//------------------------------------------------------
//drViI
//E񉹃[g
//POV@ؗj
//------------------------------------------------------
[top]

// voice05 = so2174 yz
// voice07 = sa0116 y񉹁z
// voice10 = rk0953 yz

<Mov game_day,1007>
<Mov game_time,0000>
//\@@POVؗj
//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<SoundLoad 2,SE067.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@זɂȂȂx̖\̂悤ȉ@s[g
//ʁ@

́EEEB<KW><WinClear>

Oɂ݂AEEEH<KW><WinClear>

ꂵEEEB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundLoad 0,bgm11.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0116.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEv<KW><WinClear>

EEEI<KW><WinClear>

B<KW><WinClear>


//L@Ztwǂɂ́Hx
//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0117.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uǂEEEv<KW><WinClear>

EEEH<KW><WinClear>

NH<KW><WinClear>

ÍA̐ɕoB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0118.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uǁAEEÉEEEEEEv<KW><WinClear>

AǂŕH<KW><WinClear>

̐ɂ͊mɁEEEB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0119.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uEEEEÉEEEEEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0120.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uEEÉEEEEEEv<KW><WinClear>

yjz
uȂ񂾁Iv<KW><WinClear>


<SoundFade 2,out,1000>


<SoundLoad 3,SE067.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@זɂȂȂx̖\̂悤ȉi{[ɂĒ~j@Pb

<SoundFade 0,out,4000>

//o@
//L@Zt̓NbNȂŃ{CXIAeLXg\܂܃zCgAEgB
//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0121.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
yHHHz
uƁAEEEv<KW><WinClear>

<SoundFade 3,out,2000>

<ChrInit>
<ImageLoad 0,White.bmp>
<Update Cross,1000>
<WinClear>

//zCgAEg
<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uEEEƉHv<KW><WinClear>

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

̒߂ÍAȂ炻̌tԂ₢B<KW><WinClear>

AȂȂ񂾁EEEB킯ȂB<KW><WinClear>

ɁA̐EEEBI͂̐ɕoBłǂŁH<KW><WinClear>

̒ŕoƊmMĂAڂo߂΂ڂ₯LcĂȂB<KW><WinClear>

oƎvƂƁAޏ̍Ō̌tNȋLƂĎcĂB<KW><WinClear>

yjz
u͂EEEv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

l΍l邾ĂCāAl̂߂邱ƂɂÍAڊo܂v~߂ăxbh痧オB<KW><WinClear>

<SoundFade 0,out,4000>

//ʁ@{P蕜A

yjz
uEEEv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

オƈu߂܂B݂ȂāAvԂȂƂłƋB<KW><WinClear>

yjz
uĂ̂ȁEEEv<KW><WinClear>

l΁AŋߕςȖĂ闝RȂƂȂ[łBɁAŜɂĂ܂قCyĂ񂾁B<KW><WinClear>

΂炭xbhɍė݂܂̂҂ĂÍAǂ痎悤̂Ńxbh痧オB<KW><WinClear>

yjz
uAvȁv<KW><WinClear>

̋CmFāASĂ璅ւɎ|BxbhōlĂŁAƎԂȂB}ȂƁEEEB<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,0830>
//\@ԁ@WRO
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@

yjz
uʂ肾EEEv<KW><WinClear>

x邩ȂƎvċ}œoZ̏̂͂ǁAƂoĂ݂΂ƓԁBƂAȂłCɂȂ񂾂ȁAIB<KW><WinClear>

qƂAȂƂEEEB<KW><WinClear>

yjz
u܂Aǁv<KW><WinClear>

ڂ₢āAI͎߂BĂʂ̓oB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_10a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@

yjz
uA͋̃cȂȁv<KW><WinClear>

󂪂ȂĂ̂ACȂȂB܂AʂɎ₵킯ȂǁB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 10,rk0953.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uA͂ЂƂ肩Hv<KW><WinClear>

<SoundFade 0,out,4000>

yjz
u悤Av<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 10,rk0954.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uˁBL~ƈꏏȂȂāv<KW><WinClear>

yjz
uȂɒ͂Ȃv<KW><WinClear>

납猻ꂽɋ΂𕂂ׂĂBmɈꏏɂ邱ƂǁAȂĂĂȁB<KW><WinClear>

<SoundPlay 10,rk0955.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ȗO͈ˁBςȂƌāv<KW><WinClear>

yjz
uH@̑OĂ̂́EEEB񉹂̂ƂHv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 10,rk0956.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
uŋߍ悤ȂƂ񂾁BςȂƂĂ܂v<KW><WinClear>

yjz
uCɂȁB{ĂȂB͂ǂ񂾁Hv<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0957.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uMƂˁBׂƎvǁAv<KW><WinClear>

yjz
uׂBG߂̕ςڂȂEEEv<KW><WinClear>

INƂ݂̂́A畗ׂЂ͂߂Ă̂ȂB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXi~j@
//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0958.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uƁAl͐EɊčsAjN͐ɋɌĂv<KW><WinClear>

yjz
uEH@Ȃ񂩂̂AOv<KW><WinClear>

//G@󐧕@ʋ΁@P

<SoundPlay 10,rk0959.ogg>
<Image 1,rk_08a,>
<Update Cross,500>
yz
u͘AȂŋx񂾂񂾁BӂĂƎvĂˁv<KW><WinClear>

yjz
ufȂBȂ̌_ȁv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 10,rk0960.ogg>
<Image 1,rk_07a,>
<Update Cross,500>
yz
uFBȂԂ߂Ƃ낶ȂȁHv<KW><WinClear>

yjz
uA撣ē{Ăv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 10,rk0961.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
u͂EEEv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

dƂ́A̗ɑ΂Ă̌t낤BKbN𗎂ƂĂ邭ĺA܂ɂȊB<KW><WinClear>

ȗAI͏ΊŌĂB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@L@
//ʁ@PL\
//G@񉹐@ʕs@@P

<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0122.ogg>
<Image 1,sa_02a,>
<Update Cross,500>
y񉹁z
ujAxv<KW><WinClear>

yjz
uA񉹁IHv<KW><WinClear>

̑O̘LŁA邩ɕs@ȍ񉹂IɂłBȂɒxԂɗĂȂAɍ񉹂{悤ȂƂ̂H<KW><WinClear>

<SoundPlay 7,sa0123.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujxAĂَqSHׂv<KW><WinClear>

yjz
u̓ÎȂ̂Hv<KW><WinClear>

//G@񉹐@ʂ߂@P

<SoundPlay 7,sa0124.ogg>
<Image 1,sa_06a,>
<Update Cross,500>
y񉹁z
u͂AǂĐĂ΂́EEEv<KW><WinClear>

yjz
uA傰ȁEEEBَqȂwH̔XŔĂ邩AƂŔ΂v<KW><WinClear>

//G@񉹐@{@P

<SoundPlay 7,sa0125.ogg>
<Image 1,sa_10a,>
<Update Cross,500>
y񉹁z
uBˁv<KW><WinClear>

//G@񉹐@@P

<SoundPlay 7,sa0126.ogg>
<Image 1,sa_12a,>
<Update Cross,500>
y񉹁z
uςj͓Bhv<KW><WinClear>

yjz
uāEEEv<KW><WinClear>

悭ȂƂď΂݂𕂂ׂĂ񉹂ɁAI͋΂邵ȂB<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0127.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
ujAv<KW><WinClear>

yjz
uAv<KW><WinClear>

//G@

<SoundFade 0,out,4000>

<ImageInit 1>
<Update Cross,500>

񉹂ɑċɓ낤ƂƁAKîق₯ɓIȑė~܂B<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uς󂩁v<KW><WinClear>

KiオĘLɏoĂ̂́AQĂlq̋󂾂Bς炸q̑ŁAv킸΂ȂB<KW><WinClear>

<SoundFade 0,out,4000>

//G@󐧕@ł@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so2174.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
u͂EEEԂɍ悧`EEEEEv<KW><WinClear>

yjz
u͂悤B͐QVHv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so2175.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uЂǂ悧`Iv<KW><WinClear>

yjz
uȁAȂ񂾂悢Ȃv<KW><WinClear>

<SoundPlay 5,so2176.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uĂĂI@[҂ĂĂȂ񂾂Iv<KW><WinClear>

yjz
u҂Ă肵ĂȂAÍB󂪏ɌĊȁB܂AƂ͐Szǂȁv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so2177.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[SzĂꂽ́H@zgɃzgHv<KW><WinClear>

yjz
uƂȁBŁAǂQVȂ̂Hv<KW><WinClear>

<SoundPlay 5,so2178.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uāA[񂪖ɏoė񂾂v<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so2179.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uŌ܂ŌȂIv<KW><WinClear>

yjz
uȂāEEEv<KW><WinClear>

<SoundPlay 5,so2180.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u͘^łȂ񂾂H@Ō܂ŌƂȂƌv<KW><WinClear>

yjz
uȂłȂǁBŌǂǂȖ񂾁Hv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so2181.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
u[ƁEEEv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so2182.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uYAEEEv<KW><WinClear>

yjz
uEEEEEEEEEv<KW><WinClear>

<SoundPlay 5,so2183.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uAƁEEEv<KW><WinClear>

yjz
uEEEEEEEEEv<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so2184.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uvoȂ悧`v<KW><WinClear>

yjz
uĂƁAɓ邩v<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so2185.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uzgɌ񂾂悧`Iv<KW><WinClear>

I͋ɓĂwɁAȂȂɍB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s005a

<Return>


