//------------------------------------------------------
//drViI
//肷[g
//POW@j
//------------------------------------------------------
[top]

// voice05 = so1663 yz
// voice10 = rk0818 yz
// voice11 = ki0014 y֊̍ߐlz

<Mov game_day,1008>
<Mov game_time,0000>
//\@@POWj
//tF[hAEg
//ʁ@
//L@\ĹHHH<KW><WinClear>

<SoundLoad 0,bgm14.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 11,ki0014.ogg>
yHHHz
ujN^CnOACAIC~KGZAJEEEv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0015.ogg>
yHHHz
utAN\NmgLn`JC]v<KW><WinClear>

yjz
uEEENHv<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 11,ki0016.ogg>
yHHHz
utttEEEv<KW><WinClear>

<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>
//rd@ڊo܂v̉@s[g
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uEEEEEEv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

yjz
uȂ񂾁ÂĂ邼Hv<KW><WinClear>

ɑ̂dBȂ񂩕ςȖĂEEEB<KW><WinClear>

yjz
uς̋Ƃ́EEEv<KW><WinClear>

āAȂƍlĂƁAỈςȂƂɂȂĂ܂ȂB<KW><WinClear>

I͋΂ăxbh痧オƁAfւĕłB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƌԁ@

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uHv<KW><WinClear>

܂肷̎pȂBł͒т̏ĂĂƂ́AƂoĂƂ̂悤B<KW><WinClear>

yjz
uȂɑoZȂĂ̂ɂȂv<KW><WinClear>

Ԃ₢āAI͂тH׎n߂B<KW><WinClear>

<Mov game_time,0830>
//\@ԁ@WRO
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@

yjz
u܂ԂEEEv<KW><WinClear>

OoāA܂ĂȂڂɒɂ݂B<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@@P

<SoundPlay 5,so1663.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uA͂EEEv<KW><WinClear>

yjz
u͂悤ABǂH@Ȃ񂩌CȂHv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so1664.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uĂ`EEEBȂ񂾂p񂾂v<KW><WinClear>

yjz
ûȂEEEv<KW><WinClear>

mɃIĂƂ͒pǁA݂ɂ炳܂ȑԓxĂƁA݂ȂɂȂɂÂ邶ȂB<KW><WinClear>

yjz
uʂɂāv<KW><WinClear>

<SoundPlay 5,so1665.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEv<KW><WinClear>

_EEEBSRʂɂȂȂB<KW><WinClear>

I͑傫ߑfāAjjĂɂĕoB<KW><WinClear>


//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg

<SoundFade 0,out,4000>

//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_24a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1666.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
úA[yˁv<KW><WinClear>

yjz
uoZĂ邾Hv<KW><WinClear>

<SoundPlay 5,so1667.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uły񂾂[v<KW><WinClear>

yjz
u܁A܂ǂv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0818.ogg>
<Image 1,so_02a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u₠AӂƂ͂悤BȂ񂾂yˁv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʋ^@QE

<SoundPlay 10,rk0819.ogg>
<Image 2,rk_09a,E>
<Update Cross,500>
yz
uEEEHv<KW><WinClear>

yjz
uA₻́EEEA͂悤v<KW><WinClear>

<SoundPlay 5,so1668.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u񂨂͂悤I@vԂ肾ˁAƓoZĂƂɉ̂āv<KW><WinClear>

//G@󐧕@ʏ΂@QE

<SoundPlay 10,rk0820.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
uL~̎ז̂Ȃ񂾂ˁBłCgĂ񂾂v<KW><WinClear>

yjz
uȂƂ̂H@OHv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0821.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
u炾ȁBlĂꂭ炢̋C͌v<KW><WinClear>

//G@󐧕@e@Q

<SoundPlay 5,so1669.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uv悧`B񂪋ă{NƂ[͉ïŌ΂Ă񂾂v<KW><WinClear>

yjz
uAA͂ȂāEEEv<KW><WinClear>

//G@󐧕@ʋ^@QE

<SoundPlay 10,rk0822.ogg>
<Image 2,rk_09a,E>
<Update Cross,500>
yz
uȂ񂾂łɐ[ƂˁEEEv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

<SoundPlay 5,so1670.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEv<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk0823.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
u܂EEEv<KW><WinClear>

yjz
uAAȊȂƎvBȂAȁv<KW><WinClear>

//G@󐧕@΂@Q

<SoundPlay 5,so1671.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uȊāHv<KW><WinClear>

yjz
uOȂEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0824.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u}AƂƂˁv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0825.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uȂقǁEEEv<KW><WinClear>

yjz
uȁAȂ񂾂AȂقǂĂ̂́v<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0826.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
ul͑؂ȗpvov<KW><WinClear>

yjz
uEEEEHv<KW><WinClear>

//G@@
<ImageInit 2>
<Update Cross,500>

yjz
uHv<KW><WinClear>

//ʁ@PL\
//G@󐧕@΂@P
//G@󐧕@e@P

<SoundPlay 5,so1672.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uāA{NӂɂĂꂽ̂ȂHv<KW><WinClear>

yjz
uH@łwƂ͋t̂قA󂪕Ă̂āv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1673.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

yjz
u܂Bsv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1674.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uv<KW><WinClear>

yjz
uЂȂāv<KW><WinClear>

rɂ݂ɏłȂAI͊wɌB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_24a.bmp>
<Update Cross,1000>
//wi@ZX@
//G@󐧕@ʊ{@P

<SoundPlay 10,rk0827.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
uƂEEEv<KW><WinClear>

<SoundPlay 10,rk0828.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uc̗͂܂̂́EEEBǂn߂Ă񂾂ȁAjNEEEv<KW><WinClear>

//tF[hAEg

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>


//e006a

<Return>


