//------------------------------------------------------
//drViI
//肷[g
//POPQ@Ηj
//------------------------------------------------------
[top]

// voice05 = so1763 yz
// voice08 = al1031 y肷z

<Mov game_day,1012>
<Mov game_time,0900>
//\@Eԁ@POPQΗjEX
//tF[hAEg
<ImageLoad 0,BG_17a.bmp>
<Update Cross,1000>
//wi@Ƃ肷@

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

̖񑩒ʂAI͂肷̎`ĂBRǁAŵقɂ͋xނƂAĂB<KW><WinClear>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al1031.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uEEEw܂ŋx܂ȂĂ悩̂Ɂv<KW><WinClear>

yjz
uIȂƂ܂ȁv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1032.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

yjz
ułAꂾȁB`ČĂĂ邾Ȃ񂾂ȁAIāBtɂ肷ɖʓ|ĂC邵v<KW><WinClear>

Ȃ̂B肷ȂӖȂ킯ŁAǂ̂ƂAI͂肷̎זɂȂȂ悤ɌĂ邾ƂAȂ󋵂ɂȂĂB<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al1033.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uȂƂȂB̎AĂďẮv<KW><WinClear>

yjz
u܁A܂Aꂭ炢͂ȁv<KW><WinClear>

ڂł邹A肷̎͘cȌ`ɂȂĂ܂ĂB炻̎ƂAI͗悵ĂĂB<KW><WinClear>

łAbƂ̂͂ʂ͂Ȃ悤ŁAɏIĂ܂B<KW><WinClear>

yjz
u╶͂͂قƂǏI񂾂ȁB͂悢G`̂Hv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1034.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uA܂vbgBɓtȂƕ͂͊Ȃv<KW><WinClear>

yjz
uȂ񂾁v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1035.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
ułẐŁAɂłIƎv́Bߌォ͑}G̉ɓ񂶂ȂȁHv<KW><WinClear>

yjz
u`A}GEEEBȂ񂩂܂܂ȈoԂȂ悤ȋCv<KW><WinClear>

<SoundPlay 8,al1036.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uȂƂȂĂ΁BЂƂ肾Ǝ悤ȍ\}ɂȂႤB炨Zɂ͑kɂĂ炤v<KW><WinClear>

yjz
u\}EEEBȂGS͂Ȃv<KW><WinClear>

<SoundPlay 8,al1037.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAmĂv<KW><WinClear>

yjz
uȂ񂩃nbLF߂ƁA҂VbNȁv<KW><WinClear>

//G@肷@ʋ΁@P

<SoundPlay 8,al1038.ogg>
<Image 1,al_07b,>
<Update Cross,500>
y肷z
u߂Ȃv<KW><WinClear>

yjz
u͂A܂zĝƂ炢ǂȁv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1039.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uӂӁAłZ񂪂ĂāÁv<KW><WinClear>

<SoundPlay 8,al1040.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uzg͂ˁB܂ł񂺂Ƃi܂Ȃ񂾂BAȂƂɏłĂāEEEv<KW><WinClear>

<SoundPlay 8,al1040_2.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
ułAZ񂪂΂ɂĂ邾ŁAȂɐi񂶂Ⴄ񂾂v<KW><WinClear>

//G@肷@ʃe@P

<SoundPlay 8,al1041.ogg>
<Image 1,al_02b,>
<Update Cross,500>
y肷z
u{ɂ肪ƂAZv<KW><WinClear>

yjz
uĂ炦ƁAwx񂾍bオĂ񂾁v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al1042.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uႠA܂łɈCɍƐi߂Ⴄˁv<KW><WinClear>

yjz
uA͂Ȃv<KW><WinClear>

<SoundPlay 8,al1043.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAł͒qvv<KW><WinClear>

yjz
uaCƂĎn߂̐SĂH@ς薳̓_Bx݂Ȃi߂悤v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1044.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

̒悭ȂĂƁAlԖĂƎvȂȂ񂾁BIɂāA肷ĂȂƂȂB<KW><WinClear>

ƂɂA܂M͍Ɠ炢B悭Ȃ悤ɎvĂ邠肷Ƃ͋tɁAI͂悯ӂĂȂƂȂȂB<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al1045.ogg>
<Image 1,al_11b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

̑OŁA肷͐^ȕ\𕂂ׂBy͂ƓAcȎĂB<KW><WinClear>

ςA܂f͂łȂB<KW><WinClear>

vȂAI͂肷̉ɗČ邱ƂɂB<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1630>
//\@ԁ@SRO
<ImageLoad 0,BG_17b.bmp>
<Update Cross,1000>
//wi@Ƃ肷@[
//ʁ@PL\
//G@肷@{@P

<SoundPlay 8,al1046.ogg>
<Image 1,al_11b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

yjz
u낻x݂悤v<KW><WinClear>

<SoundPlay 8,al1047.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uƏEEEv<KW><WinClear>

yjz
u傤ȂȁBƂPOoxeȁv<KW><WinClear>

<SoundPlay 8,al1048.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

<SoundLoad 2,SE045.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@փ`C@P

yjz
uNȁEEEB肷AƌĂv<KW><WinClear>

<SoundPlay 8,al1049.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

yjz
u܁Av<KW><WinClear>

^ɕ͂Ă邠肷ɂƕȂAI͕oČւɌB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_13b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƑO@[

yjz
u͂[AǂȂłHv<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʋ@P

<SoundPlay 5,so1763.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u[A₵悧`v<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 5,so1764.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uA[wȂ񂾂B{NASz񂾂Hv<KW><WinClear>

yjz
uȁB肷̋܂ǂȂAwxŊłĂĂ낤ƎvĂv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1765.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[D񂾂EEEv<KW><WinClear>

yjz
uƑ̂ƂȂ񂾂AʂH@ɃI񂿂̐ečȂv<KW><WinClear>

<SoundPlay 5,so1766.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uȂ񂾂ǁEEEv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1767.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uAˁBSz̕ʂB͂́Av<KW><WinClear>

yjz
uEEEEHv<KW><WinClear>

<SoundPlay 5,so1768.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u˂˂A[񖾓͊ẃHv<KW><WinClear>

yjz
u`A܂肷̋ǂȂȂB܂ł͋xƎvĂ񂾁v<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1769.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uAȂ񂾁EEEB傤Ȃˁv<KW><WinClear>

yjz
uAoB낻߂ȂƁBȁAv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so1770.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uEEEv<KW><WinClear>

ނɈƎvȂAyUI͉Ƃ̒ɖ߂ĂB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_17b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƃ肷@[
<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P
//ʁ@PL\
//G@肷@{@P

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al1050.ogg>
<Image 1,al_11b,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

肷̕ɖ߂ƁA܂̑OŃyĂ邠肷̎pB<KW><WinClear>

IoĂƂɂA܂CĂȂ̂ȂB<KW><WinClear>

yjz
u͂A傤Ȃȁv<KW><WinClear>

ߑāAI͂肷̌yBƃrNƔāA肷͊B<KW><WinClear>

//G@肷@ʂ@P

<SoundPlay 8,al1051.ogg>
<Image 1,al_03b,>
<Update Cross,500>
y肷z
uÁEEEHv<KW><WinClear>

yjz
u肷Ax݂悤v<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al1052.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uZEEEv<KW><WinClear>

LgƂグĂ邠肷̉Aep`ށB<KW><WinClear>

IoOƔׂāAĐił悤ɂ͌ȂB<KW><WinClear>

yjz
u܂lĂi܂ȂH@C]قāv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al1053.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uAEEEBˁv<KW><WinClear>

yjz
uႠ܂ȁB肷AȂɂ݂̂邩H@ĂĂv<KW><WinClear>

<SoundPlay 8,al1054.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAȂ玩ŎĂv<KW><WinClear>

yjz
uAal͂ƂȂĂāBقAȂɂ݂Hv<KW><WinClear>

<SoundPlay 8,al1055.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uȂEEEgłHv<KW><WinClear>

//I
//C@e010a
//gEEE@e010b

<Return>


