//------------------------------------------------------
//drViI
//󃋁[g
//POPS@ؗj
//------------------------------------------------------
[top]

// voice05 = so2377 yz
// voice07 = sa0286 y񉹁z
// voice10 = rk0993 yz

<Mov game_time,1020>
//\@ԁ@POQO
<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
uӂ`APԖڏIƁv<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2377.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u[񂯁[Iv<KW><WinClear>

yjz
uH@ǂv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so2378.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uƁEEEv<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so2379.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u`ƁEEEv<KW><WinClear>

//G@󐧕@ł@P

<SoundPlay 5,so2380.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uAǂ悧`v<KW><WinClear>

yjz
uAǂ悤ƂĂ邼v<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so2381.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uȖڂŌĂ邼v<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so2382.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u[Ӓnv<KW><WinClear>

yjz
utMIv<KW><WinClear>

<SoundFade 0,out,4000>

<ImageInit 1>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@[bI@Q
//G@񉹐@ʔ΂ށ@QE

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0286.ogg>
<Image 1,so_15a,>
<Image 2,sa_05a,E>
<Update Cross,500>
y񉹁z
uǂ́Hv<KW><WinClear>

//G@󐧕@ł@Q

<Image 1,so_14a,>
<Update Cross,500>

yjz
u`AǂČEEEv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so2383.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uA[I@{N˃{NEEEAقAċx݂ɍsCByˁv<KW><WinClear>

//G@񉹐@ʊ{@QE

<SoundPlay 7,sa0287.ogg>
<Image 2,sa_01a,E>
<Update Cross,500>
y񉹁z
uCEEEHv<KW><WinClear>

yjz
uċx݂ɋ󂽂ƊCɍs񂾁B܁A߂̊Cǂȁv<KW><WinClear>

<SoundPlay 7,sa0288.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uȂ񂾁BȁAsv<KW><WinClear>

yjz
uȂ痈N̉ĂɂȁBɊCċG߂Ȃ炳v<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 7,sa0289.ogg>
<Image 1,so_05a,>
<Update Cross,500>
y񉹁z
ujAčsẮHv<KW><WinClear>

yjz
uAv<KW><WinClear>

//G@񉹐@ʔ΂ށ@QE

<SoundPlay 7,sa0290.ogg>
<Image 2,sa_05a,E>
<Update Cross,500>
y񉹁z
uNXAjƈꏏEEEv<KW><WinClear>

yjz
uH@N̉āA񉹂ꏏłv<KW><WinClear>

//G@󐧕@@Q

<SoundPlay 5,so2384.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

yjz
uႠA܂ȁv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
<Mov game_time,1220>
//\@ԁ@PQQO
//L@wi@uikĂj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@
//L@wi@uixݎԁj

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
u[āAJ[p𔃂ɍsȁv<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@󐧕@ł@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2385.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uA[Iv<KW><WinClear>

CX痧オÍAĐUԂBɂ͂ȂIhIh󂪗ĂB<KW><WinClear>

yjz
uǂH@I}ł񂾂ǂȁBJ[pȂȂ炢炳v<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so2386.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uƁAÁEEEv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2387.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAwHŐHׂB{NAႤIv<KW><WinClear>

yjz
uH@󂪂ȂƌȂĒȁv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so2388.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uEEEEEEEEEv<KW><WinClear>

yjz
u܁AĂȂf闝R͂Ȃǂv<KW><WinClear>

<SoundPlay 5,so2389.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
úHv<KW><WinClear>

yjz
uÂ艓ȂKcKcHv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so2390.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u͂ƁEEEv<KW><WinClear>

yjz
usABwHցIv<KW><WinClear>

<SoundPlay 5,so2391.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u`EEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,1250>
//\@ԁ@PQTO
//L@wi@uȂ
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@iw߂̓j@

yjz
uƐHׂꂽȁEEEv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ł@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2392.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uIH@A_悧v<KW><WinClear>

wHoĕǏtɁA󂪔ߖ̂悤Ȑ𔭂BȔߖグقǐHׂĂȂ񂾂ǂȁEEEB<KW><WinClear>

yjz
ukBԈ``HׂĂȂAIv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2393.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uł吷肾Iv<KW><WinClear>

yjz
u񂩁ARO~Ȃ񂾂H@ŃCX吷Ȃ񂾂AĂ񂾁v<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so2394.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u{N吷肶Ȃ瓾ĂȂ悧v<KW><WinClear>

yjz
uȂ񂾂AČ̂͋Ȃ񂾂Hv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2395.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uȂA[{NɚׂIv<KW><WinClear>

yjz
uȂ̈Ӗ킩Ȃ񂾂ǁHv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2396.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u{NAC`S̃V[gP[LHׂv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so2397.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uvA[hȂ`v<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2398.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u񑩂A[Iv<KW><WinClear>

yjz
uȂłIHv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so2399.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u`I@񑩂ĂȂ̂`I@ЂǂA[v<KW><WinClear>

yjz
uЂǂāEEEBA킩I@߂ɚĂv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2400.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u킟[A[񑾂`v<KW><WinClear>

yjz
uEEEāA͂߂ꂽ̂Hv<KW><WinClear>

<SoundPlay 5,so2401.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u͂́AȂ`v<KW><WinClear>

܁ABł邵EEEB<KW><WinClear>

ɂĂƂȕɉb́AvԂ̂悤ȋCȁB<KW><WinClear>

ƂĘbĂƁAȂ񂾂yB<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2402.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uǂ́Hv<KW><WinClear>

yjz
uAȂłȂBA낻닳ɖ߂낤v<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2403.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uIv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,black.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@L@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<Image 1,so_02a,>
<Update Cross,500>

yjz
uɋĂĂ邩H@IAgCsĂv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2404.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u킩`v<KW><WinClear>

I͋ƕʂăgCɌB<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@L@
//ʁ@PL\
//G@󐧕@e@P

<SoundPlay 5,so2405.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u[ƃP[LEEEցv<KW><WinClear>

<SoundFade 0,out,4000>

<ImageInit 1>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@e@Q
//G@󐧕@ʊ{@QE

<SoundLoad 0,bgm13.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 10,rk0993.ogg>
<Image 1,so_12a,>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uAǂHv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so2406.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uAIHv<KW><WinClear>

//G@󐧕@ʓ{@QE

<SoundPlay 10,rk0994.ogg>
<Image 2,rk_03a,E>
<Update Cross,500>
yz
uȎĂAǂȂ̂Ă͂v<KW><WinClear>

//G@󐧕@@Q

<SoundPlay 5,so2407.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
ułA{NEEEv<KW><WinClear>

<SoundPlay 10,rk0995.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u΂炭jNɂ͋ߊȂقv<KW><WinClear>

//G@󐧕@ʃK[@Q

<SoundPlay 5,so2408.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
ułłA[ƒ񂪒ǂẮAĂȂ悧Iv<KW><WinClear>

//G@@

<ImageInit 1>
<Update Cross,500>

<SoundLoad 2,SE030.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@̃hAJ@P
//G@󐧕@ʋ@QE

<SoundPlay 10,rk0996.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uAEEEIv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundPlay 10,rk0997.ogg>
<Image 1,rk_11a,>
<Update Cross,500>
yz
uA~߂Ȃ̂EEEHv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s010b

<Return>


