//------------------------------------------------------
//drViI
//XQX@
//------------------------------------------------------
[top]

// voice05 = so0849 yz
// voice10 = rk0392 yz


//tF[hAEg
<Mov game_time,1300>
//\@ԁ@P

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@@wՂ̏

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

炩ޗ͎Ă̂ŁA͊wՓɎg̐`ĂB<KW><WinClear>

Ƃ͌ĂAׂƂ͋Ȃ̂ŁA؍ނɃyLhƂĂB<KW><WinClear>

͂ŃoȂ悤ɓĥǁALCɔGƊyB<KW><WinClear>

ɃIԃLCɓhĂ肷ƁADz肷B<KW><WinClear>

`AIč˔\̂ȂBƂ̕낤߂Ă܂ȁB<KW><WinClear>

ꂭ炢AIԃLCɓhĂ킯B͏ȂI<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 5,so0849.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
uIv<KW><WinClear>

<SoundFade 0,out,Stop>

yjz
uĂIv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0850.ogg>
<Image 1,so_02a,>
<Update Cross,500>

yz
uւցA```Iv<KW><WinClear>

ƂɓAI͌㓪ĐUԂBɂ͖ʂ̏΂݂̋󂪁AIɌăs[XĂpB<KW><WinClear>

yjz
uȂɂ񂾂EEEv<KW><WinClear>

ƃbƂÍAɎs@Ă̂𔭌Bꂪ㓪ɓ̂̐̂B<KW><WinClear>

<SoundPlay 5,so0851.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
us@̏肭Ȃł傤H@[ɋĂƂASR܂΂ȂǁA{N̓X̓w͂ꂽ킯v<KW><WinClear>

yjz
u[͂͂A悩ˁv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so0852.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uށ[I@ƏôɂIv<KW><WinClear>

yjz
u͎dȂ񂾂זȂȁv<KW><WinClear>

<SoundPlay 5,so0853.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
ułA[ɋĂs@AƂ܂Ԃ̍悤ɂȂ񂾂Hv<KW><WinClear>

LɂȂāA͖jc܂Bs@DȂ͕̂邯ǁA܂ŃLɂȂȂĂ񂶂Ȃ̂Ƌ^ɎvB<KW><WinClear>

<SoundPlay 5,so0854.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u`A[łȂ_悧Iv<KW><WinClear>

yjz
uȂ񂩋LႢĂȂH@I͎s@̍ȂċoȂHv<KW><WinClear>

<SoundPlay 5,so0855.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uȂƂȂIv<KW><WinClear>

<ImageInit 1>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@[bI@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0392.ogg>
<Image 1,so_15a,>
<Image 2,rk_02a,E>
<Update Cross,500>

yz
uǂ񂾂Hv<KW><WinClear>

߂ĂI𒇍ق邽߂A󂪂ȂׂFŋߊĂB<KW><WinClear>

yjz
uāAɎs@̗̍Ȃ񂶂ȂHv<KW><WinClear>

//G@󐧕@ʋ@QE

<SoundPlay 10,rk0393.ogg>
<Image 2,rk_05a,E>
<Update Cross,500>
yz
uH@AAl͋ĂȂEEEv<KW><WinClear>

<SoundPlay 5,so0856.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[񂾂Iv<KW><WinClear>

yjz
uĂȁBLɂ܂ȂH@܂YĂ̂ȂǂEEEv<KW><WinClear>

<SoundPlay 5,so0857.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uނ`Iv<KW><WinClear>

//G@󐧕@ʏł@QE

<SoundPlay 10,rk0394.ogg>
<Image 2,rk_06a,E>
<Update Cross,500>
yz
u܂܂A͂Ȃv<KW><WinClear>

//G@󐧕@ʂڂ@Q

<SoundPlay 5,so0858.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u͂A[ɂ͊oĂė~̂ɂȂEEEv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0395.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uA͂܂wՂ̏̍ŒB̎di߂悤Ȃv<KW><WinClear>

yjz
umɂȁv<KW><WinClear>

<SoundPlay 5,so0859.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u͂[v<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

Ȋ̋󂪃IɔwāA̍Ƃiߎn߂B<KW><WinClear>

ȋ̗lqĂƁAIYĂ̂ȂƎvĂBłA܂oȂ̂mB<KW><WinClear>

s@̍̂IƂ̋ĹAʂ̌΁A͒N玆s@̍ꂽĂƂB<KW><WinClear>

ANɋĂ炤ƂANĂ݂̂ĂƂAȂӂɂč𕁒ʂ͒m킯B̏ꍇAꂪۂǈۂɎcĂ񂾂낤B<KW><WinClear>

AĂ̂ȂB<KW><WinClear>

yjz
uI@܂Iv<KW><WinClear>

lȂyLhĂÍAʂ̐FhĂƂ܂œhĂ܂BƂŏh肵ȂƁEEEB<KW><WinClear>

ς葼̂ƂlȂ̍Ƃ̓_ƔȂāAI͎s@̂Ƃl̂߂B<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a135

<Return>


