//------------------------------------------------------
//drViI
//肷[g
//POT@Ηj
//------------------------------------------------------
[top]

// voice05 = so1507 yz
// voice08 = al0774 y肷z
// voice10 = rk0793 yz
// voice12 = xb0055 ytz

<Mov game_time,1450>
//\@ԁ@QTO
<ImageLoad 0,BG_08a.bmp>
<Update Cross,1000>
//wi@L@

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

yjz
uĂ|Ėʓ|ȁv<KW><WinClear>

gqȎ|̎ԁAI͘Lقő|Ȃ炽ߑB<KW><WinClear>

|Ă邻΂Ăk΁ACȂȂĂ񂾁B<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0793.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uƂŌjNv<KW><WinClear>

yjz
uI@Ȃ񂾂ˑRv<KW><WinClear>

<SoundPlay 10,rk0794.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uς荡͈̋ꖡႤC񂾁v<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

//G@󐧕@ʋ^@P

<SoundPlay 10,rk0795.ogg>
<Image 1,rk_09a,>
<Update Cross,500>
yz
uȂɂǂƂł̂ȁH@jN͂ȂɂmȂHv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

Ƃ̕tŁAقĂ̂sRBɕKo͂EEEB<KW><WinClear>

͂ƘbĂقȁB<KW><WinClear>

yjz
uA͂v<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 10,rk0796.ogg>
<Image 1,rk_01a,>
<Update Cross,500>
yz
uEEEEEEEHv<KW><WinClear>

yjz
uƕt񂾁v<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 10,rk0797.ogg>
<Image 1,rk_05a,>
<Update Cross,500>
yz
uA͖{Hv<KW><WinClear>

yjz
u܁A܂ȁv<KW><WinClear>

//G@󐧕@ʋ΁@P

<SoundPlay 10,rk0798.ogg>
<Image 1,rk_08a,>
<Update Cross,500>
yz
uȂقǁAł̌CȂ񂾂ˋ́v<KW><WinClear>

yjz
u낤ȁv<KW><WinClear>

<SoundPlay 10,rk0799.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uBǂȂjNB߂łƂv<KW><WinClear>

yjz
uA肪Ƃv<KW><WinClear>

̂ƂAƂ邩ƎvǁAʂɌĔqCB<KW><WinClear>

܂AǂȁBɓĂ݂ȂɌӂ炷ƂKLۂƂA܂Ă񂾁B<KW><WinClear>

//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0800.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
uāA|͂낻Iɂ悤BL~̈Ȃł҂ˁv<KW><WinClear>

yjz
uAȂƂ[ȁIv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 10,rk0801.ogg>
<Image 1,rk_07a,>
<Update Cross,500>
yz
u}CXC[gnj[̂قǂHv<KW><WinClear>

yjz
u悭ȂIv<KW><WinClear>

͂A͂藧󂾁EEEB<KW><WinClear>

I̓KbNƌ𗎂ƂāAɂĂ΂悩Ɩ{CŎvB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1520>
//\@ԁ@RQO
//L@wi@uikĂj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0055.ogg>
ytz
uł́Âgq͂܂ŁBCĉZ悤ɁBȏv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[

yjz
uӂ`EEEv<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1507.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[񂯁[񂯁[Iv<KW><WinClear>

yjz
uxĂ΂ȂĂĂv<KW><WinClear>

<SoundPlay 5,so1508.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[AIv<KW><WinClear>

yjz
uAv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʂ@QE

<SoundPlay 10,rk0802.ogg>
<Image 1,so_02a,>
<Image 2,rk_07a,E>
<Update Cross,500>
yz
uȂقǁEEEv<KW><WinClear>

yjz
uȁAȂ񂾂v<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0803.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
ujNA͐Kɕ~ĂˁHv<KW><WinClear>

//G@󐧕@΂@Q
<Image 1,so_16a,>
<Update Cross,500>

yjz
uȁIH@ȂɌĂ񂾂I@Ȃ킯ȂIv<KW><WinClear>

//G@󐧕@ʕځ@QE

<SoundPlay 10,rk0804.ogg>
<Image 2,rk_11a,E>
<Update Cross,500>
yz
u̒Ȃ񂾂ˁv<KW><WinClear>

yjz
uǂӖHv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0805.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uAˁBႠjNAl͗p邩ɋA点Ă炤v<KW><WinClear>

//G@@
<ImageInit 2>
<Update Cross,500>

yjz
uI@Ƒ҂āIv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@PL\
//G@󐧕@΂@P
<Image 1,so_16a,>
<Update Cross,500>

yjz
u܂EEEv<KW><WinClear>

Ίۂ܂܋očsɁAI͔ꂽʎŃKbNƂȂꂽB<KW><WinClear>

̂܂܂ƁAƂ炩Ă܂CB`ACdȂ񂩁B<KW><WinClear>

<SoundPlay 5,so1509.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u˂˂v<KW><WinClear>

yjz
uH@ǂv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1510.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uKɕ~ĂĂǂӖȂ́Hv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

ẗӖmAƂȂtƂ̂ɁA̓IKɕ~Ƃ\B<KW><WinClear>

͂Ȃ񂩌B<KW><WinClear>

<SoundPlay 5,so1511.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[񋳂Ă悧EEEv<KW><WinClear>

yjz
uÂKĂƂv<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so1512.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uEEEEEv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so1513.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u[̃Gb`BEEEv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

A͂Ŗ肠EEEB<KW><WinClear>

yjz
uAꂶA邼v<KW><WinClear>

<SoundPlay 5,so1514.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,BG_10b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@[
//ʁ@PL\
//G@󐧕@e@P

<SoundPlay 5,so1515.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ς炸͊ȊāAIׂ̗ĂB͊񂾂ǁAӊOɂ˂ƂD肷邵AƔȊB<KW><WinClear>

ɂẴcAăIɋCgĐɋÂH@̂ƂA肦B<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1516.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uA[񂿍sĂHv<KW><WinClear>

yjz
uHv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so1517.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u[Ƃςꏏɋ񂾂v<KW><WinClear>

yjz
uv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so1518.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
u_Hv<KW><WinClear>

yjz
u_ȂƂȂv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1519.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uႠA}[Iv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

̓I̘r͂ނƁÂ܂ܑoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,BG_18b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƌj@[
//ʁ@PL\
//G@󐧕@[bI@P

<SoundLoad 0,bgm16.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1520.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uȁAȂ񂾂Hv<KW><WinClear>

ɓƁA̓bƂĕ̒񂵂BI͂Ɣwɗ₽̂ƂȂA̗lqĂB<KW><WinClear>

ȁAȂɂTĂ񂾁IH@ȃȈł낤Ƃ悤ɁAxbhɋߊ肷B<KW><WinClear>

yjz
uAAȂɂĂ񂾂BȂɂȂABƂȂɌ܂Ă邶Ȃv<KW><WinClear>

<SoundPlay 5,so1521.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uނށIv<KW><WinClear>

yjz
uIv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so1522.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u{N̎ʐ^ȂI@ʗl̎ʐ^͏Ă͂Ȃ̂ɁAȂłȂ́Iv<KW><WinClear>

yjz
uȁAȂ񂾁BȂƂEEEv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1523.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uȂƂč悧EEEv<KW><WinClear>

yjz
udȂH@܂t΂Ȃ񂾂炳Bŋ߂̎ʐ^ȂĎĂȂAIv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 5,so1524.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uEEE[ɂꂠv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

񂾊āA̓JoJƎʐ^ĂoBRɂ͋̎ʐ^ĂB<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so1525.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

Ԃ₭ƁȀɂċ͘rgł낢ȊpxmFB<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1526.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uAς肱Bn邩A[̂ƌv<KW><WinClear>

yjz
u݁AāEEEv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1527.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uƁAƂ͂[̎ĂGb`Ȗ{TȂv<KW><WinClear>

yjz
uȁIH@ȂȂȂɂoJȂƌĂ񂾂v<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so1528.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uĂ炱͂CB{NA[񂪕C{Ⴄ񂾂v<KW><WinClear>

yjz
uȎ炢ŕCāEEEBAAĂȂA΁v<KW><WinClear>

<SoundPlay 5,so1529.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uzgāBÎƂMpłȂ̂Hv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1530.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uMpĂ邯ǂEEEv<KW><WinClear>

yjz
uȂȂĂƂȁv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1531.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uBłzgɕC_Hv<KW><WinClear>

yjz
uȂāv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1532.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
úA悩v<KW><WinClear>

yjz
uӂAEEEv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so1533.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uEEEEEEv<KW><WinClear>

yjz
uȁAȂłȂBȂ񂩈ނH@AAmNbL[ȁBIĂv<KW><WinClear>

<SoundPlay 5,so1534.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uȂ񂩂[떂ĂEEEv<KW><WinClear>

yjz
úA͂́EEEv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1700>
//\@ԁ@T
<ImageLoad 0,BG_18c.bmp>
<Update Cross,1000>
//wi@ƌj@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

yjz
u낻AȂđvH@\ÂȂĂ邵v<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@󐧕@ʂڂ@P

<SoundPlay 5,so1535.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uEEEˁAAȂƂȂ񂾂ˁv<KW><WinClear>

yjz
uĂv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1536.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_13c.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƑO@
//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0774.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uHv<KW><WinClear>

yjz
u肷AA肩Hv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0775.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uAĂxȂāEEEv<KW><WinClear>

//L@͗GȂ

<SoundPlay 5,so1537.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u肷񂨋AIv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʏ΂Q@Q
//G@肷@ʂ@QE

<SoundPlay 8,al0776.ogg>
<Image 1,so_02a,>
<Image 2,al_03a,E>
<Update Cross,500>
y肷z
u󂳂񗈂Ă񂾁v<KW><WinClear>

<SoundPlay 5,so1538.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uA[񂪂ǂĂČ񂾂v<KW><WinClear>

yjz
uOǂĂČ񂾂Hv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1539.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uHv<KW><WinClear>

yjz
uv<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so1540.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

//G@肷@ʈ@QE

<SoundPlay 8,al0777.ogg>
<Image 2,al_08a,E>
<Update Cross,500>
y肷z
uǂˁEEEv<KW><WinClear>

//G@󐧕@e@Q
<Image 1,so_12a,>
<Update Cross,500>

yjz
u܁A܂ȁEEEv<KW><WinClear>

Ȃ񂩂΂ȁBƂ肠̘bɕς悤B<KW><WinClear>

//I
//̔Ӕт͂ȂɁH@e003aa
//𑗂Ă@e003ab

<Return>

