//------------------------------------------------------
//drViI
//gD[do
//------------------------------------------------------
[top]

// voice05 = so2556 yz

//CxgG@dogD[
<ChrInit>
<ImageLoad 1,EA_07a.bmp>
<Update Cross,1000>

<SoundPlay 5,so2556.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEE[v<KW><WinClear>

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2557.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{NAЂƂڂB݂ȂAȂȂ񂾂B₵EEEv<KW><WinClear>

<SoundPlay 5,so2558.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uɉ̂ȁH@܂LȂāAvȏςˁAƁv<KW><WinClear>

<SoundPlay 5,so2559.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
ułA{N͐΂ɂ[Ɖ́B[񂪂ƂɍsāA񂾂v<KW><WinClear>

<SoundPlay 5,so2560.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEv<KW><WinClear>

<SoundPlay 5,so2561.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u炯[A{N̂Ƒ҂ĂĂˁHv<KW><WinClear>

//CxgG@dogD[Q
<ChrInit>
<ImageLoad 1,EA_07b.bmp>
<Update Cross,1000>

<SoundPlay 5,so2562.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEIv<KW><WinClear>

<SoundPlay 5,so2563.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[EEEB[̂ƊB{N̂Ƒ҂ĂĂ񂾂ˁv<KW><WinClear>

//CxgG@dogD[R
<ChrInit>
<ImageLoad 1,EA_07c.bmp>
<Update Cross,1000>

<SoundPlay 5,so2564.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[EEEv<KW><WinClear>

<SoundPlay 5,so2565.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u΂܂EEEv<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg

<SoundPlay 5,so2566.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u΂܂ˁEEEv<KW><WinClear>


//END

<Return>


