//------------------------------------------------------
//drViI
//][g
//POT@Ηj
//------------------------------------------------------
[top]
<If KAISOU_START,(hscene=1)>

<JumpR main.txt,ݒ>

//yݒ
//wiݒ
//KvȂ痧G

//<Jump .txt,kaisou>
[KAISOU_START]

// voice05 = so1906 yz
// voice06 = no0244 y]z
// voice08 = al1537 y肷z
// voice10 = rk0837 yz
// voice11 = ki0062 y֊̍ߐlz
// voice12 = xa0007 y]z
// voice12 = xb0060 ytz

<Mov game_day,1005>
<Mov game_time,0000>
//\@@POTΗj
//tF[hAEg
//ʁ@
//L@Cxg{CX͌ł͂ȂAƂ
//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 12,xa0007.ogg>
yHHHz
uAEEEv<KW><WinClear>

//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundPlay 12,xa0008.ogg>
yHHHz
u͂͂EEEAEEEv<KW><WinClear>

//tF[hC
//CxgG@]ƍߐlg
<ChrInit>
<ImageLoad 0,ex_11a.bmp>
<Update Cross,1000>

//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundPlay 12,xa0009.ogg>
yHHHz
uAEEEAI@͂AEEEEEEEEEv<KW><WinClear>

//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundPlay 12,xa0010.ogg>
yHHHz
uEEEAEEE͂͂EEEȂ́EEEA߂݂́AׂāEEEv<KW><WinClear>

//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundPlay 12,xa0011.ogg>
yHHHz
uA͂EEEׂāAEEEׂĎEEEEEEv<KW><WinClear>

//L@\ĹHHHi]͂肦̐Dɑl̐łĂ炤j

<SoundPlay 12,xa0012.ogg>
yHHHz
uEEE͂EEE[Iv<KW><WinClear>

//tF[hAEg
//ʁ@
//L@\ĹHHH<KW><WinClear>
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<If KAISOU_PASS,(hscene=1)>

//yݒ
//wiݒ
//KvȂ痧G


<TitleReturn>
[KAISOU_PASS]
///<Mov g_ev13,1>

<SoundPlay 11,ki0062.ogg>
yHHHz
ui[ARim~ZEEEv<KW><WinClear>

<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uӂ`EEEv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

yjz
u͂A܂EEEv<KW><WinClear>

Ȗ邭炢AI͖]̂ƂӎĂ񂾂ȁBƁAoĂ܂B<KW><WinClear>

łAӎĂ̂͂킩邯ǁAȂŃGb`ȖȂ񂾂낤ȁBƕʂ̂łƎv̂ɁEEEB<KW><WinClear>

ςA]Ɓwx炩H<KW><WinClear>

āA炻ȂƍlȂAII@]̂ƁAȖڂłĂȂ݂ȂI<KW><WinClear>

yjz
u܂EEEv<KW><WinClear>

<SoundLoad 2,SE011.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAmbN鉹@P

yjz
uHv<KW><WinClear>

//L@{CX͕̊O

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al1537.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uZNĂH@xႤHv<KW><WinClear>

yjz
uEEEAzgIv<KW><WinClear>

<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P
//ʁ@PL\
//G@肷@ʍ@P

<SoundPlay 8,al1538.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uA܂ւĂȂ񂾂EEEv<KW><WinClear>

yjz
uABvASzȂĂv<KW><WinClear>

ɓĂčŃI邠肷ɁA΂𕂂ׂăxbhNオB<KW><WinClear>

<SoundPlay 8,al1539.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
usǁAx_Hv<KW><WinClear>

yjz
uAȂƂv<KW><WinClear>

//G@肷@ʋ΁@P

<SoundPlay 8,al1540.ogg>
<Image 1,al_07a,>
<Update Cross,500>
y肷z
uA΂BႠsˁv<KW><WinClear>

yjz
uv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P

yjz
uĂƒւ邩v<KW><WinClear>

肷očsĂɒւAI͒тHׂ邽߂ɕoB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,0840>
//\@ԁ@WSO
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@

yjz
uƃoȁEEEv<KW><WinClear>

ƂôxȂĂ܂BxȂ߂ɂ͑邵ȂB<KW><WinClear>

ʓ|ȁBƎvȂAI͒xȂ߂ɑ肾B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_10a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@

yjz
uӂEEEƂƂv<KW><WinClear>

rvƁAb゠ĒxO̎ԂB<KW><WinClear>

łȂ̂łƑāASɒxȂԂɂB<KW><WinClear>

Ȃ킯ŃÍA܂ő邱ƂɂB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,BG_01a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
u͂͂EEEƒv<KW><WinClear>

AI͍r𐮂悤Ɖx傫[ċzB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 6,no0244.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
yHHHz
uyA͂悤܂v<KW><WinClear>

yjz
uAA͂悤EEEāA]IHv<KW><WinClear>

<SoundLoad 0,bgm07.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@]@ʊ{@P
<Image 1,no_01a,>
<Update Cross,500>

AČĂ݂ƁA]񂪏Ί𕂂ׂėĂB<KW><WinClear>

yjz
u]́Hv<KW><WinClear>

//G@]@ʏł@P

<SoundPlay 6,no0245.ogg>
<Image 1,no_03a,>
<Update Cross,500>
y]z
uÁEEEy҂Ăłv<KW><WinClear>

yjz
uIHv<KW><WinClear>

//G@]@ʂۂۂ@P

<SoundPlay 6,no0246.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
uÁEEÊAy͂Ԃ܂Hv<KW><WinClear>

yjz
uA܂邯ǁEEEv<KW><WinClear>

<SoundPlay 6,no0247.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u[ƁEEÉAłˁEEEBٓłByAp΂HׂĂAƂ̂HׂقƎvāEEEv<KW><WinClear>

yjz
uƁAăIɕٓĂĂꂽĂƁHv<KW><WinClear>

//G@]@EKbJ@P

<SoundPlay 6,no0248.ogg>
<Image 1,no_13a,>
<Update Cross,500>
y]z
ufAłˁHv<KW><WinClear>

yjz
ufāAȂƂȂB]ɕٓĂ炦ȂāAȂɊƂȂv<KW><WinClear>

//G@]@EK[@P

<SoundPlay 6,no0249.ogg>
<Image 1,no_12a,>
<Update Cross,500>
y]z
uفA{łIHv<KW><WinClear>

yjz
u{āEEEv<KW><WinClear>

//G@]@Ee@P

<SoundPlay 6,no0250.ogg>
<Image 1,no_11a,>
<Update Cross,500>
y]z
uEEEEEEv<KW><WinClear>

`A܂]ɕٓĂĂ炦ȂĂȁBȂB<KW><WinClear>

H@ĂāEEEBς肠̎莆AIɎ̋ĈĂƂH<KW><WinClear>

AꂵlȂI<KW><WinClear>

łEEEBςmFȁBƖ]̌畷B<KW><WinClear>

A悵I@̍ہA傤ǂȂBĂ݂悤]̋CI<KW><WinClear>

yjz
uÂEEEv<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//G@]@ʏł@P

<SoundPlay 6,no0251.ogg>
<Image 1,no_03a,>
<Update Cross,500>
y]z
uAAȎԁEEEIHv<KW><WinClear>

//G@]@ʂӂ@P

<SoundPlay 6,no0252.ogg>
<Image 1,no_04a,>
<Update Cross,500>
y]z
úAɍsȂƁEEE߂ȂAyIv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

yjz
úA]IH@āAI}ȂƁIIv<KW><WinClear>

o]ƓAIoɌBĐ搶ɓ{ꂽB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1020>
//\@ԁ@POQO
<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//L@wi@uixݎԁj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
u悤₭PԖڂIEEEv<KW><WinClear>

Ŗ]ɂUāAx݂҂ĎdȂB<KW><WinClear>

ƂāAȂԂo̂x邯ǁÃI̒ʂłɂȂԂo̂xĂB<KW><WinClear>

yjz
uxݎԂȂȁEEEv<KW><WinClear>

ƒx݂ɂȂĂ܂II<KW><WinClear>

S̒ŋсA̎vÎB܂ĂȂ񂶂ȂH@ƂvĂ܂B<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0837.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uACCĂˁAjNv<KW><WinClear>

yjz
uAȂƂˁ[v<KW><WinClear>

̌Ȕ΂݂𕂂ׂČꂽɁAI͍QĂď΂݂𕂂ׂČB<KW><WinClear>

ȃcɖ]ɂUꂽƂmꂽA΂炩B͂ȂƂĂj~ȂẮEEEB<KW><WinClear>

<SoundPlay 10,rk0838.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uӁAȂ̂H@Ȃ炢ǁEEEv<KW><WinClear>

yjz
uȂ񂾂BpȂȂ炠BIv<KW><WinClear>

//G@󐧕@ʋ΁@P

<SoundPlay 10,rk0839.ogg>
<Image 1,rk_08a,>
<Update Cross,500>
yz
uˁEEEBʂɖl͂ǂłˁAjNȂEEEv<KW><WinClear>

yjz
uEEEEH@Ȃ񂾂ǍBȂ񂩉BĂ邾Hv<KW><WinClear>

//G@󐧕@ʏ΂@P

<SoundPlay 10,rk0840.ogg>
<Image 1,rk_10a,>
<Update Cross,500>
yz
uA͂ǂȁHv<KW><WinClear>

yjz
uA̕\B΂Ȃ񂩂ȁI@ԂĂȂŁAƌv<KW><WinClear>

//G@󐧕@ʕځ@P

<SoundPlay 10,rk0841.ogg>
<Image 1,rk_11a,>
<Update Cross,500>
yz
u͂AȂĂƁAȂȂ񂾂ˁBhtgŌĂ݂ĂȂHv<KW><WinClear>

yjz
ûȂBEEE傤ȂȁBEEE󂳂񋳂Ăv<KW><WinClear>

<SoundPlay 10,rk0842.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uAH@Ƃˁv<KW><WinClear>

yjz
uA܂lłĂ̂v<KW><WinClear>

<SoundPlay 10,rk0843.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uEEEEEEEv<KW><WinClear>

AEEEB{CŁwlxȂƘbȂCȁBłIĂ܂łĕȂH<KW><WinClear>

yjz
uABʂɏdvȂƂȂ񂾂낤ȁv<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0844.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uӂӁEEEv<KW><WinClear>

yjz
uȁIH@Ȃ񂾂ÃoJɂ悤ȏ΂́IIv<KW><WinClear>

I@ƂāAӊOƏdvȂƂ肷񂾂ȁA̏ꍇB<KW><WinClear>

ĂAڂւĂ邶ȂEEEB<KW><WinClear>

AdȂB͑fɂĂ邵ȂB<KW><WinClear>

yjz
ulAĂv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 10,rk0845.ogg>
<Image 1,rk_07a,>
<Update Cross,500>
yz
udȂȂAjŃB܂Ŗl̂Ƃ𑸌hĂȂ狳Ăv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0846.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uH@ȊƋĂȂAjNv<KW><WinClear>

yjz
uA킩BĂv<KW><WinClear>

//G@󐧕@ʏ΂@P

<SoundPlay 10,rk0847.ogg>
<Image 1,rk_10a,>
<Update Cross,500>
yz
uAfł낵B͋ɓĂ݂ˁv<KW><WinClear>

yjz
uɓHv<KW><WinClear>

<SoundPlay 10,rk0848.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uLłPN̎q҂ĂBm]񂾂ȁA̎qv<KW><WinClear>

yjz
u𑁂IIv<KW><WinClear>

܂A́EEEB<KW><WinClear>

I͗̂āA}ŔяoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@L@
//ʁ@PL\
//G@]@ʏł@P

<SoundLoad 0,bgm07.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 6,no0253.ogg>
<Image 1,no_03a,>
<Update Cross,500>
y]z
uAyI@́AĂяo肵Ă߂Ȃv<KW><WinClear>

yjz
uABEEEv<KW><WinClear>

āAȂ񂩎ƎvÃhAJė̃c`Ă₪B<KW><WinClear>

yjz
u]AƏꏊړ悤v<KW><WinClear>

<SoundPlay 6,no0254.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
úA͂EEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_05a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

悵AȂvȁB<KW><WinClear>

//ʁ@PL\
//G@]@ʏł@P

<SoundPlay 6,no0255.ogg>
<Image 1,no_03a,>
<Update Cross,500>
y]z
uA̐yEEEv<KW><WinClear>

yjz
uAAł́AȂ̗pȁHv<KW><WinClear>

//G@]@ʂۂۂ@P

<SoundPlay 6,no0256.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
úEEE̖񑩁A҂킹ꏊĂȂāBÛɁAy҂ڂĂ܂Ƃłv<KW><WinClear>

yjz
uABŉő҂킹Hv<KW><WinClear>

<SoundPlay 6,no0257.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
úEEȆOłłHv<KW><WinClear>

yjz
ȗOHv<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0258.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uÂȏꏊłAɒNȂƎv܂v<KW><WinClear>

yjz
uȁAȂقǁBςӂ̂قȁv<KW><WinClear>

<SoundPlay 6,no0259.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u͂Iv<KW><WinClear>

͂āAԂ񂠂ƁAȏΊłӂɂȂ邱ƂԂȂāEEEB<KW><WinClear>

ƊB<KW><WinClear>

ABȂ炠̎莆̂ƕȁB]̋CƊm߂ɂ́Ã^C~OȂB<KW><WinClear>

yjz
uÂ]v<KW><WinClear>

//G@]@ʃrbN@P

<SoundPlay 6,no0260.ogg>
<Image 1,no_06a,>
<Update Cross,500>
y]z
uȂłHv<KW><WinClear>

yjz
ȗOANbL[ƈꏏɓĂ莆Ȃ񂾂ǂBẮEEEv<KW><WinClear>

AÂ炢EEEB̂ănbĹAȂECB<KW><WinClear>

yjz
uA[ƁA̎莆ɏĂƂȂ񂾂ǁAāÁEEEӖȂ̂ȁHv<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0261.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂AӖłBłłBCɂȂłv<KW><WinClear>

yjz
uAAȂ񂾁EEEv<KW><WinClear>

ӖȂ񂾁EEEBāACɂȂłH<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//G@]@EK[@P

<SoundPlay 6,no0262.ogg>
<Image 1,no_12a,>
<Update Cross,500>
y]z
unbI@\łyI@܂{Ă܂܂I@AyA炵܂v<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

}ł̂ɒJɂVāA]͂ȂׂȂ悤ɊKi}ō~ĂB<KW><WinClear>

ς藥VȎqB<KW><WinClear>

yjz
uɂĂEEEv<KW><WinClear>

]̂̎莆́Aς肻ӖȂ̂BȂقǂȂقǁEEEB<KW><WinClear>

āII@ӖāAǂӖIH<KW><WinClear>

CɂȂłāIH<KW><WinClear>

H@IĕԈႦH<KW><WinClear>

DȂ́H@Ƃ̂ɗECKvāA͂̕ȂȂEEEB<KW><WinClear>

͂`AIĖ{ԂɎア^CvȂ̂ȂB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1220>
//\@ԁ@PQQO
<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//L@wi@uixݎԁj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
u[IIv<KW><WinClear>

Ƃɂɂx݂I<KW><WinClear>

]̎ٓHׂ邽߁AI͋ɌƐȂ𗧂B<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1906.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[v<KW><WinClear>

yjz
uȁAȂ񂾂Iv<KW><WinClear>

<SoundPlay 5,so1907.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uǂśHv<KW><WinClear>

yjz
uǁAǂĂ̂悤ɊwH̃p𔃂Ɍ܂Ă邶Ȃv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so1908.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uӂ`EEEv<KW><WinClear>

AȂȂȂȂɂ^Ă񂾁B܂I]Ƃ̖񑩂̒mĂƂIH<KW><WinClear>

AłmĂƑłȁBႠ܂CĂȂĂƂȁB<KW><WinClear>

Ȃ炳Ƃ̏𗣂ꂽقB<KW><WinClear>

yjz
uAꂶIAJ[pȂȂƍ邩Asȁv<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so1909.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uAI@[񍡓{NƈꏏɂѐHׂIv<KW><WinClear>

yjz
uȁAȂ񂾂悢ȂIHv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1910.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uvԂɊwHsĂˁBAB[wHsIv<KW><WinClear>

yjz
uA₻́EEEv<KW><WinClear>

ƂɌč邱ƂĂB<KW><WinClear>

`AȂ͂ⓦ邵ȂI<KW><WinClear>

yjz
uA͖I@AƂŁv<KW><WinClear>

ăI͋瓦o悤ɔяoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@L@
//ʁ@PL\
//G@󐧕@ʃK[@P

<SoundPlay 5,so1911.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u`I@ꏏɐHׂ悤悧`IIv<KW><WinClear>

yjz
uȁIH@ȂŒǂė񂾂Iv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//ʁ@PL\
//G@󐧕@ʃK[@P

<SoundPlay 5,so1912.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u[҂Ă悧`Iv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXz[@
//ʁ@PL\
//G@󐧕@ʃK[@P

<SoundPlay 5,so1913.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u{NƈꏏɂѐHׂ悤Ă΂`Iv<KW><WinClear>

yjz
uAǂ܂ŒǂĂCIv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_04a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
uA悵A؂̉AɉBāEEEv<KW><WinClear>

ɓÍA̎pOɖ؂̉Aɓ荞ŗlqMƂɂB<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʋ@P

<SoundPlay 5,so1914.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u[ǂ`v<KW><WinClear>

<SoundPlay 5,so1915.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u`EEEv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1916.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[̂oJEEEv<KW><WinClear>

//G@
<SoundFade 0,out,4000>

<ChrInit>
<Update Cross,500>

΂炭ӂMẮAI̎pSɌĂڂ肵Č𗎂ƂAĂB<KW><WinClear>

yjz
uӂAł悤₭̂قɂv<KW><WinClear>

̃KbNlqɁAƉȂƂȂƎvǁA͂傤ȂB<KW><WinClear>

̖]̗UȂ񂾂Aɂ͉䖝Ă炨B<KW><WinClear>

悤₭̋ЂEāASCŃI͋ɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_11a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@O@
//ʁ@PL\
//G@]@ʊ{@P

<SoundLoad 0,bgm07.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 6,no0263.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uEEEv<KW><WinClear>

̑OɗƁAłɖ]̎pBɒǂāAƎԂ悤B<KW><WinClear>

<SoundPlay 6,no0264.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uyA{ɗĂꂽłˁBłv<KW><WinClear>

yjz
uᗈB]̗U𖳎ȂĂƁAȂďoȂāv<KW><WinClear>

//G@]@ʃrbN@P

<SoundPlay 6,no0265.ogg>
<Image 1,no_06a,>
<Update Cross,500>
y]z
uH@yĂ܂Hv<KW><WinClear>

yjz
uAƋ\ȃcɒǂāEEEAA]̎ٓ𑁂HׂđĂ񂾁v<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0266.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uyĂ肢łˁv<KW><WinClear>

yjz
uȂāv<KW><WinClear>

<SoundPlay 6,no0267.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
úAꂶႨٓHׂ܂傤v<KW><WinClear>

Ė]́A߂ɂؐ̃x`ɍ낵BIɑĖ]̉ɍB<KW><WinClear>

<SoundPlay 6,no0268.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u͂AyBy̕łv<KW><WinClear>

yjz
uA肪Ƃv<KW><WinClear>

I͓nꂽٓЂ̏ɂāAɃt^JB<KW><WinClear>

yjz
uv<KW><WinClear>

//G@]@ʏł@P

<SoundPlay 6,no0269.ogg>
<Image 1,no_03a,>
<Update Cross,500>
y]z
uÁAȂ炿ƌĂv<KW><WinClear>

yjz
u͂́AȂɐSzȂĖ]͗肢񂾂vv<KW><WinClear>

//G@]@ʂӂ@P

<SoundPlay 6,no0270.ogg>
<Image 1,no_04a,>
<Update Cross,500>
y]z
uAȎȂĂ܂܂łv<KW><WinClear>

yjz
uȁHv<KW><WinClear>

ĂH@悤ɂ͌Ȃ̂ŁAƂ肠HׂĂ݂邱ƂɂB<KW><WinClear>

yjz
uvAȂAv<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0271.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u{łIH@悩B{͎AŷɍȂǂ悤ƏSzłv<KW><WinClear>

{ɈSƌzbƂ΂݂𕂂ׂāA]ٓ̕ɎB<KW><WinClear>

IA]񂪍ĂꂽٓȂ̂ŁAƖ키߂ɂƐHׂĂB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1250>
//\@ԁ@PQTO
<ImageLoad 0,BG_11a.bmp>
<Update Cross,1000>
//wi@O@
//ʁ@PL\
//G@]@ʃrbN@P

<SoundPlay 6,no0272.ogg>
<Image 1,no_06a,>
<Update Cross,500>
y]z
uȂłAȂĕsvcłˁv<KW><WinClear>

ٓH׏IƁÂтƂȂ]ƘbĂB<KW><WinClear>

čŋߓ݂邱ƂAv킸Ă܂B<KW><WinClear>

<SoundPlay 6,no0273.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uǂȖȂłHv<KW><WinClear>

yjz
uA[Ƃ́EEEv<KW><WinClear>

]ɎƃGb`ȂƂĂ閲ȂĂƂ́A΂ɂȂɂ낤ƂȂB<KW><WinClear>

yjz
ûЂƂoĂ񂾂ǁÂЂƂ]ɎĂĂv<KW><WinClear>

//G@]@Ee@P

<SoundPlay 6,no0274.ogg>
<Image 1,no_11a,>
<Update Cross,500>
y]z
uAłHv<KW><WinClear>

yjz
u܁A܂Aȁv<KW><WinClear>

Əڂꂽǂ悤BȂĐSz悻ɁA]͖jԂ߂Ď𗎂ƂB<KW><WinClear>

ǂĂ݂΁A܂ŐԂȂĂBȖ]B<KW><WinClear>

//G@]@E{@P

<SoundPlay 6,no0275.ogg>
<Image 1,no_07a,>
<Update Cross,500>
y]z
uA΁A邱Ƃ܂v<KW><WinClear>

yjz
uȂ́Hv<KW><WinClear>

<SoundPlay 6,no0276.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
u̖ŎANȂɕĂāEEEƂĂ̂閲łv<KW><WinClear>

//G@]@E΂P@P

<SoundPlay 6,no0277.ogg>
<Image 1,no_08a,>
<Update Cross,500>
y]z
uȀ͎̂ꂳ̂AĎvĂłv<KW><WinClear>

//G@]@E{@P

<SoundPlay 6,no0278.ogg>
<Image 1,no_07a,>
<Update Cross,500>
y]z
uAԂV̂ɋ̑OɎ̂ĂāAŋ̂ЂƂɈĂꂽEEEB痼êƂȂɂoĂȂ͂ŁEEEv<KW><WinClear>

<SoundPlay 6,no0279.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
ułAꂳDƂ͊oĂłv<KW><WinClear>

yjz
uAĂςA]񂪈ĂĂƂv<KW><WinClear>

//G@]@E΂P@P

<SoundPlay 6,no0280.ogg>
<Image 1,no_08a,>
<Update Cross,500>
y]z
uyv܂H@ꂳ񂪎̂ƈĂĂ񂾂āAȂӂɎvłv<KW><WinClear>

<SoundPlay 6,no0281.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
ű̑OɒuĂRAƂȂɂςȂƂĎdȂȂ񂶂ȂāEEEv<KW><WinClear>

<SoundPlay 6,no0281_2.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uA͎sKȂĎvƂ͂Ȃłv<KW><WinClear>

yjz
u]񌩂Ă΁A͂킩BK炳v<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0282.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂A̋ŕ点āA͂ƂĂKłv<KW><WinClear>

ʁAǂȗRɂĂAeɎ̂ĂꂽƂ͍񂾂肷̂ȂƎvB<KW><WinClear>

ł]́AЂƂނƂ悤ȂƂ܂ĂȂɁAKƂȂɃnbLĂB<KW><WinClear>

Ɩ]́A݂ȂɈđ؂ɈĂꂽ񂾂낤B<KW><WinClear>

܁AȂɉ񂾂A݂ȂɈ̂AƂǂȁB<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@`C@P
//G@]@EK[@P

<SoundPlay 6,no0283.ogg>
<Image 1,no_12a,>
<Update Cross,500>
y]z
uI@\邪Ă܂܂v<KW><WinClear>

yjz
uAˁv<KW><WinClear>

//G@]@ʂۂۂ@P

<SoundPlay 6,no0284.ogg>
<Image 1,no_05a,>
<Update Cross,500>
y]z
uyƈꏏɂƁAԂYĂ܂̂łꂩ͋CȂƁEEEv<KW><WinClear>

yjz
uZɂ̂قɖ߂낤v<KW><WinClear>

//G@]@ʊ{@P

<SoundPlay 6,no0285.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂As܂傤yv<KW><WinClear>

I͍ZɂɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXz[i~j@
//ʁ@PL\
//G@]@ʊ{@P

<SoundPlay 6,no0286.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
uyA͂肪Ƃ܂v<KW><WinClear>

yjz
uÎقAٓHׂĂĊv<KW><WinClear>

<SoundPlay 6,no0287.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uł́AŁv<KW><WinClear>

//G@
<SoundFade 0,out,4000>

<ChrInit>
<Update Cross,500>

Ė]͋ĂBI낻sȂƒxɂȂ邵Aɋ}ȂƁEEEB<KW><WinClear>

yjz
uI@ȂŃIĂȂ񂾂IIv<KW><WinClear>

]Ƃӂ肫肾̂ɁAÎƂǂvĂ̖̂YĂ܂B<KW><WinClear>

`AIăoJEEEB<KW><WinClear>

<SoundLoad 0,bgm11.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
u͂EEEv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0849.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uӁEEEEv<KW><WinClear>

yjz
uȁIHv<KW><WinClear>

KiɌƂÍẢA痧󂪂炵΂݂𕂂ׂĂ݂Ă邱ƂɋCB<KW><WinClear>

܂]ƈꏏɂƂ납炩IH@Ăň̏ȂB<KW><WinClear>

<SoundPlay 10,rk0850.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
utˁv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

yjz
uȁIIv<KW><WinClear>

ς茩ĂII<KW><WinClear>

Xbƒ̉AړāA苎闧BɂǂĂ邱ƂȂƌƖƁAI͗ǂđoB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1530>
//\@ԁ@RRO
//L@wi@uikĂj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0060.ogg>
ytz
uł͍͂ŏIɂ܂Bȏv<KW><WinClear>

<SoundLoad 2,SE006.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
u͂`AIIEEEv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1917.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[񂯁[AAIv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

̂悤ɋ̗UɕԎԂƌJāAI͂SOČB<KW><WinClear>

ƋÂǁA]ɉɍs񂾂ȁBx݂͎莆Ƃƕ́AYĂB<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1918.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u[񑁂A낤悧`v<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0851.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
ujN̓e˂`v<KW><WinClear>

yjz
uAIHv<KW><WinClear>

<SoundPlay 10,rk0852.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uӂӂӂEEEv<KW><WinClear>

yjz
uȁAȂ񂾂悻̌ȏ΂́Iv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0853.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
ûɌȂāAhƂˁBȂƂĂ邯ǁAӂƂŘbĂ܂v<KW><WinClear>

yjz
u牣邼v<KW><WinClear>

//G@󐧕@ʋ΁@QE

<SoundPlay 10,rk0854.ogg>
<Image 2,rk_08a,E>
<Update Cross,500>
yz
uAȂv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so1919.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u˂˂AȂ̘bHv<KW><WinClear>

yjz
ujm̘bAɂ͓v<KW><WinClear>

//G@󐧕@΂@Q

<SoundPlay 5,so1920.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uȂ́Hv<KW><WinClear>

//G@󐧕@ʏ΂@QE

<SoundPlay 10,rk0855.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
u͂ˁAjNEEEv<KW><WinClear>

yjz
uAĂȂ悤ȁBI͖{CHv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 10,rk0856.ogg>
<Image 2,rk_07a,E>
<Update Cross,500>
yz
ukB荡́AcOȂƂɈꏏɋAȂ񂾁v<KW><WinClear>

yjz
uʂɎcOȂǁApł̂Hv<KW><WinClear>

//G@󐧕@ʔ΂ށ@Q

<SoundPlay 10,rk0857.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uƐ}ɂˁv<KW><WinClear>

yjz
uv<KW><WinClear>

<SoundPlay 10,rk0858.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uႠӂƂA܂v<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1921.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAoCoCIv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//G@@
//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundPlay 5,so1922.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uA[AIv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

B]̂ƂɍsǂlĂ񂾂ȁB<KW><WinClear>

yjz
u`EEEv<KW><WinClear>

ǂ悤EEEB<KW><WinClear>

//I
//]ɉɍs@n003a
//ƋA@n003b

<Return>



