//------------------------------------------------------
//drViI
//񉹃[g
//POPU@yj
//------------------------------------------------------
[top]

// voice08 = al1707 y肷z
// voice10 = rk1132 yz

<Mov game_time,1400>
//\@ԁ@Q

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_24a.bmp>
<Update Cross,1000>
//wi@ZX@

ЂƂŋuAĂÍÂ܂܉ƂɋACɂȂꂸuuƊXĂB<KW><WinClear>

΁AтHׂĂȂBvoƋ󕠂ĂĂB<KW><WinClear>

voȂ΂悩Ƌ΂āAǂ悤l~܂B<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@󎄕@ʔ΂ށ@P

<SoundPlay 10,rk1132.ogg>
<Image 1,rk_02b,>
<Update Cross,500>
yz
u₠AjNBȂƂŉȂĊˁv<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uEEEv<KW><WinClear>

<SoundPlay 10,rk1133.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u܂łȂɂĂ񂾂H@ǂɍsĂ悤ǁv<KW><WinClear>

yjz
uAƍ񉹂ƁEEEBق玆s@̓`ĂĂ邩H@̓`KɍsĂ񂾁v<KW><WinClear>

//G@󎄕@ʋ@P

<SoundPlay 10,rk1134.ogg>
<Image 1,rk_05b,>
<Update Cross,500>
yz
uAȂ񂾁BƁEEEv<KW><WinClear>

yjz
uȂ񂾂BȂɋƂȂv<KW><WinClear>

//G@󎄕@ʏł@P

<SoundPlay 10,rk1135.ogg>
<Image 1,rk_06b,>
<Update Cross,500>
yz
u܁A܂AˁBmɋƂȂȂˁv<KW><WinClear>

yjz
uEEEEEHv<KW><WinClear>

//G@󎄕@ʊ{@P

<SoundPlay 10,rk1136.ogg>
<Image 1,rk_01b,>
<Update Cross,500>
yz
uł̂Ƃ́Aɂ͓ɂĂقv<KW><WinClear>

yjz
uȂŁH@ʂɈƂȂĂĂȂ񂾂AɂKvȂĂ邩Hv<KW><WinClear>

//G@󎄕@ʋ΁@P

<SoundPlay 10,rk1137.ogg>
<Image 1,rk_08b,>
<Update Cross,500>
yz
ujNAL~͎X{Pˁv<KW><WinClear>

yjz
u{PĂЂǂȁBǂꂾH@󂪓{Ƃ񂾂v<KW><WinClear>

<SoundPlay 10,rk1138.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uĂ邶Ȃv<KW><WinClear>

yjz
uŋ߂Ȃ񂾂lqςȁB{̕ĂČKv͂Ȃȁv<KW><WinClear>

//G@󎄕@ʔ΂ށ@P

<SoundPlay 10,rk1139.ogg>
<Image 1,rk_02b,>
<Update Cross,500>
yz
uA̒ʂBȂSz͂ȂɌv<KW><WinClear>

yjz
uȂSzĂȂ񂾂Hv<KW><WinClear>

//G@󎄕@ʏ΂@P

<SoundPlay 10,rk1140.ogg>
<Image 1,rk_10b,>
<Update Cross,500>
yz
uAjN͂ꂩǂ񂾂H@ƂɋÂȁHv<KW><WinClear>

yjz
uwOłȂ񂩐HĂƎvĂƂ낾ǁv<KW><WinClear>

<SoundPlay 10,rk1141.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȂ񂾁BcOȂl͑؂ȗpĂˁBtƂłȂ񂾁v<KW><WinClear>

yjz
uقǎcOłȂHv<KW><WinClear>

//G@󎄕@ʏł@P

<SoundPlay 10,rk1142.ogg>
<Image 1,rk_06b,>
<Update Cross,500>
yz
uAς炸ˁAjŃEEEv<KW><WinClear>

yjz
uHv<KW><WinClear>

//G@󎄕@ʔ΂ށ@P

<SoundPlay 10,rk1143.ogg>
<Image 1,rk_02b,>
<Update Cross,500>
yz
u͂AꂶႠˁAjNv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

󂪔wĕôŁAIwOɌĕoB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,2200>
//\@ԁ@PO
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
uɂƂȂEEEv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

񉹂ɍꂻɂȂB󋵂猾΁AƓǌʓIɁwDxƂtI͌킹ȂB<KW><WinClear>

̂܂ܕ߂Ƃ̂́AI̖{SB<KW><WinClear>

yjz
uςܑ̖Ƃȁv<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@肷pW}@ʊ{@P

<SoundPlay 8,al1707.ogg>
<Image 1,al_01d,>
<Update Cross,500>
y肷z
uȂɂܑ̖́Hv<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uH@ACôHv<KW><WinClear>

<SoundPlay 8,al1708.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAZĂˁv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

//G@肷pW}@ʏ΂@P

<SoundPlay 8,al1709.ogg>
<Image 1,al_04d,>
<Update Cross,500>
y肷z
ułȂɂܑ̖́Hv<KW><WinClear>

yjz
uȁAȂłȂāAzgɁv<KW><WinClear>

//G@肷pW}@₫@P

<SoundPlay 8,al1710.ogg>
<Image 1,al_13d,>
<Update Cross,500>
y肷z
uӂ`AB񂾁v<KW><WinClear>

yjz
ûȂv<KW><WinClear>

//G@肷pW}@ʏ΂@P

<SoundPlay 8,al1711.ogg>
<Image 1,al_04d,>
<Update Cross,500>
y肷z
uӂӁAkBꂶAx݂Zv<KW><WinClear>

yjz
uAx݁v<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
uӂEEEv<KW><WinClear>

肷ԂočŝmFāAI͏ߑB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s020

<Return>


