//------------------------------------------------------
//drViI
//肷[g
//POPO@j
//肷̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so1733 yz

<ImageLoad 0,BG_14a.bmp>
<Image 1,so_16b,>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@PL\
//G@󎄕@΂@P

yjz
uw͏܂v<KW><WinClear>

//G@󎄕@˂@P

<SoundPlay 5,so1733.ogg>
<Image 1,so_11b,>
<Update Cross,500>
yz
uȂ́Hv<KW><WinClear>

yjz
us킯Ȃǂȁv<KW><WinClear>

<SoundPlay 5,so1734.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uȂ`A{Nꐶ̂ɁEEEv<KW><WinClear>

yjz
uāA肽ȂȂHv<KW><WinClear>

<SoundPlay 5,so1735.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[񂪐HׂČȂ邯ǁEEEv<KW><WinClear>

yjz
uHׂɌ܂Ă邾v<KW><WinClear>

<SoundPlay 5,so1736.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uł肭ȂHv<KW><WinClear>

yjz
ux΂܂Ȃāv<KW><WinClear>

//G@󎄕@ʏ΂Q@P

<SoundPlay 5,so1737.ogg>
<Image 1,so_02b,>
<Update Cross,500>
yz
uˁB悤ɂȂˁv<KW><WinClear>

yjz
u҂Ă邼AÍv<KW><WinClear>

//G@󎄕@e@P

<SoundPlay 5,so1738.ogg>
<Image 1,so_12b,>
<Update Cross,500>
yz
u[̊҂ɉ悧`Iv<KW><WinClear>

yjz
uAȂāIv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//e008b

<Return>


