//------------------------------------------------------
//drViI
//肷[g
//POU@j
//------------------------------------------------------
[top]

// voice05 = so1567 yz
// voice08 = al0790 y肷z

<Mov game_time,1220>
//\@ԁ@PQQO
<ImageLoad 0,BG_02a.bmp>
<Update Cross,1000>
//wi@GgXz[i~j@

yjz
uӂAȂƂJ[pQbgv<KW><WinClear>

p̓܂̒gmFāAI͖BςJ[pƁAB<KW><WinClear>

ƁAoÍA肷̎pB<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al0790.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uAZv<KW><WinClear>

yjz
u悤Aǂs񂾁Hv<KW><WinClear>

<SoundPlay 8,al0791.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uŐHׂ悤Ǝvāv<KW><WinClear>

Ă肷͕ٓIɌĔ΂񂾁B<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0792.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uZsHv<KW><WinClear>

yjz
uȁEEEB܂ɂ͈ꏏɐHׂ邩v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0793.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uv<KW><WinClear>

肷͊yȕԎԂAIƈꏏɉɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_05a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@

yjz
u肷v<KW><WinClear>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al0794.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uZ񑁂v<KW><WinClear>

<SoundLoad 2,SE034.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@̃hAɓ鉹iy߁j@PK
//G@肷@ʂׂ@P

<SoundPlay 8,al0795.ogg>
<Image 1,al_06a,>
<Update Cross,500>
y肷z
u͂EEEv<KW><WinClear>

ǂĂ肷́AõhAɂłԂAĂႪݍ񂾁B<KW><WinClear>

yjz
u肷vHv<KW><WinClear>

<SoundPlay 8,al0796.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAEEEv<KW><WinClear>

yjz
uƌĂ݂v<KW><WinClear>

肷̊āAwŕłBƐԂȂĂ邯Ǒ債Ƃ͂Ȃ悤B<KW><WinClear>

yjz
uv݂ȁBɂĂAŋ߂Ƃ悭ȁA܂Â肳B肷ɂĂ͒ȁv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0797.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uAAڂXނ́v<KW><WinClear>

yjz
uH@vȂ̂ABa@Ƃsق񂶂ȂHv<KW><WinClear>

//G@肷@ʋ΁@P

<SoundPlay 8,al0798.ogg>
<Image 1,al_07a,>
<Update Cross,500>
y肷z
uvBŋ߂ACfAŁAƐQsȂv<KW><WinClear>

yjz
uACfAēb̂Hv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0799.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uAb̃ACfAv<KW><WinClear>

ɕԎ邠肷ɁAI͕ꂽ΂݂𕂂ׂĖjB<KW><WinClear>

yjz
ub̐ɂȂƁÂ疲ɂȂ邩ȁA肷́Bł̂ɂ͋CHv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0800.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
ułEEEv<KW><WinClear>

yjz
u̒Ǘ̎ɂ͑؂ƎvǂȁBbƂɂȂ肽񂾂Hv<KW><WinClear>

<SoundPlay 8,al0801.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uˁEEEBAC悤ɂv<KW><WinClear>

yjz
u܁A͌Ăb̂ƂɂȂƁA肷ĖɂȂႤȁv<KW><WinClear>

//G@肷@ʋ΁@P

<SoundPlay 8,al0802.ogg>
<Image 1,al_07a,>
<Update Cross,500>
y肷z
uEEEAv<KW><WinClear>

肷ŔF߂Ă悤ɁAb̐ĂƎԂƂYĂ܂Ƃ낪B<KW><WinClear>

`AȂA肷ĂȂ܂ɕ`ȂȁB<KW><WinClear>

|ƍ邵EEEB<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0803.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uZA낻남͂Hׂ悤BԂȂȂႤv<KW><WinClear>

yjz
uAȁv<KW><WinClear>

ԌiFꏊɈړč邠肷̉ɍāAI͎܂̒J[poB<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0804.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
u܂J[pȂ񂾁BƑ̂ɈHv<KW><WinClear>

yjz
uтČJ[pHׂȂƁAǂq񂾂ȁv<KW><WinClear>

<SoundPlay 8,al0805.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

傤ȂȂƌ邠肷ɁAI͋΂ȂJ[pɓꂽB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1255>
//\@ԁ@PQTT
//L@wi@uixݎԁj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
uӂ`AH疰ȂȁEEEHv<KW><WinClear>

傫ȂтċɓƁAwォECēȂȂB<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@[bI@P

<SoundPlay 5,so1567.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uAIHv<KW><WinClear>

<SoundPlay 5,so1568.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uǂsẮHv<KW><WinClear>

yjz
uAEEE肷ƉŒтv<KW><WinClear>

<SoundPlay 5,so1569.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{NA[ƈꏏɐHׂ悤Ǝvċő҂Ă񂾂v<KW><WinClear>

yjz
uAv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1570.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u`A{NUĂ΂̂ɂEEEB[YC悧v<KW><WinClear>

Â܂܂Ƌ̃cANXCĝƋCɂȂł߂I<KW><WinClear>

yjz
uA킩B炿ƗUāv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so1571.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uzgHv<KW><WinClear>

yjz
uzgāv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1572.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
úAȂ狖Ăv<KW><WinClear>

yjz
uA肪Ƃv<KW><WinClear>

ӂ`AEEEBāAȂ񂩕C݂ȂAIB<KW><WinClear>

܂AB󂪋ĂꂽEEEB<KW><WinClear>

yjz
uĂƁA̎Ƃ̏ȂƂȁBm͐wȁv<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so1573.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
uZ₾悧EEEv<KW><WinClear>

񂾂悤ɋ͂ނāA܂Bȋ̗lqɁA΂ȂI͖jB<KW><WinClear>

//tF[hAEg

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//e004b

<Return>


