//------------------------------------------------------
//drViI
//E񉹃[g
//POPO@j
//------------------------------------------------------
[top]

// voice07 = sa0189 y񉹁z
// voice12 = xg0001 yPz
// voice12 = xh0001 yjPz
// voice12 = xi0001 yXz

<Mov game_day,1010>
<Mov game_time,1300>
//\@Eԁ@POPOjEP

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_23a.bmp>
<Update Cross,1000>
//wi@wOiXXj@
<SoundLoad 2,SE032.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@@P
//L@Zt͗GȂ

<SoundPlay 12,xh0001.ogg>
yjPz
uAA̎qI@ŉtڂIHv<KW><WinClear>

//L@Zt͗GȂ

<SoundPlay 12,xg0001.ogg>
yPz
u`Aǂݑ܂Ă̂Iv<KW><WinClear>

<SoundLoad 2,SE032.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@@P
//L@Zt͗GȂ

<SoundPlay 12,xh0002.ogg>
yjPz
uƖ̂t[ht@C^[ɈႢȂIv<KW><WinClear>

<SoundLoad 2,SE032.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@@P
//CxgG@񉹃[Hׂ
<ChrInit>
<ImageLoad 1,EE_02a.bmp>
<Update Cross,1000>

<SoundPlay 7,sa0189.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uӂ`ӂ`YY[EEE܂vv<KW><WinClear>

//L@DNɂĂ炤

<SoundPlay 12,xi0001.ogg>
yXz
uAقĂ悧`v<KW><WinClear>

<SoundLoad 2,SE032.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@@P

<SoundPlay 7,sa0190.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
u͂ނ͂ށA͂ӂEEEv<KW><WinClear>

//L@DNɂĂ炤

<SoundPlay 12,xi0002.ogg>
yXz
u܂Hׂł`v<KW><WinClear>

<SoundPlay 7,sa0191.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uւցAÂȂĂv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s008

<Return>


