//------------------------------------------------------
//drViI
//肦郋[g
//POX@
//------------------------------------------------------
[top]

// voice09 = ri0637 y肦z

//<ImageLoad 0,BG_02c.bmp>
//<Image 1,ri_02a,>
//<Update Cross,1000>
//wi@GgXi~j@
//ʁ@PL\
//G@肦鎄@ʏƂ@P
<SoundLoad 2,SE058.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@ԃNNV̉iAeB[Nj@P
//G@肦鎄@E@P

<SoundPlay 9,ri0637.ogg>
<Image 1,ri_09a,>
<Update Cross,500>
y肦z
uEEEBǂ}Ă܂݂v<KW><WinClear>

yjz
uAȂłHv<KW><WinClear>

y̌t𕷂āANNV̖̂قĂ݂ƁAmɂ̑Oۂ`̍ԂԂĂB<KW><WinClear>

//G@肦鎄@E@P

<SoundPlay 9,ri0638.ogg>
<Image 1,ri_11a,>
<Update Cross,500>
y肦z
ȗOANƈꏏAĂ̂ɒmĂ܂āEEEBłƍ}ɗ񂾂v<KW><WinClear>

yjz
uAāAÎłɓ{ꂽ肵łHv<KW><WinClear>

//G@肦鎄@E΁@P

<SoundPlay 9,ri0639.ogg>
<Image 1,ri_08a,>
<Update Cross,500>
y肦z
uA͎{邱Ƃ͂Ȃ́BSzȂłƂĂDЂƂv<KW><WinClear>

yjz
uAłEEEv<KW><WinClear>

<SoundLoad 2,SE058.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@ԃNNV̉iAeB[Nj@P

<SoundPlay 9,ri0640.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
usȂĂ͂ˁv<KW><WinClear>

//G@肦鎄@ʊ{@P

<SoundPlay 9,ri0641.ogg>
<Image 1,ri_01a,>
<Update Cross,500>
y肦z
uNAł͂܂ˁBԂɑ҂Ă邩v<KW><WinClear>

yjz
úA͂A悤Ȃyv<KW><WinClear>

<SoundPlay 9,ri0642.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uA悤Ȃv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

͂`AAĂ܂B<KW><WinClear>

łŷ́AȊ݂mĂ킯B<KW><WinClear>

āA̎Ԃ^]Ă̂񂾂ȁH@Ȃ񂩎Ⴍ邯ǁEEEB<KW><WinClear>

`AxĂɈႢȂBƂɍs肵A΂ԑ䂪ԂB<KW><WinClear>

͐yƂ̊yЂƎ͂Ȃ̂ɁAƂǂoČȋْB<KW><WinClear>

I͂̎z邾낤H<KW><WinClear>

KbNƌ𗎂ƂÍA܂Ƀg{g{Ɨ͂ȂŉƘHɂB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>
<Mov game_time,2300>
//\@ԁ@PP
<ImageLoad 0,BG_18c.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
u͐ỷƂčKȁEEEv<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

yjz
uǂU邩l˂΁EEEv<KW><WinClear>

ɐ摖ĂȂƎvȂAI͐ŷɑ΂΍Ȃ疰ɂB<KW><WinClear>

//tF[hAEg
//b033
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Return>



