//------------------------------------------------------
//drViI
//nbs[do
//------------------------------------------------------
[top]

// voice05 = so2611 yz

//zCgC
//L@ڂ₯Ă
//CxgG@donbs[
<ChrInit>
<ImageLoad 1,EA_08a.bmp>
<Update Cross,1000>

yjz
uEEEv<KW><WinClear>

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2611.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[IHv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

//L@Nɕ\
//CxgG@donbs[
<ChrInit>
<ImageLoad 1,EA_08a.bmp>
<Update Cross,1000>

<SoundPlay 5,so2612.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u悩EEEBzgɂ悩悧`v<KW><WinClear>

yjz
uÁHv<KW><WinClear>

<SoundPlay 5,so2613.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{N̉Ƃ̑OB[|Ă邩A{NSz񂾂ˁIv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

󂪋֊̍ߐl̍AčŝH<KW><WinClear>

I̒ɂ́AIȊÔ̂ȂB̓IJꂽ̂Ƃ؋̂悤B<KW><WinClear>

yjz
úEEEv<KW><WinClear>

<SoundPlay 5,so2614.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uAǂɂsȂŁI@{NƈꏏɂāIv<KW><WinClear>

yjz
uEEEB킩ĂAI͂O痣Ȃv<KW><WinClear>

<SoundPlay 5,so2615.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u񑩁AH@΂Hv<KW><WinClear>

yjz
uȂAEEEv<KW><WinClear>

<SoundPlay 5,so2616.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uĂāEEEA{NЂASzA񂾂EEE[Iv<KW><WinClear>

yjz
u傤ȂȁEEEv<KW><WinClear>

̗܂ɔ΂݂𕂂ׂāAI͔ޏ̓yłĂB<KW><WinClear>

I͐ĂEEEB<KW><WinClear>

ɐGāAB<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
//L@eLXg̓NbNȂ̕\@Qb

ÍAƈꏏɐEEE
<TW 1000><WinClear>
//L@eLXg̓NbNȂ̕\@Qb

EEEA肪Ƃ
<TW 2000><WinClear>

//END

<Return>


