//------------------------------------------------------
//drViI
//肦郋[g
//XQS@[
//------------------------------------------------------
[top]

// voice05 = so1195 yz
// voice10 = rk0659 yz
// voice12 = xb0043 ytz

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<Mov game_time,1530>
//\@ԁ@RRO
//L@wi@uikĂj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0043.ogg>
ytz
uT͊wՂ̏ԂƂƂŁAƂ͌ߑO܂łł̂ŁAwĤقTԋx݂ɂȂ܂BȂ킯łٓYꂸɎQĂv<KW><WinClear>

<SoundPlay 12,xb0044.ogg>
ytz
uł́Âgq͏Iɂ܂Bȏv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[

yjz
uӂ`ATwՂ̏EEEv<KW><WinClear>

//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[

yjz
uĂƁEEEv<KW><WinClear>

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1195.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[``I@A``Iv<KW><WinClear>

yjz
uwIȁv<KW><WinClear>

<SoundPlay 5,so1196.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uˁ[A[Ă΂`v<KW><WinClear>

ꂶAIaɋA悤ȁB<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so1197.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u킠[[[IIv<KW><WinClear>

yjz
uȂA}ɁII@吺oȂIv<KW><WinClear>

<SoundPlay 5,so1198.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[񂪖``Iv<KW><WinClear>

yjz
uׁAʂɖȂ񂩂ĂȂII@EEEȂA񂤂v<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so1199.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u{ɁHv<KW><WinClear>

yjz
uA{A{v<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1200.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uꂶAˁIv<KW><WinClear>

yjz
uAv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so1201.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uH@āAȂłHv<KW><WinClear>

yjz
uEEEAȂǁA󂪕یɃÎƂɗĂƂ́AꏏɋA낤ĂƂȁ`āv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so1202.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[I@[񂷂I@股`Iv<KW><WinClear>

yjz
uEEE͂́v<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0659.ogg>
<Image 1,so_02a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
ulUĂ񂾂ˁHv<KW><WinClear>

yjz
uOAǂ畦ė񂾁v<KW><WinClear>

//G@󐧕@ʂ@QE

<SoundPlay 10,rk0660.ogg>
<Image 2,rk_07a,E>
<Update Cross,500>
yz
uȂāAЂǂˁ`v<KW><WinClear>

<SoundPlay 5,so1203.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[I@ꏏɋA`A`Iv<KW><WinClear>

yjz
uEEEEEv<KW><WinClear>

̂ƂƂ͌ARlŋÂB܂ɂ͕ʂ̂ЂƂƋA肵Ă݂ȁB<KW><WinClear>

ƂΖkyƂEEEB<KW><WinClear>

ȃI̓S̋C΂Ȃ悤ɏ΂݂𕂂ׂāAI͂ӂƈꏏɋoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_01b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@[
//QL\
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 5,so1204.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uTwՂ̏ˁB{Ny݂v<KW><WinClear>

yjz
uy݂āAȂ񂩕ςĂȁv<KW><WinClear>

<SoundPlay 10,rk0661.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȂƂ͂ȂBƂ͌ߑÔ݂ɂȂ邶Ȃv<KW><WinClear>

yjz
ułIj͓̘JHv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so1205.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uvB[ȂΏoB{NMĂv<KW><WinClear>

yjz
uȂɂMĂ̂A܂ȂHv<KW><WinClear>

<SoundPlay 10,rk0662.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u܂܂ÄӖȂƂ낪炵Ƃ낾AĂĂv<KW><WinClear>

yjz
u͂ÔƂȂHv<KW><WinClear>

//G@󐧕@ʏł@QE

<SoundPlay 10,rk0663.ogg>
<Image 2,rk_06a,E>
<Update Cross,500>
yz
uȁEEEv<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so1206.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uB̂ƂIv<KW><WinClear>

yjz
uɎ炾H@Ȃv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so1207.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uA炾Iv<KW><WinClear>

<SoundPlay 10,rk0664.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uȁAȂłȂƂ̃L~́AAgȂ񂾁v<KW><WinClear>

yjz
uAȎȃc͒uƂċA낤v<KW><WinClear>

<SoundPlay 5,so1208.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uˁA[v<KW><WinClear>

//G@󐧕@ʕځ@QE

<SoundPlay 10,rk0665.ogg>
<Image 2,rk_11a,E>
<Update Cross,500>
yz
u̒ˁEEEv<KW><WinClear>

yjz
ukBȂɗނȂāv<KW><WinClear>

//G@󐧕@ʃK[@Q

<SoundPlay 5,so1209.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uIH@k̂`Iv<KW><WinClear>

yjz
uOȁEEEv<KW><WinClear>

//G@󐧕@ʋ΁@QE

<SoundPlay 10,rk0666.ogg>
<Image 2,rk_08a,E>
<Update Cross,500>
yz
u͂́EEEv<KW><WinClear>

yjz
uAA邼BȂƂŃoJȘbĂĂAԂ̖ʂv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so1210.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u͂[v<KW><WinClear>

Ȋł̉ȂIÍAoB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_10b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@iw߂̓j@[
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 5,so1211.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uwՂɂȂȂȂB[vłHv<KW><WinClear>

yjz
uH@Aȁv<KW><WinClear>

//G@󐧕@ʋ^@QE

<SoundPlay 10,rk0667.ogg>
<Image 2,rk_09a,E>
<Update Cross,500>
yz
uH@ǂ񂾂jNv<KW><WinClear>

yjz
uׁAʂɁEEEv<KW><WinClear>

𔲂ĕĂrŁAkyR̂قɌĂ݂̂B<KW><WinClear>

ꂪCɂȂĂÍȀꂩ痣悤ǂ悤ĂĂӂ̘b̋󂾂B<KW><WinClear>

<SoundPlay 5,so1212.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u˂˂A[Ă΁v<KW><WinClear>

yjz
uABӂƂɍsĂĂ邩H@IAYꕨĊwɖ߂v<KW><WinClear>

<SoundPlay 10,rk0668.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uEEEEHv<KW><WinClear>

yjz
uAႠȁv<KW><WinClear>

//G@󐧕@ʃK[@Q

<SoundPlay 5,so1213.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uI@sႤ̂`IIv<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<ChrInit>
<ImageLoad 0,BG_26b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@R̓@[

<Mov game_time,1700>


yjz
u[ƁEEEv<KW><WinClear>

m̕ɓčs悤ȁEEEB<KW><WinClear>

\ǁAǂɂleȂ񂩂ȂB񂾂ÂȂĂAǂ悤B<KW><WinClear>

//I
//Ɖ֍ŝȁ@b010a
//AĂ܂̂ȁ@b010b

<Return>



