//------------------------------------------------------
//drViI
//POR@
//------------------------------------------------------
[top]

// voice05 = so0977 yz
// voice08 = al0498 y肷z

<Mov game_day,1003>
<Mov game_time,0000>
//\@@PORj
//tF[hAEg

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//L@CxgG͒ڂ
//CxgG@OƑ
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj
<ChrInit>
<ImageLoad 1,EA_01a.bmp>
<Update Cross,1000>

<SoundLoad 0,bgm17.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0977.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u͂́AEEEDEEEBāEEEv<KW><WinClear>

yjz
uȂɂ͂ႮȂB邼v<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so0978.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEvEEEEv<KW><WinClear>

yjz
u傤ȂȁEEEv<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so0979.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u[I@܂EEEqEEEEĂ那BEEEEEEȂv<KW><WinClear>

yjz
u{ȂBIāAÔƎqȂĎvĂȂ炳v<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so0980.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEE狖Ăv<KW><WinClear>

yjz
u킩v<KW><WinClear>

//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so0981.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEv<KW><WinClear>

//zCgAEg

<ChrInit>
<ImageLoad 0,White.bmp>
<Update Cross,1000>

//ʁ@
//L@̐̐liύXBlۂ񉹂ɎႤƂC[Wj

<SoundPlay 5,so0982.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<Mov game_time,0800>
//\@ԁ@W
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g

<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

yjz
u܂AEEEv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

ŋ߁AςȖ邱ƂȂĂBNƂɁANɊoĂ킯ȂǁAʂ̂͋ߕt悤Ȑ؂ȂB<KW><WinClear>

yjz
uȂȂ񂾁AEEEv<KW><WinClear>

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,1000>
<SoundInit 2>
//rd@ڊo܂v@~

ڊo܂ṽA[~߁A؂ȂCU؂悤ɗオăI͐ɒւB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//wi@Ƌԁ@
//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0498.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uZA͂悤v<KW><WinClear>

yjz
uA͂悤v<KW><WinClear>

͂܂oZĂȂ肷ɁAÎ͖ƂȂǖYꂽ悤ɔ΂񂾁BɁAĂ̂oJ炵B<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0499.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
u͂pӂĂ邩AꏏɐHׂv<KW><WinClear>

yjz
uшꏏɐHׂĂƂ́A͈ꏏɓoẐHv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0500.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uAςꏏȂق悩Hv<KW><WinClear>

yjz
uȂ킯ȂH@Aƕv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0501.ogg>
<Image 1,al_09a,>
<Update Cross,500>
y肷z
uǂv<KW><WinClear>

قƂlqŁA肷͏΂񂾁B<KW><WinClear>

I肷ƓoŽ킯Ȃ̂ɁAȂɂlȂ邱Ƃł̂낤H@łAȂƕĂĂ킯ȂB<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0502.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uѐHׂĂˁB߂Ȃ́v<KW><WinClear>

yjz
u`A̓zbgThBmɗ߂Ȃȁv<KW><WinClear>

肷o~NeB[󂯎ĈނƁAI̓zbgThɂԂB<KW><WinClear>

\zʂƂiʂƂAID݂̖B肷A킩Ă邺I<KW><WinClear>

I͌ɃzbgThĂ̂ŁAȂāwxƂ肷ɓ`B肷ȃIɁA΂ŎH׎n߂B<KW><WinClear>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg
<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@
//ʁ@PL\
//G@肷@ʏ΂@P

yjz
u͂A܂v<KW><WinClear>

<SoundPlay 8,al0503.ogg>
<Image 1,al_04a,>
<Update Cross,500>
y肷z
uzbgThĊȒPA܂Ăˁv<KW><WinClear>

yjz
uA҂Ă邺v<KW><WinClear>

т\AI͍ŌɃ~NeB[݊BĂ肷HЕtn߂̂ŁAIɏKăLb`ɌƗオB<KW><WinClear>

<SoundPlay 8,al0504.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
u邩AZ͍Ăāv<KW><WinClear>

yjz
uv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

肷̐\o󂯓āAerBł̎Ԃɂ͖ʔԑg͂ĂȂ̂ŁAɏB<KW><WinClear>

߂ăj[X炢ĂĂƎv񂾂ǂȁBȂĂƂvđ傫LтĂƁAHЕtI肷Lb`߂ĂB<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0505.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
u낻Ƃo鎞ԂǁAZ񏀔ƂvHv<KW><WinClear>

yjz
uČĂȁB͊wՂɎĂ̂Ȃv<KW><WinClear>

<SoundPlay 8,al0506.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAEEEBłnJ`ƃeBbV͎ĂȂƃ_Hv<KW><WinClear>

yjz
uȃKLႠ܂v<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0507.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
ułAƕŐ@Ⴄ񂾂񂨌ZBꂿႤnJ`čsȂƃ_v<KW><WinClear>

yjz
uAقEEEȂ񂾂LCAvȂ`āEEEv<KW><WinClear>

<SoundPlay 8,al0508.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uvȂBwIƂAN[jOXɌꂽ́BĂ܂˂āv<KW><WinClear>

yjz
uÂEEEv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0509.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
u玝ĂȂƃ_BĂĂˁv<KW><WinClear>

yjz
uAEEEv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

nJ`ɍs肷ɋ΂āAI͖jBς炸肷͐bDB<KW><WinClear>

<SoundLoad 2,SE045.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@փ`C@P

yjz
uNEEEB̎ԂƋ󂩁Hv<KW><WinClear>

`C̉ɃI͌ւɌB<KW><WinClear>

<SoundFade 0,out,4000>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_13a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//a148

<Return>


