//------------------------------------------------------
//drViI
//񉹃[g
//POPT@j
//------------------------------------------------------
[top]

// voice05 = so2656 yz
// voice07 = sa0381 y񉹁z
// voice08 = al1703 y肷z
// voice12 = xb0083 ytz

<Mov game_time,1520>
//\@ԁ@RQO
//L@wi@uikĂj

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0083.ogg>
ytz
uł́Âgq͂܂ŁByjj͂܂Vщ߂Ȃ悤ɁAiwƂƂoĉ߂ĂBȏv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ@P
//L@wi@uixݎԁj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[

yjz
uӂ`ATԂv<KW><WinClear>

ĂƁAǂ邩EEEB̂Ƃ邵AɕƂ񂾂ȁB<KW><WinClear>

ŋ߁AƂ̋uɍsĂA̗lqBɃÎƂĂCBȂɂCɏ邱ƂȂAĂ΂̂ɁEEEB<KW><WinClear>

悵A͋UċA낤B̂ƂɁAǂăIĂ̂B<KW><WinClear>

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[

yjz
u[Av<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2656.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uȂɂȂɁEEEv<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@󐧕@ʃK[@P

<SoundPlay 5,so2657.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u`Iv<KW><WinClear>

yjz
uȂ񂾂v<KW><WinClear>

//G@󐧕@ł@P

<SoundPlay 5,so2658.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uȁAȂłȂ悧EEEv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so2659.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uAŁH@{NɂȂɂ悤Ȃ́Hv<KW><WinClear>

yjz
uꏏɋA낤ƎvĂv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so2660.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uƁA{NEEEv<KW><WinClear>

ȂɂCɂ悤ȑԓxŁA͎I͂B̕ς񂾂ȁB<KW><WinClear>

yjz
uȂ񂩗pł̂Hv<KW><WinClear>

<SoundPlay 5,so2661.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@@Q
//G@񉹐@ʏ΂@QE

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0381.ogg>
<Image 1,so_13a,>
<Image 2,sa_07a,E>
<Update Cross,500>
y񉹁z
ujAAv<KW><WinClear>

//G@󐧕@ʋ@Q

<Image 1,so_06a,>
<Update Cross,500>

yjz
uAv<KW><WinClear>

A܂I@ƈꏏɋAāAŋߗlqƂ𕷂񂾂B<KW><WinClear>

Ȃ̂ɁAꂽ񉹂ɂȂƈuYĂ܂B܂AȂdȂB<KW><WinClear>

yjz
u͂ǂHv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so2662.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u{NAp邩EEEv<KW><WinClear>

yjz
uBcOȁv<KW><WinClear>

<SoundPlay 7,sa0382.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uAA낧v<KW><WinClear>

//G@󐧕@[bI@Q

<Image 1,so_15a,>
<Update Cross,500>

yjz
uȁBႠA܂ȁv<KW><WinClear>

<SoundPlay 5,so2663.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uȁAȂ񂾂v<KW><WinClear>

<SoundPlay 5,so2664.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uӂ񂾁EEEv<KW><WinClear>

//G@@

<ImageInit 1>
<Update Cross,500>

yjz
uEEEEEEHv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<Update Cross,500>

//ʁ@PL\
//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0383.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
usv<KW><WinClear>

<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

Ă̗lqɏĂÍA񉹂ɘrċłB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_25b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@[
//ʁ@PL\
//G@񉹐@ʔ΂ށ@P

܂܂ŎԂ邵A񉹂̗v]ČŏbĂƂɂȂB<KW><WinClear>

<SoundPlay 7,sa0384.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uNXEEEv<KW><WinClear>

yjz
uyȁv<KW><WinClear>

̃x`Ɍ񉹂́AƂĂȔ΂݂𕂂ׂȂỈĂB<KW><WinClear>

<SoundPlay 7,sa0385.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujƈꏏƊýv<KW><WinClear>

ȂƂȒPɌ͍̂񉹂炢ȂB݊ƂĂIłAv킸ƂĂ܂B<KW><WinClear>

<SoundPlay 7,sa0386.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujAv<KW><WinClear>

yjz
uAAȁv<KW><WinClear>

܂܃I͌̃x`ɍẢɍ񉹂B<KW><WinClear>

<ImageInit 1>
<Update Cross,500>

//CxgG@񉹂Ƃ̉b
<ChrInit>
<ImageLoad 1,EE_03a.bmp>
<Update Cross,1000>

yjz
uA͂ǂoIHv<KW><WinClear>

<SoundPlay 7,sa0387.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
u݂炵cqHv<KW><WinClear>

yjz
uȂāEEEv<KW><WinClear>

CƁA񉹂͒cqĂāAɐHׂĂB<KW><WinClear>

悭悭Ă݂ƁA񉹂̂Ђ̏ɂ͒cqĂpbNuĂBɒuꂽJoôȂǁAf邼B<KW><WinClear>

<SoundLoad 2,SE096.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@鉹@KTKT@P

yjz
uEEEEEEHv<KW><WinClear>

Ȃ񂩉ǁEEEB<KW><WinClear>

yjz
u񉹁AȂ񂩕ȂHv<KW><WinClear>

<SoundPlay 7,sa0388.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uAȂɂȂv<KW><WinClear>

yjz
uEEEH@Ȃ炢ǁv<KW><WinClear>

<SoundLoad 2,SE003.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@鉹@P

yjz
uEEEHv<KW><WinClear>

<SoundPlay 7,sa0389.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujHׂH@݂炵cqv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

͋CɂȂǁAƋCɂĂĂ񉹂Ƃ̂̉b܂ȂȂB<KW><WinClear>

I͋CɂȂƂɂāA񉹂cqP{󂯎āAɓꂽB<KW><WinClear>

<SoundLoad 2,SE003.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@鉹@P
//CxgG@񉹂Ƃ̉bQ
<ChrInit>
<ImageLoad 1,EE_03b.bmp>
<Update Cross,1000>

<SoundPlay 7,sa0390.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uHv<KW><WinClear>

yjz
uAv<KW><WinClear>

<SoundPlay 7,sa0391.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uBČjƈꏏɐHׂĂ񂾂v<KW><WinClear>

<SoundPlay 5,so2665.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uނEEEIv<KW><WinClear>

yjz
uEEEH@񉹁AEEEv<KW><WinClear>

//CxgG@񉹂Ƃ̉bR
<ChrInit>
<ImageLoad 1,EE_03c.bmp>
<Update Cross,1000>

<SoundPlay 7,sa0392.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujEEEv<KW><WinClear>

yjz
u񉹁EEEHv<KW><WinClear>

ȑOɂƂ͂ǁA񉹂Ɍl߂ƂȂɂYāAޏĂ܂B<KW><WinClear>

ߕt悤ȋCƁAzbƂ悤ȈgCłςɂȂāAz܂悤ȋCB<KW><WinClear>

ꂪ̂Ȃ̂AȂƂ܂ۂĂ闝RB<KW><WinClear>

AǂĂȂ̂낤ƌƂlȂ΁AI͍񉹂߂ĐOd˂ĂɈႢȂB<KW><WinClear>

<SoundPlay 7,sa0393.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
us@̓`A߂ɂḰv<KW><WinClear>

˂ɂȂƂ񉹂͂Ԃ₢Bs@̓`̂KƂ΁AT̓yjɋƍs̏ꏊ̂ƂB<KW><WinClear>

ƍsƂ́AɌȂ悤ɎvB<KW><WinClear>

<SoundPlay 7,sa0394.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uĂ݂ȁAv<KW><WinClear>

yjz
u@Axꏏɍsv<KW><WinClear>

<SoundPlay 7,sa0395.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

<SoundPlay 7,sa0396.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujAEEEv<KW><WinClear>

<SoundPlay 7,sa0397.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uˁAĵƁEEEv<KW><WinClear>

<SoundPlay 5,so2666.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u``Iv<KW><WinClear>

<SoundLoad 2,SE003.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@鉹@P

yjz
uȁIHv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_25b.bmp>
<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@񉹐@ʋ@P

<SoundPlay 7,sa0398.ogg>
<Image 1,sa_09a,>
<Update Cross,500>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

y񉹁z
uEEEEIHv<KW><WinClear>

yjz
uȁAȂ񂾁Hv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʃK[@Q
//G@񉹐@ʋ@QE

<SoundPlay 5,so2667.ogg>
<Image 1,so_08a,>
<Image 2,sa_09a,E>
<Update Cross,500>
yz
u킟[킟[킟[Iv<KW><WinClear>

yjz
uAIHv<KW><WinClear>

//G@񉹐@ʂ߂@QE

<SoundPlay 7,sa0399.ogg>
<Image 2,sa_06a,E>
<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

ǂ猻ꂽ̂A߂Ȃ猻ꂽɋAIƍ񉹂͂났ȂB<KW><WinClear>

yjz
uȁAȂɂĂ񂾂AOBpƂĂȂHv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so2668.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u[̂قAȂƂłȂɂẮIv<KW><WinClear>

yjz
uȂɂāEEEB񉹂ƘbĂv<KW><WinClear>

<SoundPlay 5,so2669.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uނEEEv<KW><WinClear>

//G@񉹐@ʕs@@QE

<SoundPlay 7,sa0400.ogg>
<Image 2,sa_02a,E>
<Update Cross,500>
y񉹁z
uAEEEv<KW><WinClear>

yjz
uA񉹁Hv<KW><WinClear>

//G@񉹁@

<ImageInit 2>
<Update Cross,500>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so2670.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u[ÁIv<KW><WinClear>

yjz
u͂H@Ȃ񂾂Av<KW><WinClear>

//ʁ@PL\

<ChrInit>
<Update Cross,500>

//G@󐧕@[bI@P

<SoundPlay 5,so2671.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uÁIv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

܂悭ȂŁAI͋ɃOCOCĎdȂA邱ƂɂȂB<KW><WinClear>

񉹂bƂ\Ă̂CɂȂ邯ǁATɎӂ邱Ƃɂ悤B<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_13b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƑO@[
//ʁ@PL\
//G@󐧕@[bI@P

<SoundPlay 5,so2672.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u[̃Gb`Iv<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uȁI@OƂA傫ȐŌȂȁBߏɌ邾v<KW><WinClear>

<SoundPlay 5,so2673.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uӂ񂾁Iv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
uAIHv<KW><WinClear>

{Ă܂I@܂ɂȊ̑ŋAĂɁAI͂ȏȂɂ~܂Ă܂B<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1703.ogg>
<Image 1,al_01a,>
<Update Cross,500>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

y肷z
uZǂ́Hv<KW><WinClear>

yjz
uH@AAȂłȂBA̔Ӕт͂ȂɁHv<KW><WinClear>

<SoundPlay 8,al1704.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAApGAɂ悤ȂāEEEHv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,2300>
//\@ԁ@PP

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_18c.bmp>
<Update Cross,1000>
//wi@ƌj@

ǂ悭킩ȂBŋ߂̋̑ԓx͂ƎvĂ͂ǁȂԓx͈iƂB<KW><WinClear>

Iƍ񉹂ǂĂ邩炩H@邩mȂǁA{Iɂ͂̋uɍsĂ傫ԓxɕω񂾁B<KW><WinClear>

܂񉹂͊֌WȂ񂶂ȂƎvB܂ł̋󂾂Aȑԓx܂ɃIƈꏏɂ悤Ƃ邩ȁB<KW><WinClear>

H@ǂċ́EEEB<KW><WinClear>

yjz
u܂ȁEEEv<KW><WinClear>

A񉹂{ĂȂSzBŕʂƂ̍񉹂́AƃbƂĂB<KW><WinClear>

T҂ȂƉȂ񂾂dȂǁAǂɂ䂢ĂhȁB<KW><WinClear>

񉹂̉Ƃǂɂ邩ƂAAiƂSRmȂB^C~OȂ񂾂ȂA񉹂ƘbĂƁB<KW><WinClear>

Ɍl߂ƁEEEB<KW><WinClear>

yjz
uӁEEEv<KW><WinClear>

񉹂߂āAăLXBvĂ܂ɋ΂B<KW><WinClear>

܂oĊԂȂ̂ɁAI͍񉹂ɑ΂ĂȊĂB<KW><WinClear>

܂ł̃IA͂܂l肵Ȃ񂾂ǂȁEEEB<KW><WinClear>

I͕ςn߂Ă̂H<KW><WinClear>

܂AςĂĂ邱ƂȂāA킩ȂƂB<KW><WinClear>

yjz
u͂AQ邩v<KW><WinClear>

lĂoȂƂl̂́AȂhBoȂƂĂ邾ɁACCĂ܂B<KW><WinClear>

Ƃ͐Q̂ԂB<KW><WinClear>

I͑傫ߑƁAxbhɉɂȂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s019

<Return>


