//------------------------------------------------------
//drViI
//肦郋[g
//POW@
//------------------------------------------------------
[top]

// voice09 = ri0491 y肦z

//CxgG@肦鑊P
<ImageLoad 0,ec_04a.bmp>
<Update Cross,1000>

ǏɂỹLCȔ̖тAGĂ݂Ƃv͎̂炾낤H<KW><WinClear>

vȂ玸炶ȂȁEEEBR𑕂ĂƂGႨB<KW><WinClear>

A_BȂƂāAyɌꂽňB<KW><WinClear>

<SoundPlay 9,ri0491.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
u͂EEEv<KW><WinClear>

yjz
uEEEIHv<KW><WinClear>

<SoundPlay 9,ri0492.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uAȂłȂv<KW><WinClear>

yjz
uAłEEEv<KW><WinClear>

Ȃ萺āArbNĂ܂Bł悭悭lAyƉbȂōlĂȂĎ炾ȁB<KW><WinClear>

ȂɂbȂƁEEEBȂ񂩃l^邩H<KW><WinClear>

yjz
uAyēǏƂłHv<KW><WinClear>

<SoundPlay 9,ri0493.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uȂB{͋Ȃ́v<KW><WinClear>

ƂɂvƂɏoĂ݂BȃǏtɁAy͈ӊOȓԂĂB<KW><WinClear>

yjz
uyēǏƂ񂵂ĂƎv̂ɁAȂłHv<KW><WinClear>

<SoundPlay 9,ri0494.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uǂłƖȂĂ܂́v<KW><WinClear>

yjz
u͂́AȂ񂾁BȂ񂩈ӊOȁBAłI͂QCRy[W܂v<KW><WinClear>

<SoundPlay 9,ri0495.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uӂӂA͔炢͓ǂ߂v<KW><WinClear>

yjz
uǂ߂ȂA肶ȂȂłIv<KW><WinClear>

<SoundPlay 9,ri0496.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uAv<KW><WinClear>

yjz
uIAǂނ̂ɂP炢܂EEEv<KW><WinClear>

<SoundPlay 9,ri0497.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uN͂낢ˁv<KW><WinClear>

yjz
uAłHv<KW><WinClear>

<SoundPlay 9,ri0498.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
ubĂĂƂĂyɌv<KW><WinClear>

yjz
uyłBɐyƘbĂ鎞͂yłv<KW><WinClear>

<SoundPlay 9,ri0499.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uӂӁA肪ƂByv<KW><WinClear>

yjz
uAłH@łv<KW><WinClear>

<SoundPlay 9,ri0500.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uӂӂv<KW><WinClear>

y̓IƘbĂāAyłĂEEEĂƂȁBI<KW><WinClear>

ƂƒǂȂāAŐyƁEEEB<KW><WinClear>

<SoundPlay 9,ri0501.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uA̎Ԃv<KW><WinClear>

yjz
uHv<KW><WinClear>

y̌tɑOĂ݂ƁAۂ`IȍԂnU[h_Ď~܂B<KW><WinClear>

<SoundPlay 9,ri0502.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uJ~}Ă܂悤ˁB߂ȂNv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

<SoundPlay 9,ri0503.ogg>
//<Image 1,ri_01a,>
//<Update Cross,500>
y肦z
uł͂܂ˁB悤Ȃv<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<ImageLoad 0,BG_10e.bmp>
<Update Cross,1000>
//wi@iw߂̓j@J
<SoundLoad 3,SE056.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ԂĂiJ̒j@P

yjz
uEEEEEEv<KW><WinClear>

y悹Ԃ̓Ỉʉ߂āÂ܂܍sĂ܂B<KW><WinClear>

܂ŊĂ̂rɕAɊȂCB<KW><WinClear>

yjz
uƐyƘbĂ񂾂ǂȁEEEnNVI@AEEEv<KW><WinClear>

J~Ă邤ɓƂāACԂ񂳂悤B<KW><WinClear>

yjz
uA낤EEEv<KW><WinClear>

Ԃ₢āAI͉J̒𑖂ċAB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>
<SoundFade 2,out,4000>
<SoundInit 2>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//b030

<Return>



