//------------------------------------------------------
//drViI
//肦郋[g
//POT@
//------------------------------------------------------
[top]

// voice05 = so1360 yz
// voice09 = ri0290 y肦z

<Mov game_day,1004>
<Mov game_time,1000>
//\@@POSj
<Mov game_day,1005>
<Mov game_time,0800>
//\@Eԁ@POTΗjEW
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

//tF[hC
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

EEE邳ȂEEEB<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

A~܂BI͂܂NȂEEEB<KW><WinClear>

QႨȁEEEB<KW><WinClear>

A_I@ȂƂłǂIH<KW><WinClear>

͑xŋx݂AȂĎcĂȂ͂BȂɂƐQĂȁB<KW><WinClear>

AłQĂ̂񂾂ȁEEEB<KW><WinClear>

yjz
uāANȂƁEEEv<KW><WinClear>

I͂ɕԂ悤ɃxbhNオAvčQĂĒւB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,500>

<Mov game_time,0840>
//\@ԁ@WSO
<ImageLoad 0,BG_24a.bmp>
<Update Cross,1000>
//wi@ZX@
//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1360.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
ûˁ[[I@{NA킢s[X񂾂悧`I@킢́Iv<KW><WinClear>

ȂƂ̂悤ɉƂoƁAς肢̂悤ɋƑB`AĂȂ񂩍Г~肩Ă悤ȃC[W󂯂̂̓IH<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1361.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[񕷂ĂHv<KW><WinClear>

yjz
uĂBŉF̃c񂾁Hv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so1362.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uƂˁ[FƔŁAtA[̃XJ[gЂЂ炵ĂĂˁÂƂɃ{tĂā`v<KW><WinClear>

yjz
uւ`A{˂EEEv<KW><WinClear>

{Č΁Aky͂̂ɐԂ{ĂȁB<KW><WinClear>

̃{ĂAy͎ȁB܂yȂǂȔ^ɂĂl玗񂾂낤ǁEEEB<KW><WinClear>

ΊwՂ̂ƂAǂȂɂĂ񂾂H@ȂłCɂȂ񂾂ȁB<KW><WinClear>

AŷƂCɂȂ̂EEEBāAȂŁIH<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so1363.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u[Ă΁[[IIv<KW><WinClear>

yjz
uH@ȁAȂ񂾂A吺oāv<KW><WinClear>

<SoundPlay 5,so1364.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uꐶĂ̂ɂ[II@[SRĂȂȂāAЂǂ悧Iv<KW><WinClear>

yjz
uA߂BĂHv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so1365.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uA[ɂ͋ĂȂ[v<KW><WinClear>

yjz
uȁAȂ񂾂BȂɓ{邱ƂȂȂv<KW><WinClear>

<SoundPlay 5,so1366.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[Ȃ񂩂mȂIv<KW><WinClear>

yjz
u킩A炻Ȃɓ{Ȃv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1367.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uႠAƃ{N̘bĂH@̂ƍlĂ݂Ƀ{[bƂȂHv<KW><WinClear>

yjz
uAAw͂v<KW><WinClear>

//G@󐧕@ʂڂ@P

<SoundPlay 5,so1368.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
uȂ狖ĂEEEv<KW><WinClear>

yjz
u悩v<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1369.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uAႠ񃏃s[X̂ƌAƕĂˁv<KW><WinClear>

yjz
uAACv<KW><WinClear>

<SoundPlay 5,so1370.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
ûˁÃs[Xׂ̗ɂ킢Y{񂾂ǂˁv<KW><WinClear>

yjz
uŁHv<KW><WinClear>

āA\{邯ǁA{CŎӂ΂ƋĂBȂC܂ꂾǁAƂ͋̂Ƃ낾B<KW><WinClear>

EEEƁA܂ĂȂČꂽAx͋ĂȂȂBƕĂȂƂȁB<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1371.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u{N͏̎qāAX̐lXJ[g̕ČĂꂽ́v<KW><WinClear>

yjz
uȂ̂H@܂mɃIvǁEEEv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1372.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u{ɁIH@ǂXJ[gɂā`Iv<KW><WinClear>

yjz
uAȁEEEv<KW><WinClear>

`Aŋ߂Ȃ񂩖kŷƂ΂lĂȁBȂłȂɋCɂȂ񂾂EEEB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,500>

<Mov game_time,1240>
//\@ԁ@PQSO
<ImageLoad 0,BG_04a.bmp>
<Update Cross,1000>
//wi@@

yjz
u܂ɂЂƂŒѐĤׂȁB󂪂ȂƂHׂ邵EEEv<KW><WinClear>

//ʁ@PL\
//G@肦鐧@ʔ߂@P

<SoundPlay 9,ri0290.ogg>
<Image 1,ri_05a,>
<Update Cross,500>
y肦z
uEEEEEEv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

<SoundLoad 0,bgm12.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

x`̏ł낢łƁAyɓĂ̂B<KW><WinClear>

wՂ̂ƂƓ悤ɁALLTĂ銴ŁA^ȗlqB<KW><WinClear>

ȂɂĂ񂾂H@CɂȂEEEB<KW><WinClear>

łh͋CŁAǂĂ̂CCB<KW><WinClear>


//tO
//Rɂ肦ɐꍇib021aaj@b023a
//Rɂ肦ɐĂȂꍇ@b023b

<Return>



