//------------------------------------------------------
//drViI
//E񉹃[g
//POW@j
//------------------------------------------------------
[top]

// voice05 = so2224 yz
// voice07 = sa0153 y񉹁z

<Mov game_day,1008>
<Mov game_time,0000>
//\@@POWj

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
//L@CxgG͒ڂ
//CxgG@OƑ
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj
<ChrInit>
<ImageLoad 1,EA_01a.bmp>
<Update Cross,1000>

<SoundLoad 0,bgm17.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2224.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u͂́A킽DBĕCv<KW><WinClear>

yjz
uȂɂ͂ႮȂB邼v<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so2225.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u`Av悧`v<KW><WinClear>

yjz
u傤ȂȁEEEv<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so2226.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u[I@܂킽̂ƎqĂ那B킽AqȂv<KW><WinClear>

yjz
u{ȂBIāAÔƎqȂĎvĂȂ炳v<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so2227.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u߂Ăꂽ狖Ăv<KW><WinClear>

yjz
u킩v<KW><WinClear>

//L@CxgG͏ڂ
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so2228.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uDEEEv<KW><WinClear>

<ChrInit>
<ImageLoad 0,White.bmp>
<Update Cross,1000>

//zCgAEg
//ʁ@
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so2229.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEjAƈꏏHv<KW><WinClear>

yjz
uAƈꏏv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

EEE<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

xbhNオÂJĂ̂ǒւ邽߂ɗオB<KW><WinClear>

AɓɃAɂȂĂCBꂾAC肾B<KW><WinClear>

lĂȂBɂBYłdȂ͂Ȃ̂ɁA̒ɕsтĂB<KW><WinClear>

UāAȂƂ̕sł菜ƂĂAȂȂȂB<KW><WinClear>

ЂƂł邩_Ȃ̂H@NƈꏏɂBI͂lĂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@
//ʁ@PL\
//G@󐧕@ʂڂ@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2230.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u͂A[v<KW><WinClear>

yjz
uA͂悤BȂ񂩌CȂȁAv<KW><WinClear>

тH׏IĊOɏoƁA傤ǋ󂪌ւ̃`C炻ƗĂB<KW><WinClear>

ȂACȐł̃^C~OԂ͂̋́Aꂽ\łނĂB<KW><WinClear>

yjz
uvHv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2231.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAvB{NCv<KW><WinClear>

yjz
uH@ȕɂ݂ȂǁEEEv<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so2232.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uEEEv<KW><WinClear>

̊zɎ𓖂ĂƁAƔMCBς񂶂Ȃ낤H<KW><WinClear>

yjz
uMȂHv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so2233.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uȂƂȂ悧EEEv<KW><WinClear>

yjz
uȂ炢ǁB܂薳Ȃv<KW><WinClear>

//G@󐧕@ʂڂ@P

<SoundPlay 5,so2234.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uEEEv<KW><WinClear>

yjz
uႠAsv<KW><WinClear>

IƁAƂȂ͉B̑́AI̐Sz悻ɂ肵̂ŁA͈SłB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iGgXj~@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2235.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uł˂łˁAς肨̂Ƃ͂₾v<KW><WinClear>

yjz
ûƂ͂ǂ񂾂v<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2236.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u₾A΁Iv<KW><WinClear>

yjz
u΂ǂ񂾁Iv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0153.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
u͂悤Ajv<KW><WinClear>

//G@󐧕@[bI@P

<Image 1,so_15a,>
<Update Cross,500>

yjz
uH@A͂悤񉹁v<KW><WinClear>

//ʁ@QL\
//G@󐧕@[bI@Q
//G@񉹐@ʔ΂ށ@QE

<SoundPlay 5,so2237.ogg>
<Image 1,so_15a,>
<Image 2,sa_05a,E>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundPlay 7,sa0154.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEEv<KW><WinClear>

񉹂͋ߊĂƁAƂIɋ߂|WVŗ~܂Bɑ΂ċ󂪃bƂ̂ɕςB<KW><WinClear>

yjz
uB񉹂͂̂ƁAǂ񂾂ȁv<KW><WinClear>

//G@񉹐@ʊ{@QE

<SoundPlay 7,sa0155.ogg>
<Image 2,sa_01a,E>
<Update Cross,500>
y񉹁z
uǂEEEHv<KW><WinClear>

yjz
u܁A܂AȂ̂IHv<KW><WinClear>

//G@񉹐@ʂ炯@QE

<SoundPlay 7,sa0156.ogg>
<Image 2,sa_03a,E>
<Update Cross,500>
y񉹁z
uÁH@ÂHv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so2238.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uĒmȂ́Hv<KW><WinClear>

//G@񉹐@ڂ炷@QE

<SoundPlay 7,sa0157.ogg>
<Image 2,sa_14a,E>
<Update Cross,500>
y񉹁z
uAmȂEEEv<KW><WinClear>

ȐŕĂɁA񉹂͖ڂ炵ĕsȊB<KW><WinClear>

܂mȂƂ́I@ȂĎv邯ǁA͂ЂƂ񉹂΂ĂȂ΂ȂȂ낤B<KW><WinClear>

yjz
u܁A܂AmȂ̂ȁB΂肵_v<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so2239.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u`AłEEEv<KW><WinClear>

yjz
ułȂIv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so2240.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
u͂[v<KW><WinClear>

//G@񉹐@@QE

<SoundPlay 7,sa0158.ogg>
<Image 2,sa_12a,E>
<Update Cross,500>
y񉹁z
ujA肪ƁEEEv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so2241.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P

yjz
uI@ȎԂIH@Ɨb߂悤ȁBӂƂɑ邼Iv<KW><WinClear>

//G@󐧕@ʂт@Q
//G@񉹐@ʏ΂@QE

<SoundPlay 5,so2242.ogg>
<Image 1,so_04a,>
<Image 2,sa_07a,E>
<Update Cross,500>
yz
uA҂Ă悧Iv<KW><WinClear>

<SoundPlay 7,sa0159.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEEEEEEEv<KW><WinClear>

QĂċɌÍAȂƂ搶OɒȂ邱ƂoB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s006a

<Return>


