//------------------------------------------------------
//drViI
//]nbs[do
//------------------------------------------------------
[top]

// voice06 = no0560 y]z

<Mov game_day,1224>
<Mov game_time,1100>
//\@Eԁ@PQQSؗjEPP
//tF[hAEg

<SoundLoad 0,bgm17.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//CxgG@do]Cu̖
<ChrInit>
<ImageLoad 0,ed_08a.bmp>
<Update Cross,3000>

<SoundPlay 6,no0560.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uyƈꏏɃCu߂ȂāAv܂łv<KW><WinClear>

yjz
uH@I͂ƈꏏɋƎvĂv<KW><WinClear>

<SoundPlay 6,no0561.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uEEEȂƂÂƌɂȂƎvłv<KW><WinClear>

ȂƂƂ̂́AI̒âƂ̂ƂB]IɃiCtނAĎ̃mhɓ˂hƂ̂ƁB<KW><WinClear>

̂ƂA]|ꂽƂǂȂ̂AIɂ͐ǂȂB<KW><WinClear>

Ă邱Ƃ́A]̃mhɂ͏ՂcĂȂƂƁAčÎƂDłĂĂ邱ƂB<KW><WinClear>

<SoundPlay 6,no0562.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uyA̋CzȂłBEEE͎Ăꂽł傤Hv<KW><WinClear>

yjz
uȁBł]Ă邱Ƃ͎H@ꂪȂ񂶂Ȃȁv<KW><WinClear>

<SoundPlay 6,no0563.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
ułˁEEEv<KW><WinClear>

yjz
u]BI͖]̂ƌɂȂȂv<KW><WinClear>

₭悤ɌāAI͖]̌B<KW><WinClear>

<SoundPlay 6,no0564.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u͂EEEv<KW><WinClear>

]͏ȐœAg悤ɑ̗̂͂𔲂B<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//END

<Return>



