//------------------------------------------------------
//drViI
//肦nbs[do
//------------------------------------------------------
[top]

// voice09 = ri0829 y肦z
// voice12 = xr0108 y_L`z

<SoundLoad 0,bgm08.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<Mov game_day,1012>
<Mov game_time,1000>
//\@@POPQ`
<Mov game_day,1231>
<Mov game_time,1700>
//\@@PQRPj
//tF[hC
//
<ImageLoad 0,BG_26b.bmp>
<Update Cross,1000>

<SoundPlay 9,ri0829.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
ujAقAv<KW><WinClear>

yjz
uAAƁA肦Ă΁AAȂHv<KW><WinClear>

<SoundPlay 9,ri0830.ogg>
<Image 1,ri_06b,>
<Update Cross,500>
y肦z
uEEEHv<KW><WinClear>

yjz
uEEEȁAȂȂƂɁv<KW><WinClear>

<SoundPlay 9,ri0831.ogg>
<Image 1,ri_01b,>
<Update Cross,500>
y肦z
uقÂ₦Ă܂v<KW><WinClear>

yjz
uEEE点Ă܂v<KW><WinClear>

//CxgG@do肦闠RŃR^c

<SoundPlay 9,ri0832.ogg>
<Image 1,ri_05b,>
<Update Cross,500>
y肦z
uNIĂ܂̂ˁv<KW><WinClear>

yjz
úA͂EEEv<KW><WinClear>

AāAΉĂII<KW><WinClear>

ȂȂɕRƂĂ񂾁EEEH<KW><WinClear>

<SoundPlay 12,xr0108.ogg>
y_L`z
uKEKEbKEbIv<KW><WinClear>

<SoundPlay 9,ri0833.ogg>
<Image 1,ri_01b,>
<Update Cross,500>
y肦z
uA_L`͂͂óHv<KW><WinClear>

<SoundPlay 12,xr0109.ogg>
y_L`z
uKEKEbIv<KW><WinClear>

<SoundPlay 9,ri0834.ogg>
<Image 1,ri_03b,>
<Update Cross,500>
y肦z
uAxmRɍśBNˁv<KW><WinClear>

<SoundPlay 12,xr0110.ogg>
y_L`z
uKEKEbKEbv<KW><WinClear>

<SoundPlay 9,ri0835.ogg>
<Image 1,ri_06b,>
<Update Cross,500>
y肦z
úEEEˁBǂ悤v<KW><WinClear>

<SoundPlay 12,xr0111.ogg>
y_L`z
uKE[KEKEbv<KW><WinClear>

<SoundPlay 9,ri0836.ogg>
<Image 1,ri_03b,>
<Update Cross,500>
y肦z
u`EEEˁAꂪB˂jA͈ꏏɏwɍs܂傤Hv<KW><WinClear>

yjz
uEEE͂v<KW><WinClear>

<SoundPlay 12,xr0112.ogg>
y_L`z
uKEKEbKEKE[bv<KW><WinClear>

<SoundPlay 9,ri0837.ogg>
<Image 1,ri_02b,>
<Update Cross,500>
y肦z
uA_L`A炩ȂŁBwI炨݂Hׂ܂傤ˁv<KW><WinClear>

yjz
uEEEAˁv<KW><WinClear>

<SoundPlay 12,xr0113.ogg>
y_L`z
uKE[KEKEbIv<KW><WinClear>

<SoundPlay 9,ri0838.ogg>
<Image 1,ri_09b,>
<Update Cross,500>
y肦z
uA_L`Hׂ́H@Aɂ܂点Ȃ悤ɂˁv<KW><WinClear>

<SoundPlay 12,xr0114.ogg>
y_L`z
uKEbIv<KW><WinClear>

<SoundPlay 9,ri0839.ogg>
<Image 1,ri_06b,>
<Update Cross,500>
y肦z
uj́A݂͍DHv<KW><WinClear>

yjz
uEEE܂AȂɁv<KW><WinClear>

<SoundPlay 9,ri0840.ogg>
<Image 1,ri_05b,>
<Update Cross,500>
y肦z
uEEEACȂˁv<KW><WinClear>

yjz
uA炻́EEEv<KW><WinClear>

<SoundPlay 9,ri0841.ogg>
<Image 1,ri_01b,>
<Update Cross,500>
y肦z
uEEEHv<KW><WinClear>

yjz
uEEER̒ȁEEEv<KW><WinClear>

<SoundPlay 9,ri0842.ogg>
<Image 1,ri_03b,>
<Update Cross,500>
y肦z
uBłƂĂv<KW><WinClear>

yjz
uAǁEEEv<KW><WinClear>

_A_Bς肦ĉCBdC͂ǂĂ񂾁II<KW><WinClear>

RZg؂ɎhĂ邵EEEB<KW><WinClear>

ǂȂĂ񂾁AH<KW><WinClear>

<SoundPlay 9,ri0843.ogg>
<Image 1,ri_01b,>
<Update Cross,500>
y肦z
udCĂāA{ɏBˁAjvłHv<KW><WinClear>

yjz
udCĂꂽIH@ȁAȂłÁIHv<KW><WinClear>

肦̂񂪐SzȂ̂͂Ă邯ǁAĂȎRɓdCāEEEB<KW><WinClear>

I@ǂ΃RZghĂ؂āAȂ񂩃vX`bNۂIH<KW><WinClear>

<SoundPlay 12,xr0115.ogg>
y_L`z
uKEKEbIIv<KW><WinClear>

yjz
uȁAIIv<KW><WinClear>

<SoundPlay 9,ri0844.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
u傪ȂoĂAČĂv<KW><WinClear>

yjz
uEEEȂłA͂v<KW><WinClear>

<SoundPlay 9,ri0845.ogg>
<Image 1,ri_03b,>
<Update Cross,500>
y肦z
uӂӂv<KW><WinClear>

łÃR^ĉAœ~x݂肦ƈꏏɂ񂾂Ał񂾁AƁB<KW><WinClear>

Ał񂾁B<KW><WinClear>

EEEAƁB<KW><WinClear>

yjz
ułA܂ł͂ȂˁH@ǂċ}ɃR^cHv<KW><WinClear>

<SoundPlay 9,ri0846.ogg>
<Image 1,ri_06b,>
<Update Cross,500>
y肦z
u~ƌ΃R^cv<KW><WinClear>

EEE̐lɂ͈ꐶĂȂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//END

<Return>



