//------------------------------------------------------
//drViI
//E񉹃[g
//POR@
//------------------------------------------------------
[top]

// voice05 = so1991 yz
// voice08 = al1586 y肷z
// voice10 = rk0911 yz
// voice12 = xb0066 ytz

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,1730>
//\@ԁ@TRO
//L@wi@uikĂj

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t̓{CX̂

<SoundPlay 12,xb0066.ogg>
ytz
uЕtI܂ˁBxȂĂ܂܂̂ŋCĉZĂBȏv<KW><WinClear>

//L@wi@uȂ
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[

搶̍}ŁANXCg͈ĂɋočsBO݂ƁAق̊wZď~GĂ邱Ƃ\złB<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1991.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uA[AȂ́Hv<KW><WinClear>

yjz
u~łH@҂Ă~肽قƎvv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0911.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uˁBljN̒Ăɂ̂BɊwՂIĂɁA܂l݂̒ɓ̂͐hˁv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so1992.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
ul񂶂A{ꂿႤȂv<KW><WinClear>

yjz
uAȍ΂łȂB͊wՂĂƂR񂾂炳v<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1993.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
ułlޑOɋAȂƁAȂȂႤĂ[񂪌ĂHv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0912.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uȂƌ̂Hv<KW><WinClear>

yjz
u`AoȂǂȁBq̘̂bȁBقAeɓ{Ă΂炭V񂶂_ƂȊłv<KW><WinClear>

//G@󐧕@[I@Q

<SoundPlay 5,so1994.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u`AႤ悧Bq̂낶ȂA΁v<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk0913.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
u܂AEEEv<KW><WinClear>

yjz
uǂAv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1995.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uEEEEEEHv<KW><WinClear>

//G@󐧕@ʏł@QE

<SoundPlay 10,rk0914.ogg>
<Image 2,rk_06a,E>
<Update Cross,500>
yz
uAAȂłȂBƊႢ悤v<KW><WinClear>

yjz
uႢāAȂɂƁHv<KW><WinClear>

<SoundPlay 10,rk0915.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uɋCɂ邱ƂłȂ񂾁BA낻돸~낾AA낤Ȃv<KW><WinClear>

yjz
uOȂ񂩉BĂȁB󂵂āv<KW><WinClear>

//G@󐧕@ʓ{@QE

<SoundPlay 10,rk0916.ogg>
<Image 2,rk_03a,E>
<Update Cross,500>
yz
uʂɉBĂȂČĂ邶Ȃv<KW><WinClear>

//G@󐧕@ʂт@Q

<Image 1,so_04a,>
<Update Cross,500>

yjz
uȂɓ{Ă񂾁Hv<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk0917.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uځAl͓{ĂȂāEEEv<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so1996.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u˂˂AA낤悧v<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0918.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uAA悤v<KW><WinClear>

yjz
uȁv<KW><WinClear>

ς藧̗lqCBłÂƂ𗧋͂܂bȂ悤B<KW><WinClear>

󂪘bȂȂÂ͂߂邱Ƃɂ̂̂ȂB<KW><WinClear>

ȂAƖ₢l߂񂾂ǁAȂ񂾂͂Ă͂Ȃ悤ȋCB<KW><WinClear>

Ȃ񂾂낤ˁB̊óEEEB<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so1997.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[񑁂I@ĂႤIv<KW><WinClear>

yjz
uAsv<KW><WinClear>

lH@SԂ₢āAI͂ӂƈꏏɏ~ɌAĖ铹RlŉZB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,1830>
//\@ԁ@URO
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u܂EEEBH@̓̓J[ȁv<KW><WinClear>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al1586.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uAȂAZBˁAƎԂȂăJ[ɂ́BwՂ̕ЂÂŒxȂāEEEv<KW><WinClear>

yjz
u肷AJ[Ď蔲݂ȌȂĂH@ɃJ[͍DȂv<KW><WinClear>

//G@肷@ځ@P

<SoundPlay 8,al1587.ogg>
<Image 1,al_10b,>
<Update Cross,500>
y肷z
uAˁv<KW><WinClear>

yjz
uႠAւĂ邯ǁEEEBHׂ邩ApӂĂĂ邩v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1588.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uApӂĂˁv<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_18c.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//tO
//a149cĂ@s001a
//ĂȂ@s001b

<Return>


