//------------------------------------------------------
//drViI
//POQ@
//------------------------------------------------------
[top]

// voice08 = al0478 y肷z

<Mov game_time,1100>
//\@ԁ@PP

<ImageLoad 0,BG_14a.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

q}I<KW><WinClear>

ƂĂq}I<KW><WinClear>

ʂĂȂq}I<KW><WinClear>

yjz
uςq}ȂƂ͎UȂ`Błx݂̓ĂUƂĂC񂾂ȁAŋ߁v<KW><WinClear>

I͍lȂXāAς肷邱ƂȂ̂ŏ̏ɓ]Ă݂BăSS]Ă݂B<KW><WinClear>

ȂȂyB<KW><WinClear>

<SoundFade 0,out,Stop>

//ʁ@PL\
//G@肷@ʍ@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al0478.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
u`AZ񂽂A悧v<KW><WinClear>

ԂɓĂ肷́A]IɂꂽߑBdȂ̂ŃI͋Nオċ΂𕂂ׂB<KW><WinClear>

yjz
u肷AƂɗBȂ񂩃Ĩq}ׂf炵ACfA͂ȂHv<KW><WinClear>

<SoundPlay 8,al0479.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAȂƋ}ɌĂEEEv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0480.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uABq}ȂƂ͎UAv<KW><WinClear>

yjz
uEEEBȂEEEEv<KW><WinClear>

zȂāAςZȁBƂvĂꍇȂBǃI͂ǂ񂾁H<KW><WinClear>

//I
//Ƃɋ@a146a
//Oɏo@a146b

<Return>


