//------------------------------------------------------
//drViI
//肦郋[g
//XQV@
//------------------------------------------------------
[top]

// voice05 = so1214 yz
// voice08 = al0598 y肷z
// voice10 = rk0669 yz
// voice12 = xb0045 ytz

<Mov game_day,0925>
<Mov game_time,1000>
//\@Eԁ@XQTyj
<Mov game_day,0926>
<Mov game_time,1000>
//\@Eԁ@XQUj
<Mov game_day,0927>
<Mov game_time,0800>
//\@Eԁ@XQVjEW

<SoundLoad 2,SE133.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
//tF[hC
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
uEEEӂv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

ڊo܂v~߂ƁA̂悤ɒւĕoBȂ񂾂͑̂yBƓy͂悭QĂ炾B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƌԁ@

yjz
uƁAѐHׂOɊĂ悤v<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_15a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƒEߏ{C@

<SoundLoad 2,SE080.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@lɂԂ鉹@P
//ʁ@h
//ʁ@PL\
//G@肷@ʂ@P

<SoundPlay 8,al0598.ogg>
<Image 1,al_03a,>
<Update Cross,500>
y肷z
uIv<KW><WinClear>

Eߏʏ̏oŁA傤ǂ肷ƂԂBȐďy肷̂قAEߏւƉ߂ꂽBāAoXďɂB<KW><WinClear>

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//G@肷@ʍ@P

<SoundPlay 8,al0599.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uZEEEv<KW><WinClear>

yjz
u߂AvHv<KW><WinClear>

<SoundPlay 8,al0600.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAEEEv<KW><WinClear>

ƂɂɊ䂪߂āA肷͂ƗオB<KW><WinClear>

yjz
uƂĂȂȁHv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0601.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uAƂKɂǑvv<KW><WinClear>

yjz
uAUɂȂĂ邩ȂAĂv<KW><WinClear>

//G@肷@@P

<SoundPlay 8,al0602.ogg>
<Image 1,al_12a,>
<Update Cross,500>
y肷z
uAI@vSzȂĂv<KW><WinClear>

yjz
uH@Ȃ炢ǁEEEv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0603.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

悤ȁA悤ȐR炵āA肷͂Ƃjc܂B`AăIȂɂƂ̂H<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0604.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uABZ񂨕ٓYȂŎčsĂˁv<KW><WinClear>

yjz
uٓH@Iٓ̂̕̕Hv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0605.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uwHx݂Ap̍wċx݂Hv<KW><WinClear>

yjz
uwHx݁H@ȂŁHv<KW><WinClear>

//G@肷@Eځ@P

<SoundPlay 8,al0606.ogg>
<Image 1,al_10a,>
<Update Cross,500>
y肷z
uƂŏI肾BAwՂ̏Ȃ̖YĂłHv<KW><WinClear>

yjz
uI@΂ȘbȁIv<KW><WinClear>

<SoundPlay 8,al0607.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uςYĂEEEv<KW><WinClear>

yjz
uȂقǁAŕٓȂ񂾂ȁEEEB₟A肷I@ƗpӂĂȂāAҗɌZ邺Iv<KW><WinClear>

//G@肷@ʃe@P

<SoundPlay 8,al0608.ogg>
<Image 1,al_02a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

Mq[[ɌIɁA肷͂ނăI王炵B<KW><WinClear>

<SoundPlay 8,al0609.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEZAٓLb`ɂ邩YȂłˁv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

yjz
u[A肷`Hv<KW><WinClear>

<SoundFade 0,out,4000>

ɃỈ蔲ČւɌ肷B悭킩Ȃǂ߂ȂƁAI͂ƔȂB<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>


//tF[hAEg
<Mov game_time,0900>
//\@ԁ@X
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//L@t̓{CX̂

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 12,xb0045.ogg>
ytz
uƂߑÔ݂ɂȂ܂Bߌォ̊wՂ̏łB撣܂傤v<KW><WinClear>

//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@

yjz
uƂߑOĂ̂͊񂾂ǂȂEEEv<KW><WinClear>

搶očsƁAwՂ̘byɂĂNXCgB<KW><WinClear>

܂Ay݂Ȃ͎̂Ȃ񂾂ȁB͖ʓ|ǁBI͋΂āAӂƎڂB<KW><WinClear>

ɂ́AȂew𗧂ĂĖʂ̏΂݂𕂂ׂ闧̎pB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1300>
//\@ԁ@P
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@@wՂ̏

yjz
uĂƁEEEv<KW><WinClear>

wՂ̏Jn񂵁AזɂȂȂ悤ɃI͊p̂قɈړB<KW><WinClear>

AIɂ悤ɖ؍ނƂ^ԖBłA̎d͂܂邱ƂłȂB<KW><WinClear>

wՂŎg́ANĝȂׂTCN̂܂ŁȂIʂ̏Ԃ͊eNX̂ŏԂ܂ĂB<KW><WinClear>

ĨNX́AňȂƂɃrQԖځBɂȂȂƁAԂɂȂȂB<KW><WinClear>

̃NXCǵAdȂԂłȂƂȂSnŁAזɂȂȂ悤ɋ̂قɂ܂ĂB<KW><WinClear>

//L@t͗GȂ

<SoundPlay 12,xb0046.ogg>
ytz
u邳AG݂ɍsėĂ炦܂Hv<KW><WinClear>

yjz
uւIH@ǂăIIHv<KW><WinClear>

//L@t͗GȂ

<SoundPlay 12,xb0047.ogg>
ytz
u܂ܖڂ̑Oɂv<KW><WinClear>

yjz
uAȗRłIHv<KW><WinClear>

mɃq}ǁAȂ񂩉^̈ȁB<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʔ΂ށ@P

<SoundPlay 10,rk0669.ogg>
<Image 1,rk_02a,>
<Update Cross,500>
yz
u`AcO˂AjNv<KW><WinClear>

yjz
u݂͌Hv<KW><WinClear>

<SoundPlay 10,rk0670.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u{Sv<KW><WinClear>

yjz
uCȓzEEEv<KW><WinClear>

<SoundPlay 10,rk0671.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
ułƌjN̂ƂA搶ɌꂽƂ́AXȂĂ̂낤ˁv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 5,so1214.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u[sĂႠ`Iv<KW><WinClear>

yjz
uOlƎvāEEEv<KW><WinClear>

傤ȂA搶̌ȁBsȂB<KW><WinClear>

ȏ΂݂𕂂ׂĂ闧Ђɂ݂ĂAI͌𗎂ƂċočsB<KW><WinClear>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,500>

<ImageLoad 0,BG_02a.bmp>
<Update Cross,1000>
//wi@GgXz[i~j@

yjz
uӂAdȁv<KW><WinClear>

KvȂ̂ꂽƑ܂̒ɓĂׁ̂AƓĂ邪mFB<KW><WinClear>

ǂvȂ悤Bŋɖ߂AƋxeĂāEEEB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_08a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@L@

yjz
uāEEEȂłRN̋̂قɗĂ񂾁Hv<KW><WinClear>

܂̒mFȂĂAKiʂ肷ĂRN̋LɓĂ܂悤B<KW><WinClear>

hWȂƋ΂āAI͖jBĂRN̘Lʂʂ悤ƕƁÅOȂ{[bƂĂky̎pB<KW><WinClear>

//ʁ@PL\
//G@肦鐧@ʊ{@P
<Image 1,ri_01a,>
<Update Cross,500>

Ȃ猩Ă܂ỷB̓ŃLLPĂ锯̖тAꍛꂵĂ܂B<KW><WinClear>

`Â̂ɃvbV[ɂȂ񂾂ȁB<KW><WinClear>

ǂ悤H<KW><WinClear>

//I
//ƂĂ@b012a
//@b012b

<Return>



