//------------------------------------------------------
//drViI
//񉹃[g
//POPT@j
//------------------------------------------------------
[top]

// voice05 = so2654 yz
// voice07 = sa0364 y񉹁z

<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_10a.bmp>
<Update Cross,1000>
//wi@iw߂̓j@
//ʁ@PL\
//G@񉹐@ʏ΂@P

<Image 1,sa_07a,>
<Update Cross,500>

yjz
uÂ̈ȊOƁAȂɂDȂ񂾁Hv<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0364.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
û͍Dv<KW><WinClear>

yjz
uƁAȂāEEEv<KW><WinClear>

//G@񉹐@ʊ{@P

<SoundPlay 7,sa0365.ogg>
<Image 1,sa_01a,>
<Update Cross,500>
y񉹁z
uǰ͔Ȃ́Hv<KW><WinClear>

yjz
uጙȂv<KW><WinClear>

//G@񉹐@ʏ΂@P

<SoundPlay 7,sa0366.ogg>
<Image 1,sa_07a,>
<Update Cross,500>
y񉹁z
uˁBĔ񂾂BȂ͂Ȃv<KW><WinClear>

āAَqƂȊOقƂǐHוmȂ񂶂ȂH@ƂAȋ^Ă܂B<KW><WinClear>

ȂƂ͂ȂƎvǁA񉹂̏ꍇɃ{PƂ날邩ȂB<KW><WinClear>

//G@񉹐@@P

<SoundPlay 7,sa0367.ogg>
<Image 1,sa_12a,>
<Update Cross,500>
y񉹁z
uAHׂ̑DB̂ςHׂƍKɂȂ́v<KW><WinClear>

yjz
u̓IȁBςHׂƃzgKȁv<KW><WinClear>

<SoundPlay 7,sa0368.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uAƂˁBƂAjƈꏏɂƍKv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0369.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uNXEEEv<KW><WinClear>

hĂI̎pŷAƂʂ̈Ӗ̂A񉹂͏΂݂𕂂ׂB<KW><WinClear>

͂AȂƂœhIIȁBl̑ԓxăcgɂȂ΁B<KW><WinClear>

<SoundPlay 7,sa0370.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujAʔv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

ς肩炩ĂBCpCŃI͍񉹂王炵āAw֌𑬂߂B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj

<ChrInit>
<ImageLoad 0,BG_09a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@
//ʁ@PL\
//G@񉹐@ʏ΂@P

<SoundPlay 7,sa0371.ogg>
<Image 1,sa_07a,>
<Update Cross,500>
y񉹁z
ułˁA傫ȃvKƎv́v<KW><WinClear>

yjz
u`A͍񉹂̂悤ȋC邼v<KW><WinClear>

//G@񉹐@ʊ{@P

<SoundPlay 7,sa0372.ogg>
<Image 1,sa_01a,>
<Update Cross,500>
y񉹁z
uȂEEEv<KW><WinClear>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P

yjz
uƁA`C܂ȁBȂɍ邩v<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0373.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uv<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//ʁ@PL\
//G@󐧕@ʂ@P

<SoundPlay 5,so2654.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s018c

<Return>


