//------------------------------------------------------
//drViI
//][g
//POV@ؗj
//------------------------------------------------------
[top]

// voice06 = no0468 y]z
// voice10 = rk0862 yz

//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@O@
//ʁ@PL\
//G@]pW}@ʊ{@P

Ȗ]݂̊āAĂ悩Ɩ{SŎvBɖ邾ꂽǂ悤ƁAƐSzB<KW><WinClear>

//G@]pW}@EK[@P

<SoundPlay 6,no0468.ogg>
<Image 1,no_12d,>
<Update Cross,500>
y]z
uAςłyIv<KW><WinClear>

yjz
uǁAǂ̂Ȃv<KW><WinClear>

<SoundPlay 6,no0469.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uȂƂŗbĂANɌĂ܂܂v<KW><WinClear>

yjz
uȁB܁A͖]ɉƂŖ邩v<KW><WinClear>

//G@]pW}@EKbJ@P

<SoundPlay 6,no0470.ogg>
<Image 1,no_13d,>
<Update Cross,500>
y]z
uȂ񂾂cOłv<KW><WinClear>

yjz
u܂BႠ]A͂Łv<KW><WinClear>

//G@]pW}@ʏł@P

<SoundPlay 6,no0471.ogg>
<Image 1,no_03d,>
<Update Cross,500>
y]z
uA̐yIv<KW><WinClear>

yjz
uHv<KW><WinClear>

//G@]pW}@Ee@P

<SoundPlay 6,no0472.ogg>
<Image 1,no_11d,>
<Update Cross,500>
y]z
uAƁÁEEEʂ́ÁEEEv<KW><WinClear>

yjz
u]v<KW><WinClear>

ނCłƎw𗍂܂Ă]Aɕ񂹂ăI̓LXB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_29c.bmp>
<Update Cross,1000>
//wi@@
//ʁ@₪LĂ
//EGCg@Pb

<SoundLoad 0,bgm13.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<ImageLoad 0,BG_05d.bmp>
<Update Cross,1000>
//wi@@
//ʁ@PL\
//G@󎄕@ʐ^@P

<SoundPlay 10,rk0862.ogg>
<Image 1,rk_12b,>
<Update Cross,500>
yz
u̗͂́EEEIv<KW><WinClear>

<SoundPlay 10,rk0863.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȂIH@܂voĂȂ͂Ȃ̂ɁA̗͂ȂĂƂ́EEEv<KW><WinClear>

//G@󎄕@ʋ^@P

<SoundPlay 10,rk0864.ogg>
<Image 1,rk_09b,>
<Update Cross,500>
yz
uʂ̗v̂EEEv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_11c.bmp>
<Update Cross,1000>
//wi@O@
//ʁ@PL\
//G@]pW}@ʏł@P

<SoundLoad 0,bgm16.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 6,no0473.ogg>
<Image 1,no_03d,>
<Update Cross,500>
y]z
uEEEv<KW><WinClear>

܂łňԒLXIƁA]͂ƒpɌĂނĂ܂B<KW><WinClear>

yjz
uႠA܂v<KW><WinClear>

//G@]pW}@ʊ{@P

<SoundPlay 6,no0474.ogg>
<Image 1,no_01d,>
<Update Cross,500>
y]z
úA͂I@܂EEEv<KW><WinClear>

I͏ΊŌĂ]ɔwāAƂɌĕoB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//n005

<Return>



