//------------------------------------------------------
//drViI
//󃋁[g
//POPT@j
//------------------------------------------------------
[top]

// voice05 = so2453 yz
// voice10 = rk1003 yz
// voice11 = ki0139 y֊̍ߐlz

<Mov game_time,0900>
//\@ԁ@X

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@
//ʁ@QL\
//G@󐧕@ʋ@Q
//G@󐧕@ʐ^@QE

<SoundPlay 5,so2453.ogg>
<Image 1,so_06a,>
<Image 2,rk_12a,E>
<Update Cross,500>
yz
u˂A[̂Ƃǂ́Hv<KW><WinClear>

<SoundPlay 10,rk1003.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uL𕕈󂷂v<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so2454.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
u_A_I@ȂƂA{N̂ƖYꂿႤ悧v<KW><WinClear>

<SoundPlay 10,rk1004.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ul̎g`͂v<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so2455.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
ułEEEv<KW><WinClear>

<SoundPlay 10,rk1005.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u֊̍ߐl̂܂ܖڊo߂킯ɂ͂Ȃv<KW><WinClear>

<SoundPlay 10,rk1005_2.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uL߂Ȃ΁AL~̂ƂłǁA͏oȂ񂾁B킩ĂAv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so2456.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
u[̋L󂵂A{N̋L󂷂́H@AA{N܂ŒʂɂĂĂEEEvˁHv<KW><WinClear>

//G@󐧕@ʕځ@QE

<SoundPlay 10,rk1006.ogg>
<Image 2,rk_11a,E>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so2457.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
u񓚂Ă悧Iv<KW><WinClear>

//G@󐧕@ʐ^@QE

<SoundPlay 10,rk1007.ogg>
<Image 2,rk_12a,E>
<Update Cross,500>
yz
ujN̋L𕕈󂷂BSɋL߂ĂȂȂȀZl̏płȂƂȂ邩ˁv<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so2458.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u[EEEv<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@┖Â
//afl@ƈÂ

<SoundLoad 0,bgm13.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk1008.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uȁÁIHv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0139.ogg>
y֊̍ߐlz
u\nR}v<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk1009.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
u֊̍ߐlEEEv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so2459.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uEEEv<KW><WinClear>

<SoundPlay 11,ki0140.ogg>
y֊̍ߐlz
ugLmWEjmcCZLVBRmIgRgmN\NnAn^TZeEv<KW><WinClear>

//G@󐧕@ʐ^@QE

<SoundPlay 10,rk1010.ogg>
<Image 2,rk_12a,E>
<Update Cross,500>
yz
uAłɁA܂ŗ͂߂ĂƂ́EEEv<KW><WinClear>

<SoundPlay 11,ki0141.ogg>
y֊̍ߐlz
uRmIgRmoXKNYeCJiB\jAXfjLINnghT^v<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk1011.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uȂɁIHv<KW><WinClear>

<SoundPlay 11,ki0142.ogg>
y֊̍ߐlz
ugLmWEjm`JfnAJ[i^}VCmWEJn_EH@\RmXmEjiv<KW><WinClear>

//G@󐧕@ʐ^@QE

<SoundPlay 10,rk1012.ogg>
<Image 2,rk_12a,E>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundPlay 11,ki0143.ogg>
y֊̍ߐlz
uttAEXO_BEXO^VnWEjiv<KW><WinClear>

//G@󐧕@ʋ@Q

<SoundPlay 5,so2460.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundPlay 11,ki0144.ogg>
y֊̍ߐlz
uZemiTP_BEXRV_PAVYJjleCRgjVEv<KW><WinClear>

<SoundFade 0,out,4000>

//afl@ƈÂȁ@~

<SoundPlay 10,rk1013.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2461.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uAǂ炢́H@{NA킩Ȃv<KW><WinClear>

<SoundPlay 10,rk1014.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uL~͋A񂾁Bl͌jNƂӂŘbƂ邩ˁv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so2462.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uŁAłEEEv<KW><WinClear>

//G@󐧕@ʓ{@QE

<SoundPlay 10,rk1015.ogg>
<Image 2,rk_03a,E>
<Update Cross,500>
yz
uAƂ𕷂ĂI@L̖߂jNƁAL~킹킯ɂ͂Ȃ񂾁v<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so2463.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

//G@@

<ImageInit 1>
<Update Cross,500>

<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P
//G@󐧕@ʕځ@QE

<SoundPlay 10,rk1016.ogg>
<Image 2,rk_11a,E>
<Update Cross,500>
yz
u܂ȂAEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,1200>
//\@ԁ@PQ
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@
//ʁ@PL\
//G@󐧕@ʊ{@P

yjz
uEEEv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 10,rk1017.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
uN悤ˁAjNv<KW><WinClear>

yjz
uEEEH@́IHv<KW><WinClear>

<SoundPlay 10,rk1018.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uL~̉ƂB|ꂽl^񂾂񂾁v<KW><WinClear>

yjz
uEEEv<KW><WinClear>

<SoundPlay 10,rk1019.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

ڂ₯ENɂȂAmɎ̕ƔFB<KW><WinClear>

Ă鎩̕Ał̔ԐlłLɑ̈aȂȂB<KW><WinClear>

I@󂪈ꏏɂ͂Ȃ̂ɁA̎pȂ̂͂ǂĂH@wɌ̂H<KW><WinClear>

yjz
uȁAȂEEEA͂ǂɂ񂾁Hv<KW><WinClear>

//G@󐧕@ʐ^@P

<SoundPlay 10,rk1020.ogg>
<Image 1,rk_12a,>
<Update Cross,500>
yz
uׂĎvo񂾂ˁv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

<SoundPlay 10,rk1021.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ul͎̏ZlB֊̍ߐl߂܂邽߂ɁAL~ĎĂ񂾁v<KW><WinClear>

ȂɂĂ񂾁H@󂪎̏ZlH@̐EɋȊO̎̏ZlȂĂ͂EEEB<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk1022.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uL~]ƁAςȑɂȂ񂾁B֊̍ߐl񂾂ARǂˁv<KW><WinClear>

yjz
uOA{ɁEEEv<KW><WinClear>

֊̍ߐl̂ƂmĂȂA󂪎̏ZlƂƂ^ȂB<KW><WinClear>

ł̔ԐlƂĂ̋L߂炩A󂩂玞̏Zl͋̕C邱ƂłB<KW><WinClear>

<SoundPlay 10,rk1023.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uL~̂ŁAł̔Ԑl͗BĂ̂悤ɁȂ݂ł͂ȂȂĂ܂ˁv<KW><WinClear>

yjz
uȁEEEv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 10,rk1024.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
u푰̓ŌE͂邯ǁAł̔Ԑl̔p̏ZlɈnꂽ񂾁B܂AƂłȂƂˁv<KW><WinClear>

yjz
umɂȂBłAÍEEEv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 10,rk1025.ogg>
<Image 1,rk_07a,>
<Update Cross,500>
yz
ułɉAH@֊̍ߐl̗͂ɗĂ܂ŁHv<KW><WinClear>

yjz
úEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk1026.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uƗ։̋OvZāAL~ǂ񂾁B֊̍ߐlhˁv<KW><WinClear>

<SoundPlay 10,rk1027.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uǁAl玞̏Zl͍։ɗƂɒĂ͂ǁÂ͋Ȃ񂾂Ǝvm炳ꂽv<KW><WinClear>

<SoundPlay 10,rk1027_2.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȂɂ̂Ȃ̂킩炸AFlƂĉ߂ĂȂĂˁv<KW><WinClear>

<SoundPlay 10,rk1028.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ułA̎s@̎̂ŎvoBȂ̂߂ɂɑ݂邩EEEv<KW><WinClear>

//G@󐧕@ʕځ@P

<SoundPlay 10,rk1029.ogg>
<Image 1,rk_11a,>
<Update Cross,500>
yz
ułL~Ɖ߂LȂĂƂ͂Ȃ񂾁BĺAL~EEE֊̍ߐl͂߂Ȃ΁Â܂܂ł悤ƎvĂv<KW><WinClear>

yjz
u肾̂Hv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 10,rk1030.ogg>
<Image 1,rk_07a,>
<Update Cross,500>
yz
uӁAłĂBlԂƂĉ߂āAǂÂȂ悤v<KW><WinClear>

//G@󐧕@ʐ^@P

<SoundPlay 10,rk1031.ogg>
<Image 1,rk_12a,>
<Update Cross,500>
yz
ułAĂȂ󋵂łˁBjNAȏ֊̍ߐl͂߂Al̓L~Ev<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk1032.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
uIv<KW><WinClear>

<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P

s߂Ȕ΂𕂂ׂāA͕očsBЂƂcꂽÍAǂ炢̂炸RƂĂB<KW><WinClear>

yjz
u󂪁AIEHv<KW><WinClear>

kł͂ȂECĂBmɃÎłƂ́AEĂdȂƂB<KW><WinClear>

yjz
uEEEAI͂ǂ炢Hv<KW><WinClear>

ꂵ݂̒Ԃ₢tɁA炬BłAI͋ƉȂBĂ܂A֊̍ߐlƂ̖񑩂ʂĂ܂B<KW><WinClear>

ȂAȂƂɂȂEEEB<KW><WinClear>

I͂AƉȂ̂ɁEEEB<KW><WinClear>

̂߂ɁAI͑߂ƂĂ܂B肾ƕĂ邯ǁAłI͋Ɖ񂾁B<KW><WinClear>

̍߂ɋꂵ݂ȂAǂɂȂȂɉƂCAƂǂ߂̂ɗ͂𒍂B<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s011b

<Return>


