//------------------------------------------------------
//drViI
//E񉹃[g
//POV@ؗj
//------------------------------------------------------
[top]

// voice08 = al1616 y肷z

<Mov game_time,2200>
//\@ԁ@PO

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u͂AȂ񂾂낤ȁv<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@肷pW}@ʊ{@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al1616.ogg>
<Image 1,al_01d,>
<Update Cross,500>
y肷z
uǂ́Hv<KW><WinClear>

yjz
uŋ߂悭Ȃ񂾂ǔ񂾂ȁB΂ȁHv<KW><WinClear>

//G@肷pW}@ʏ΂@P

<SoundPlay 8,al1617.ogg>
<Image 1,al_04d,>
<Update Cross,500>
y肷z
ux܂ŋN肵Ă邩炶Ȃ́H@QΑvv<KW><WinClear>

yjz
uȂقǁEEEBႠA͂Q悤ȁv<KW><WinClear>

<SoundPlay 8,al1618.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAقv<KW><WinClear>

yjz
uꂶA₷݁v<KW><WinClear>

<SoundPlay 8,al1619.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uA₷݁v<KW><WinClear>

ƑǁA肷̌tɏ]ăI͐Q邱ƂɂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s006

<Return>


