//------------------------------------------------------
//drViI
//肦郋[g
//XQV@
//------------------------------------------------------
[top]

// voice05 = so1215 yz
// voice08 = al0610 y肷z
// voice10 = rk0672 yz
// voice12 = xb0048 ytz

<Mov game_time,1520>
//\@ԁ@RQO
//L@wi@uikĂj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0048.ogg>
ytz
uł́A͂܂ŁBcƂ͂܂sĂv<KW><WinClear>

//L@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[

ťtɁAȀn߂ăI͐Ȃ𗧂B<KW><WinClear>

//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʊ{@P

yjz
uAA낤v<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1215.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uAAA那`Iv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0672.ogg>
<Image 1,so_02a,>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
ulAv<KW><WinClear>

yjz
uARlŋA邩v<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_10b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@[
//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʕځ@QE

<SoundPlay 10,rk0673.ogg>
<Image 1,so_02a,>
<Image 2,rk_11a,E>
<Update Cross,500>
yz
u͖{ɂlAˁv<KW><WinClear>

yjz
u{{v<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so1216.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u[̓҂[I@ȂƂƁA{Ñp[ɂėȂIv<KW><WinClear>

yjz
ũp[ɂĂ郄cȂĂȂHv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so1217.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u[bAǂӖIHv<KW><WinClear>

yjz
üԂ̒ĂƂv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1218.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uJ߂ĂH@J߂ĂˁHv<KW><WinClear>

yjz
uA₻́EEEv<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so1219.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[̂ƂAǂ{N̂ƂoJŉCqƂvĂłHv<KW><WinClear>

yjz
uŉāEEEHv<KW><WinClear>

//G@󐧕@ʔ߂@Q

<SoundPlay 5,so1220.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
u떂Ȃł悧v<KW><WinClear>

yjz
uȁAȂɂHv<KW><WinClear>

<SoundPlay 5,so1221.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[A{N̂Ə̎qĎvĂȂCv<KW><WinClear>

yjz
u͂H@Ȃ񂾂悢Ȃv<KW><WinClear>

//G@󐧕@ʂ@Q

<SoundPlay 5,so1222.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uȂ񂩕񂾂EEEv<KW><WinClear>

<SoundPlay 10,rk0674.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
umɁAȂˁv<KW><WinClear>

yjz
uʂIH@旧܂ŁIIv<KW><WinClear>

//G@󐧕@ʊ{@QE

<SoundPlay 10,rk0675.ogg>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
uƑ؂ɈĂȂƁB̎qȂ񂾂v<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so1223.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uA؂Ɉׂ悧[Iv<KW><WinClear>

yjz
uƌĂȂ̂ɁAȂ񂾂̏WÚHv<KW><WinClear>

//G@󐧕@ʂ@QE

<SoundPlay 10,rk0676.ogg>
<Image 2,rk_07a,E>
<Update Cross,500>
yz
uAꂽ݊Ԃ肾ˁv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

<SoundPlay 10,rk0677.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u񂾁v<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so1224.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u񂾂悧v<KW><WinClear>

yjz
uȁAȂ񂾂v<KW><WinClear>

//G@󐧕@ʋ΁@QE

<SoundPlay 10,rk0678.ogg>
<Image 2,rk_08a,E>
<Update Cross,500>
yz
uӁA܂ǂl邱ƂˁBႠA{N͗p邩炱Łv<KW><WinClear>

yjz
uAAႠȁv<KW><WinClear>

//G@@

<SoundFade 0,out,4000>

<ImageInit 2>
<Update Cross,500>

͌yUāAIƂ͕ʂ̓ɕĂB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_24b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ZX@[
//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so1225.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uEEEpĉ낤ˁv<KW><WinClear>

yjz
uB̂ƂAǂȂƂv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so1226.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
uȂƂĉ[Hv<KW><WinClear>

yjz
uQ[Z^[łs񂶂ȂH@܁Aǂȁv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1227.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uȂ̂ȂH@łȂpȂĂȂƎvHv<KW><WinClear>

yjz
u`AmɁEEEB܂f[gƂ͂Ȃȁv<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so1228.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
ułƁ[[[IH@ޏ́IHv<KW><WinClear>

yjz
uȂ낤ȁABƂȂv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1229.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u`AłłŁ[ƂȂ悧v<KW><WinClear>

yjz
uƂlRƂHv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so1230.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
u[AꂿƃqhCv<KW><WinClear>

yjz
uHv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1231.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uꂶAx[AŁ[ƂĂIv<KW><WinClear>

yjz
úH@NƁH@ƁIH@_IHv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so1232.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
u[bII@ႤI@{NƁIIv<KW><WinClear>

yjz
uȂŋƃf[gȂȂȂ񂾁Hv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1233.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[ƂŁ[ƂŁ[Ƃ@킟`ǂsB{NAVns`v<KW><WinClear>

yjz
ul̘b𕷂v<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1234.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uH@Hv<KW><WinClear>

yjz
uAǂăIƃf[gȂႢȂ񂾁v<KW><WinClear>

//G@󐧕@ʂڂ@P

<SoundPlay 5,so1235.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u[̓{Nƃf[ĝCȂ񂾁EEEv<KW><WinClear>

yjz
uCĂA܂ɈꏏɗVł񂾂炻ł񂩁v<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so1236.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uI@[āA{N̑Ƀf[gl񂶂EEEIHv<KW><WinClear>

yjz
uɁA˂EEEv<KW><WinClear>

ӂƖkẙ炪񂾂ǁAy͗UĂf[gȂ񂩂ĂꂻɂȂȁB<KW><WinClear>

ĂẢbȂňI肻B<KW><WinClear>

EEEłAyȂȁBxUĂ݂悤B<KW><WinClear>

ȁ`񂿂āEEEB<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 5,so1237.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uEEE[Hv<KW><WinClear>

yjz
uAEEEA΁AwՂ̏ςȁHv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1238.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u[񂪘b炻ƂĂEEEv<KW><WinClear>

yjz
u炻ƂĂ킯ȂBߌォwՂ̏ςȂčlĂAJTȋCɂȂāv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1239.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uH@łAwՂ̏y[Iv<KW><WinClear>

yjz
u͂́A͉ĂĂyȂv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1240.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uI@[ƈꏏȂ牽łyIv<KW><WinClear>

yjz
u܁AwՂŐオ悤Ɋ撣ȂƂȂȁBI܂߂ɂ邩v<KW><WinClear>

<SoundPlay 5,so1241.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uꏏɊ撣낤ˁA[v<KW><WinClear>

Ȃ񂾂@ɂȂ́AjRjRƃIׂ̗ŏΊ𕂂ׂĂB<KW><WinClear>

̏ΊāAЂƂCɂ͂̂AIď΂݂𕂂ׁAyɕĕtĂƈꏏɉƂɋAB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1930>
//\@ԁ@VRO
<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u[܁B̃Gr`ōIv<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʏ΂@P

<SoundPlay 8,al0610.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uEEE肪Ƃv<KW><WinClear>

yjz
u肷̃NX͒ؗ̓XȁH@ꂾGr`oĂɐԈႢȂȁIv<KW><WinClear>

<SoundPlay 8,al0611.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAȂƂȂEEEv<KW><WinClear>

yjz
u₢AIȂPPO͐HׂɍsႤˁv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0612.ogg>
<Image 1,al_09b,>
<Update Cross,500>
y肷z
ułA͍WȂEEEv<KW><WinClear>

yjz
uIH@Ȃ̂IH@ȁ`񂾁EEEwՂł͂肷̗Hו肾ƎvĂ̂Ɂv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0613.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uŹAHוEEEEEEHv<KW><WinClear>

yjz
u`A͂Ȃ񂾂ǁAςwՂƂŁA肷̗Hו肾ƁAFBɂo邵v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0614.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uAȂāEEEv<KW><WinClear>

yjz
uς藿̏肢ƍKȁBÂvv<KW><WinClear>

<SoundPlay 8,al0615.ogg>
<Image 1,al_02b,>
<Update Cross,500>
y肷z
uAEEEv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>


{ɏƂꂽlqŐHЕtāA肷̓Lb`ɍsĂ܂B<KW><WinClear>

ɂĂAwՂł肷̗HׂȂ̂͂ƎcOȁB<KW><WinClear>

łAāAIsʂɍĂꂽ肵ȂȂB<KW><WinClear>

`EEEłNXŌ߂邱ƂA_ȁB<KW><WinClear>

//tF[hAEg
<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a127

<Return>



