//------------------------------------------------------
//drViI
//][g
//POV@ؗj
//------------------------------------------------------
[top]

// voice06 = no0356 y]z
// voice08 = al1546 y肷z
// voice11 = ki0069 y֊̍ߐlz

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<Mov game_day,1007>
<Mov game_time,0000>
//\@@POVؗj
//tF[hAEg
//ʁ@
//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0069.ogg>
yHHHz
ui[EEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0070.ogg>
yHHHz
ui[hE`EXEEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0071.ogg>
yHHHz
uAmXnijm_EEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0072.ogg>
yHHHz
u^VUTZARmJJNnEEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0073.ogg>
yHHHz
uN\Nn^TYgA^VnU]BPCARmiKngRgnfLiCv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0074.ogg>
yHHHz
uNIEiBEioAAmXj`JdC^ImERg_v<KW><WinClear>

//tF[hC
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_29a.bmp>
<Update Cross,1000>
//wi@@
//ʁ@₪LĂ
//EGCg@Pb
//tF[hAEg
<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v̉@s[g
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uށHv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ڊo܂v~߂ȂAI͖łȂɂȂƂꂽCĂB<KW><WinClear>

ɂĂނȂāA܂肢Ȃ悤BSȂ̂ꂪcĂ邵EEEB<KW><WinClear>

͖]ƕtƂɂȂănbs[ȋĈɁAȂłȖ̂ȁH<KW><WinClear>

܂IK邩AtɕsKȖ݂ƂȂ̂H<KW><WinClear>

yjz
u`A肦v<KW><WinClear>

ɂ܂Ə΂݂𕂂ׂăIBKȃIɁAiĂ킯B<KW><WinClear>

]Ƃ̏LXvoƁA܂܂I͕ꂽCɂȂB<KW><WinClear>

yjz
uAwɍsv<KW><WinClear>

ƂŃOYOYĂAwɍsقB璩]Ɖ邩ȂȁB<KW><WinClear>

I͑fւāAӋCgXƕoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƌԁ@

yjz
uƂɂ܂͒тEEEv<KW><WinClear>

fHׂāAfoZI@ȎvŋԂɓƁAȂe[ȕɗpӂĂ͂̒HA܂pӂĂȂB<KW><WinClear>

yjz
uāApӂĂ̖Yꂽ̂ȁHv<KW><WinClear>

肷ɂĂ͒BvĂƁAėB<KW><WinClear>

//ʁ@PL\
//G@肷@ʍ@P

<SoundPlay 8,al1546.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
u߂AZBQVv<KW><WinClear>

yjz
uȁA肷QVȂāv<KW><WinClear>

<SoundPlay 8,al1547.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uɒ͂邩҂Ăāv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

ăLb`ɓĂ肷ɁAI͋΂邵ȂB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,0840>
//\@ԁ@WSO
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@

yjz
uӂAxȂ܂ȁB肷Ȃƒx邼v<KW><WinClear>

//ʁ@PL\
//G@肷@ʂ@P

<SoundPlay 8,al1548.ogg>
<Image 1,al_03a,>
<Update Cross,500>
y肷z
uA҂ĂZIv<KW><WinClear>

тH׏IĂ݂΁A̎ԂxoZɂȂĂ܂B<KW><WinClear>

̂ŁAvԂɌZĂ̓oZĂ킯B<KW><WinClear>

yjz
uقAs肷v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1549.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uAEEEv<KW><WinClear>

IƂ肷́AwɌđ肾B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_01a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
uȂƂx͂ȂĂ񂾂ȁv<KW><WinClear>

//ʁ@PL\
//G@肷@ʂׂ@P

<SoundPlay 8,al1550.ogg>
<Image 1,al_06a,>
<Update Cross,500>
y肷z
u͂͂͂EEEZ񑁂v<KW><WinClear>

yjz
uBłxȂł񂾂񂾂AʓIɂ͂悩Hv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1551.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
u͂ǁEEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 6,no0356.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
yHHHz
uyIv<KW><WinClear>

yjz
uHv<KW><WinClear>

<ChrInit>
<Update Cross,500>

<SoundLoad 0,bgm07.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@QL\
//G@肷@ʍ@QE
//G@]@ʊ{@Q

<SoundPlay 6,no0357.ogg>
<Image 2,al_05a,E>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂悤܂Ayv<KW><WinClear>

yjz
uAA͂悤]v<KW><WinClear>

ꂽ]ɁAS̏ƂȊ̂̂łĂȂÍA}ɂݏグĂCpvɌ点B<KW><WinClear>

ςʂƌƁA̎qƃLX񂾂ƂĂāAȂ񂩒pB<KW><WinClear>

//G@肷@ʊ{@QE

<SoundPlay 8,al1552.ogg>
<Image 2,al_01a,E>
<Update Cross,500>
y肷z
uǂ́AZv<KW><WinClear>

yjz
uAAȂłȂv<KW><WinClear>

<SoundPlay 6,no0358.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u邳͂悤܂v<KW><WinClear>

<SoundPlay 8,al1553.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAA͂悤v<KW><WinClear>

<SoundPlay 6,no0359.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u͂ӂœoZȂłˁB͌ZȂAƑA܂łv<KW><WinClear>

//G@肷@ʋ΁@QE

<SoundPlay 8,al1554.ogg>
<Image 2,al_07a,E>
<Update Cross,500>
y肷z
uAƁEEEȁH@ł͂܂܂Ȃ́BQVāv<KW><WinClear>

//G@]@ʃrbN@Q

<SoundPlay 6,no0360.ogg>
<Image 1,no_06a,>
<Update Cross,500>
y]z
u邳łQVĂ܂ƂłHv<KW><WinClear>

<SoundPlay 8,al1555.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
u܂ɂ͂BˁAZv<KW><WinClear>

yjz
uA܂ȁBłČȂȂH@肷͂҂ȁv<KW><WinClear>

//G@]@EKbJ@Q

<SoundPlay 6,no0361.ogg>
<Image 1,no_13a,>
<Update Cross,500>
y]z
uA܂łB͂悭QVĂ܂̂ŁAVX^[ɋNĂ炤EEEv<KW><WinClear>

//G@肷@ʊ{@QE

<SoundPlay 8,al1556.ogg>
<Image 2,al_01a,E>
<Update Cross,500>
y肷z
uAԂĎ葁Ă悤ɎvĂ񂾂ǁEEEHv<KW><WinClear>

//G@]@ʂۂۂ@Q

<SoundPlay 6,no0362.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
u͂ԂAhɂʂĂ邩炾Ǝv܂v<KW><WinClear>

yjz
uȂقǁAȂ瑽QVĂ߂炠肷葁ȁv<KW><WinClear>

//G@]@ʊ{@Q

<SoundPlay 6,no0363.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂AňSĂ܂QVĂ܂āAVX^[ɂ͌Ă܂v<KW><WinClear>

yjz
u͏ΊŌƂEEEv<KW><WinClear>

//G@肷@ʋ΁@QE

<SoundPlay 8,al1557.ogg>
<Image 2,al_07a,E>
<Update Cross,500>
y肷z
uAˁv<KW><WinClear>

//G@肷@ʂ@QE

<SoundPlay 8,al1558.ogg>
<Image 2,al_03a,E>
<Update Cross,500>
y肷z
uA낻`C鎞Ԃv<KW><WinClear>

yjz
uȂɁIHv<KW><WinClear>

//G@]@EK[@Q

<SoundPlay 6,no0364.ogg>
<Image 1,no_12a,>
<Update Cross,500>
y]z
uA͑ςłI@ɍs܂傤Iv<KW><WinClear>

yjz
u悵A_bVIv<KW><WinClear>

//G@]@ʂۂۂ@Q

<SoundPlay 6,no0365.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
ułyAL𑖂Ă̓_łHv<KW><WinClear>

yjz
uEEEAȁv<KW><WinClear>

]ɒӂꂽƂAI͂ꂼ̋ɌB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1125>
//\@ԁ@PPQT
<ImageLoad 0,BG_02a.bmp>
<Update Cross,1000>
//wi@GgXz[i~j@

yjz
uӂ`AȂŏHɂȂƃ}\Ȃ񂾂낤ȁv<KW><WinClear>

̈̎Ƃő炳āAI͔ꂽȂƂċɌĂB<KW><WinClear>

̂肶ȂǁAȂɂȂɒ𑖂邱Ƃ͂Ȃ񂶂ȂH<KW><WinClear>

ЂƂɂ͂ꂼK񂾂AȃȈꍇA}\ĂȂ肫B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@L@

yjz
u`Âӂӂ̑ŊKiEEEv<KW><WinClear>

hI@hII<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1559.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

Ki낤ĂƁA肷~ĂăȊ݂ɑ~߂B<KW><WinClear>

yjz
u悤肷EEEB}\łAӂӂ炾v<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al1560.ogg>
<Image 1,al_11a,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

yjz
uȁAȂ񂾂|炵āv<KW><WinClear>

<SoundPlay 8,al1561.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uԂƕtĂăzgHv<KW><WinClear>

yjz
uEEEHv<KW><WinClear>

<SoundPlay 8,al1562.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uZƕʂꂽƁAԂɌꂽ́v<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

<SoundPlay 8,al1563.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
u˂AzgȂ́H@ԂƕtĂāv<KW><WinClear>

yjz
u܁A܂EEEzĝƂAv<KW><WinClear>

//G@肷@ځ@P

<SoundPlay 8,al1564.ogg>
<Image 1,al_10a,>
<Update Cross,500>
y肷z
uAȂ狳ĂˁBĐS̏Ƃ񂾂v<KW><WinClear>

yjz
u߂AȂ񂩒pĂAĂv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1565.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

傤ȂBȊŌ߂邠肷ɁAI͋΂ĖjB<KW><WinClear>

܁Aŏ͋CyɂȂȁB肷ɂ͂ꕪ邱ƂÃ^C~OƂǂ؂oƂlȂĂ悭Ȃ킯B<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1566.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
ułZǂˁBԂ݂ȉЂƂޏɂłāv<KW><WinClear>

yjz
u܂ȁA̓IbL[Ǝvv<KW><WinClear>

<SoundPlay 8,al1567.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uƑ؂ɂĂȂ_ˁBZ񂪕CƂAĂȂ񂾂v<KW><WinClear>

yjz
uACȂĂȂāv<KW><WinClear>

<SoundPlay 8,al1568.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAˁv<KW><WinClear>

hIāAʔɂ肷͏΂BĂ炩Ă邩H@ƂvĂ܂B<KW><WinClear>

//G@肷@ʋ΁@P

<SoundPlay 8,al1569.ogg>
<Image 1,al_07a,>
<Update Cross,500>
y肷z
uႠsˁB̎Ɛ}}ȂƂȂ́v<KW><WinClear>

yjz
uAႠȁv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

肷ƕʂꂽÍA̎Ƃ̂ߋɋ}ŌB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1225>
//\@ԁ@PQPQQT
//L@wi@uikňĂj
<ImageLoad 0,BG_07a.bmp>
<Update Cross,1000>
//wi@wHOipwƊwHj@

yjz
uAEEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXz[i~j@

yjz
uȂłIHv<KW><WinClear>

̂悤ɊwH̍wɌA̂悤ɃJ[p𔃂Ƃ̂ɁAȂwł̂̓JcThB<KW><WinClear>

܂AJcThȂɕ]ȂA͂ŉ䖝ĂB<KW><WinClear>

<SoundLoad 0,bgm07.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@]@ʊ{@P

<SoundPlay 6,no0366.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uyIv<KW><WinClear>

yjz
u悤A]v<KW><WinClear>

ΊŋߊĂ]ɁAIΊŌ}BȂ񂾂傤ǂ^C~OB<KW><WinClear>

yjz
u炨Hv<KW><WinClear>

<SoundPlay 6,no0367.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u͂I@yłHv<KW><WinClear>

yjz
uBꏏɐHׂHv<KW><WinClear>

<SoundPlay 6,no0368.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
úA͂Iv<KW><WinClear>

yjz
u`AႠŐHׂ悤B񂾂ǌ\ЂƂ񂾂ȁv<KW><WinClear>

//G@]@ʂۂۂ@P

<SoundPlay 6,no0369.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
u[ƁA܂̂قɍs܂Hv<KW><WinClear>

yjz
u񂾂ǂB̎Ƃ̗\邪ĂAZɂɖ߂Ă̂ȂMMɂȂ邩ȁv<KW><WinClear>

<SoundPlay 6,no0370.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uł˂v<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0371.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uAȂ牮͂ǂłH@ӊOƌꂾĕƂ܂v<KW><WinClear>

yjz
uAmɂ܂ЂƗȂȁAB悵]Aɍsv<KW><WinClear>

<SoundPlay 6,no0372.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u킩܂As܂傤v<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_05a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
uɌiFȁv<KW><WinClear>

//ʁ@PL\
//G@]@ʏ΂@P

<SoundPlay 6,no0373.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uNȂłv<KW><WinClear>

yjz
uAȁBЂƂ肭炢Ă̂ɁEEEv<KW><WinClear>

͊SɃIƖ]̂ӂ肾ŁANȂƂV`G[VB<KW><WinClear>

bL[ƌ΂Ȃ̂ǁAɋْĂ܂Bƈӎ낤B<KW><WinClear>

//G@]@Ee@P

<SoundPlay 6,no0374.ogg>
<Image 1,no_11a,>
<Update Cross,500>
y]z
uyAŐHׂ܂傤v<KW><WinClear>

yjz
uAȁv<KW><WinClear>

̈ԌiF̂ꏊɍāAH׎n߂B̊ԁAI͂̊Sɂӂ肫̏󋵂̒A]ӎĂ܂Ė̂܂ܐHבB<KW><WinClear>

`AǂẴLX̂ƂvoႤ񂾂ȁEEEB<KW><WinClear>

ybقƂ킩ĂĂAI͂Ȃɂ𒝂Ă̂܂vȂB<KW><WinClear>

]̂قAIƎ悤ȋCȂ̂AفXƕٓHׂĂB<KW><WinClear>

͂Ȃ񂩁AŊJ悤ȂƂȂƂȂȁB<KW><WinClear>

yjz
ûEEEv<KW><WinClear>

//I
//́EEE@n004xa
//́EEE@n004xb

<Return>



