//------------------------------------------------------
//drViI
//E񉹃[g
//POU@j
//------------------------------------------------------
[top]

// voice07 = sa0099 y񉹁z
// voice12 = xb0074 ytz

<Mov game_time,1030>
//\@ԁ@PORO

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//L@t͗GȂ

<SoundPlay 12,xb0074.ogg>
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uł͍͂܂Łv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ@P
//L@wi@uixݎԁj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
uƏIIv<KW><WinClear>

搶ôāAI̓gCɋ}s邽ߋяoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundLoad 2,SE001.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@̃hAJ@P

<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//wi@L@

yjz
uƁEEEv<KW><WinClear>

яoāA܂đ点ɂȂÍAȂƂ̐𗧂ĒĂ̂܂ܑB<KW><WinClear>

ƁAȂ񂾂ɒǂĂCzEEEB<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@񉹐@ʊ{@P


<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0099.ogg>
<Image 1,sa_01a,>
<Update Cross,500>
y񉹁z
uǂśHv<KW><WinClear>

yjz
u񉹁EEEH@ǂăgCv<KW><WinClear>

<SoundPlay 7,sa0100.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
usĂHv<KW><WinClear>

yjz
u_A_Ɍ܂Ă邾IH@jqgCȂ񂾂v<KW><WinClear>

//G@񉹐@ʂ炯@P

<SoundPlay 7,sa0101.ogg>
<Image 1,sa_03a,>
<Update Cross,500>
y񉹁z
uǂă_Ȃ́Hv<KW><WinClear>

yjz
uǂĂāAl֐̏ꏊ炾Iv<KW><WinClear>

<SoundPlay 7,sa0102.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uP`EEEv<KW><WinClear>

yjz
uPAP`āEEEBAbĂꍇȂv<KW><WinClear>

I͍񉹂uɂ悤ɁAґRƃXp[gB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
//ʁ@

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundLoad 2,SE017.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@gC𗬂@P
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@L@

yjz
uӂ`Av<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 7,sa0103.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uЂƂA₾EEEv<KW><WinClear>

<SoundFade 0,out,4000>

yjz
uEEEHv<KW><WinClear>

ȂԂ₫AI͂ɎB<KW><WinClear>

<SoundLoad 0,bgm11.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//CxgG@񉹎₵

yjz
u񉹁EEEHv<KW><WinClear>

L̕Ǎۂő̈肵Ă񉹂́A\𕂂ׂĂނĂB<KW><WinClear>

I҂Ă̂ȂǁA܂CĂȂlqB<KW><WinClear>

<SoundPlay 7,sa0104.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uЂƂ̓CEEE₵EEEv<KW><WinClear>

ÂɂԂ₭񉹂́AƗ܂𕂂ׂĂ悤ɂB<KW><WinClear>

Ȃł܂ŁEEEBȋ^₪ԁBAȏɒߕt悤ɋɂ񂾁B<KW><WinClear>

ꂵI<KW><WinClear>

؂ȂȂɂBꂪߐsƂĂB<KW><WinClear>

񉹂͂߂Ă݂ƂɁÂAɋEEEB<KW><WinClear>

<SoundPlay 7,sa0105.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uAЂƂ́EEEv<KW><WinClear>

ShÂ݂ꂽ悤ȓɁAI͎H΂ĂB<KW><WinClear>

<SoundPlay 7,sa0106.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
ujEEEHv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@L@
//ʁ@PL\
//G@񉹐@ʔ΂ށ@P

<SoundLoad 0,bgm05.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 7,sa0107.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uǂ́Ajv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

CƁA񉹂͏΂݂𕂂ׂăIl߂ĂB̈ȕ\ōĂޏ́ÂƎv炢B<KW><WinClear>

yjz
u񉹂̂قEEEv<KW><WinClear>

//G@񉹐@ʊ{@P

<SoundPlay 7,sa0108.ogg>
<Image 1,sa_01a,>
<Update Cross,500>
y񉹁z
uEEEEEEHv<KW><WinClear>

yjz
uAȂłȂv<KW><WinClear>

Ă͂ȂƁBI͂vƂɂB<KW><WinClear>

AޏƏoĂ̎Ԃl΁AقɂȂ邩ȂƂAȍlB<KW><WinClear>

AĂ܂ǂɂȂĂ܂ȕsI͊ĂB<KW><WinClear>

//G@񉹐@@P

<SoundPlay 7,sa0109.ogg>
<Image 1,sa_12a,>
<Update Cross,500>
y񉹁z
uNXAjĖʔv<KW><WinClear>

yjz
uAȁEEEv<KW><WinClear>

<SoundPlay 7,sa0110.ogg>
//<Image 1,sa_01a,>
//<Update Cross,500>
y񉹁z
uEEEv<KW><WinClear>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//G@񉹐@{@P

<SoundPlay 7,sa0111.ogg>
<Image 1,sa_10a,>
<Update Cross,500>
y񉹁z
uEEEv<KW><WinClear>

yjz
u\邩B낻닳ɖ߂ȂƂȁv<KW><WinClear>

//G@񉹐@ʂ߂@P

<SoundPlay 7,sa0112.ogg>
<Image 1,sa_06a,>
<Update Cross,500>
y񉹁z
uA׋BĕȂ񂾂v<KW><WinClear>

//G@񉹐@ʔ΂ށ@P

<SoundPlay 7,sa0113.ogg>
<Image 1,sa_05a,>
<Update Cross,500>
y񉹁z
uAƗVтɍsB̂قyv<KW><WinClear>

yjz
u_BȂƂAȂ̐œ{邼v<KW><WinClear>

//G@񉹐@ڂ炷@P

<SoundPlay 7,sa0114.ogg>
<Image 1,sa_14a,>
<Update Cross,500>
y񉹁z
u{́Av<KW><WinClear>

yjz
uႠAɖ߂ȂƂȁv<KW><WinClear>

//G@񉹐@ʂ߂@P

<SoundPlay 7,sa0115.ogg>
<Image 1,sa_06a,>
<Update Cross,500>
y񉹁z
u͂AˁEEEv<KW><WinClear>

XƂ\҂ȕ\āA񉹂̓ÎƂɂĕoB<KW><WinClear>

̍񉹂̕\ɁAȂI͉΂݂𕂂ׂĂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//s004b

<Return>


