񉹁z
// voice08 = al1712 y肷z

<Mov game_day,1017>
<Mov game_time,0000>
//\@@POPVj

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_27b.bmp>
<Update Cross,1000>
//wi@uiKj@[

̋uH<KW><WinClear>

̓`́EEEB<KW><WinClear>

܂̖EEEB<KW><WinClear>

<SoundLoad 0,bgm12.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//CxgG@ߋ󎆔s@
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj
<ChrInit>
<ImageLoad 1,EA_02a.bmp>
<Update Cross,1000>

<SoundPlay 5,so2675.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEv<KW><WinClear>

ႤBL~͒NH<KW><WinClear>

EEEB<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

//CxgG@ߋ󎆔s@Q
//L@\ĹHHH<KW><WinClear>
<ChrInit>
<ImageLoad 1,EA_02b.bmp>
<Update Cross,1000>

<SoundPlay 7,sa0454.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uEEEɍsEEE΁v<KW><WinClear>

yjz
uL~́EEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0455.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uȂ̌ɁAKEEEBv`邩EEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,White.bmp>
<Update Cross,1000>

//zCgAEg
<Mov game_time,0900>
//\@ԁ@X
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uEEE܂A̖܂ȁv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

s@̎qBꂩ玆s@l^ɂȂĂƂB<KW><WinClear>

܂ł悭ƁACɂȂBKɍsƂ猩悤ɂȂA񉹂̎s@̓`ӎĂB<KW><WinClear>

Ȃō񉹂́A킴킬IKɌĂ񂾂̂낤Bʂɂق̏ꏊł񂶂Ȃ낤H<KW><WinClear>

̋C̓`ɏd˂Ă悤ɂvǁAႤ悤ɂB<KW><WinClear>

A񉹂Əôs@ьۓIȓAI͍񉹂Ǝs@ɂȂ肪悤Ɏv̂ȂB<KW><WinClear>

񉹂ɂĂA͓Ȃ̂ȁH<KW><WinClear>

̎s@̎̌Aw̒ł͎s@̓`̂ƂA̎q̊ԂŘbɂȂĂ̂ȂB<KW><WinClear>

󂪂Șb̂āA̍炾ȁB<KW><WinClear>

񉹂͕āAs@̓`ƃIƂ̏od˂킯B<KW><WinClear>

yjz
uāAɌߕtĂȁv<KW><WinClear>

񉹂͂܂IɍĂȂ񂾂ADȂ񂾂ČߕtĂ̂́AƎv݂񂶂ȂƂvB<KW><WinClear>

Iɂ́A󋵂lƂĂȁB܂IȌtꂽ킯ȂB<KW><WinClear>

B<KW><WinClear>

IȂ񂾁BƖقĕĂA񉹂͍Ō܂ŁEEEB<KW><WinClear>

Ȃ̂ɁAI͍񉹂̌tՂB<KW><WinClear>

ȂłH<KW><WinClear>

Ō܂ŕĂ͂Ȃ悤ȁAȏłȂŃI͊̂낤H<KW><WinClear>

I͊mɍ񉹂̂ƂӎĂB͏ƂĂƂӖłB<KW><WinClear>

Ȃ̂ɂȂÍA񉹂ɍ邱Ƃ񂾁B<KW><WinClear>

I͍񉹂̂ƂDȂ̂낤H<KW><WinClear>

ƂAICÂĂȂŁA񉹈ȊOɍDȂЂƂ̂낤H<KW><WinClear>

񉹈ȊOɁAEEEB<KW><WinClear>

<ImageLoad 0,BG_27a.bmp>
<Update Cross,1000>
//wi@uiKj@
//G@󎄕@ʏ΂Q@P

<SoundPlay 5,so2676.ogg>
<Image 1,so_02b,>
<Update Cross,500>
yz
u[EEEv<KW><WinClear>

yjz
uEEEEEEv<KW><WinClear>

<ChrInit>
<Update Cross,500>

<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

ӎɕ񂾋̎pɁAI͋΂BƂĈӎƂ͍̂ƂȂB<KW><WinClear>

Ƃ͎vƂ͂ĂAȏ̊ĂȂBԂI̒m荇ɂ͏̎qȂAԋ߂ɂvׂ񂾂낤B<KW><WinClear>

vƁA܂܂΂邵ȂB<KW><WinClear>

͎s@ɂĂȁBs@̂DEEEB<KW><WinClear>

񉹂͂ǂȂ񂾂낤H@s@ɑ΂Ďv͂肻ǁAĂp͌ĂȂB<KW><WinClear>

Ał񉹂s@ȁBI͊̏ɒuꂽs@ɎāAB<KW><WinClear>

ʂ̎s@Bł̌`͋̍鎆s@ƎĂBƂAƂׂB<KW><WinClear>

As@ɏꂽ܂ŋ݂ɉŁAI͍񉹂ɉ܂ŋ󂪏̂ƎvĂB<KW><WinClear>

wՂł̏łAłAɍ񉹂EEEBĂ̊Xɂ͎s@ɂ܂`B<KW><WinClear>

ȂĂƁAs@ɂȂɂȂ肪񂶂ȂƎvĂBAvȂقB<KW><WinClear>

s@̓`Ă̂́AmyjɍڂĂƂ肷ĂȁEEEByjȂw̐}ɂ͂B<KW><WinClear>

ׂĂ݂邩H<KW><WinClear>

lƁAɋCBɂ̂͂킩ȂǁA̓̒ōlĂ̂ɑĂ炾B<KW><WinClear>

yjz
u悵AႠ܂͔тHĂ炾ȁv<KW><WinClear>

ƃI͎ɒւāAxbh𗧂オB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,1000>
//\@ԁ@PO
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1712.ogg>
<Image 1,al_01b,>
<Update Cross,500>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

y肷z
uH@ZǂśHv<KW><WinClear>

yjz
uƊw̐}ɂȁBmx݂̓ł}ĎgHv<KW><WinClear>

<SoundPlay 8,al1713.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAgEEEv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1714.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uӂӁAx݂̓Ȃ̂ɐ}ɍsȂāAZǂ́Hv<KW><WinClear>

yjz
uIAIł܂ɂ͖{ǂ݂Ȃ񂾂v<KW><WinClear>

<SoundPlay 8,al1715.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uȂ񂾁B͂ǂ́H@AĂȂpӂĂHv<KW><WinClear>

yjz
u`Aǂꂭ炢Ԃ邩ȂȁB͂v<KW><WinClear>

<SoundPlay 8,al1716.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uA킩BCĂˁv<KW><WinClear>

yjz
uAႠȁv<KW><WinClear>

āAI͌邠肷ɌyUāAƂłB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_10a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@

yjz
ux݂̓ɊwɌƈaȁv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ɒNĂȂĂ̂BłςAI}ɌĂAĂȂƂĂ̂ȃ匳낤B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXi~j@

jĂ̂ɁAĂ郄c͂悤Bʔ̒ɂ͂܂΂ɌCĂB<KW><WinClear>

܁AƂœoZĂ郄c邩ȁB<KW><WinClear>

̕œoZĂȃc̒ԂɁA̓IĂ킯B<KW><WinClear>

I͋΂ȂC𗚂ւƁA}ɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_06a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//s020a

<Return>


