//------------------------------------------------------
//drViI
//肷[g
//POPR@j
//肷̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so1783 yz
// voice08 = al1143 y肷z

<ImageLoad 0,BG_13b.bmp>
<Image 1,so_12a,>
<Update Cross,1000>
//wi@ƑO@[
//ʁ@PL\
//G@󐧕@e@P

܁AǂȁB<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1783.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[炪jjĂ悧v<KW><WinClear>

yjz
uAH@܂IƉĊ炳v<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so1784.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u`A[̃Gb`BEEEv<KW><WinClear>

yjz
uȂłIHv<KW><WinClear>

<SoundPlay 5,so1785.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uւցEEEv<KW><WinClear>

߂ăe̎pɕȂAłƃI͎vĂ܂B͂ςAI󂪍D炾낤B<KW><WinClear>

܁AۂȂ񂾂낤ȁB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_17b.bmp>
<Update Cross,1000>
//wi@Ƃ肷@[
//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1143.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_17b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƃ肷@[
//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1144.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uZAŃEEEv<KW><WinClear>

<SoundLoad 0,bgm13.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//L@͗GȂ

<SoundPlay 5,so1786.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u˂˂A[񂢂ɂȂ{Nƈꏏɋ悤ɂȂ́Hv<KW><WinClear>

yjz
uÁEEEv<KW><WinClear>

<SoundLoad 2,SE048.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@Šۓ̉@P
//G@肷@ʍ@P

<SoundPlay 8,al1145.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
u󂳂EEEv<KW><WinClear>

<SoundPlay 5,so1787.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uA߂˂[BZ񂾂ˁA傤Ȃv<KW><WinClear>

yjz
uȁv<KW><WinClear>

<SoundLoad 2,SE026.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@Šۓ̉iʂx߁j@s[g
//G@肷@ʈ@P

<SoundPlay 8,al1146.ogg>
<Image 1,al_08b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

<SoundPlay 8,al1147.ogg>
<Image 1,al_13b,>
<Update Cross,500>
y肷z
ûƁAĂČ̂ɁEEEv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

<SoundPlay 5,so1788.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{NA₵ǉ䖝v<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<SoundFade 2,out,1000>
<SoundInit 2>


<ImageLoad 0,BG_13b.bmp>
<Update Cross,1000>

//wi@ƑO@[
//ʁ@PL\
//G@󐧕@ʂڂ@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1789.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uEEEAقˁHv<KW><WinClear>

yjz
u܁A܂ȁB܂肷̋͂悭ȂEEEv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so1790.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uŁAłEEEȂA܂ĂHv<KW><WinClear>

yjz
uAOv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1791.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
úA悩EEEv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1792.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uႠA{NAˁv<KW><WinClear>

yjz
uAႠȁv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1793.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

ƂċĂ΂ƎvȂAI͋̌pĂB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg


//e011b

<Return>


