//------------------------------------------------------
//drViI
//E񉹃[g
//POV@ؗj
//------------------------------------------------------
[top]

// voice05 = so2200 yz
// voice10 = rk0972 yz
// voice12 = xb0076 ytz

<Mov game_time,1520>
//\@ԁ@RQO
//L@wi@uikĂj

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0076.ogg>
ytz
u͂A͈ȏłBł͋CĉZĂv<KW><WinClear>

//L@wi@uȂixݎԁj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[

yjz
uӂAIIv<KW><WinClear>

搶očŝmFĂAI͑傫グĐLтB<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2200.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[Av<KW><WinClear>

yjz
uAȁBA낤v<KW><WinClear>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʊ{@QE

<ImageInit 1>
<Update Cross,500>

<SoundPlay 10,rk0972.ogg>
<Image 1,so_02a,>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
ul͗p񂾁B獡͂ӂŋAĂ邩ȁv<KW><WinClear>

//G@󐧕@ʊ{@Q

<Image 1,so_01a,>
<Update Cross,500>

yjz
u}ɂłĂ̂Hv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0973.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uƈႤȁB܂ǂƂłzĂĂv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

<SoundPlay 10,rk0974.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uႠAӂƂȂv<KW><WinClear>

<SoundPlay 5,so2201.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uoCoCv<KW><WinClear>

//G@@

<ImageInit 2>
<Update Cross,500>

yUċĂɁAIUԂB̗pCɂȂ邯ǁA떂炢狳ĂȂ낤ȁB<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2202.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[Av<KW><WinClear>

yjz
uAAȁv<KW><WinClear>

JoÍAƈꏏɋočsB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,BG_10b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@[
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2203.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u˂˂A[Ă[񂾂ˁHv<KW><WinClear>

yjz
u͂H@Ȃ񂾁Av<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so2204.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uH@{NAςȂƕAˁHv<KW><WinClear>

yjz
uȂςȂƂȁBI̓IAɂȂɂ񂾂Ċv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2205.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
úAˁB[͂[񂾂B{NԂ悭mĂ̂ɁAςȂ́v<KW><WinClear>

yjz
uEEEłłHv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_24b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@[
//ʁ@PL\
//G@󐧕@ʂт@P

<SoundPlay 5,so2206.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uI@[񂯁[񂯁[Iv<KW><WinClear>

yjz
uȂ񂾂v<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2207.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
û[AƈĂv<KW><WinClear>

yjz
u͂Hv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2208.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u疲ɏoĂ[񂪁AƈႤ[񂾂́Iv<KW><WinClear>

yjz
uĒĂ̂ƂH@܂ȁAƂ炢ႤBŁH@̖̋͂ǂ񂾁Hv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so2209.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u{NH@{ŃEEEv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so2210.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

<SoundPlay 5,so2211.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uւցEEEv<KW><WinClear>

yjz
uȁAȂ񂾂AC΂āv<KW><WinClear>

<SoundPlay 5,so2212.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uāAƂ傫񂾂v<KW><WinClear>

yjz
uȂقǁA͊SɊ]𖲂Ōăcȁv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so2213.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uނ`AȂƂȂEEEv<KW><WinClear>

yjz
uA]킯v<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so2214.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uEEE[Aς傫ق́Hv<KW><WinClear>

yjz
uȁB`AI͂ǂłȁBŕtƂIԂ킯Ȃv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2215.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uˁBA{NvIv<KW><WinClear>

񂤂ƊBȋɋ΂ĂƁAI̎Eɍ񉹂̎pB<KW><WinClear>

񉹂͂ɋCĂȂlqŁAI̋A蓹Ƃ͈ႤɕĂB̂܂܂ƌĂ܂EEEB<KW><WinClear>

//I
//ƕʂ@s005ba
//ƋA@s005bb

<Return>


