//------------------------------------------------------
//drViI
//XQW@
//------------------------------------------------------
[top]

// voice08 = al0443 y肷z

<Mov game_time,2100>
//\@ԁ@X

<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
uꂽB낻땗Cɂł邩ȁv<KW><WinClear>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al0443.ogg>
<Image 1,al_01b,>
<Update Cross,500>

y肷z
u˂AZv<KW><WinClear>

オċԂo悤ƂIɁA肷tĂBI͗~܂ĐUԂB<KW><WinClear>

yjz
uǂHv<KW><WinClear>

<SoundPlay 8,al0444.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uٓAق̂ȁHv<KW><WinClear>

yjz
uEEEEEEHv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0445.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uقA󂳂񂪁EEEv<KW><WinClear>

yjz
uH@󂪂ƂHv<KW><WinClear>

//G@肷@ʂ@P

<SoundPlay 8,al0446.ogg>
<Image 1,al_03b,>
<Update Cross,500>
y肷z
uA͂́EEEv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0447.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uAȂłȂEEEv<KW><WinClear>

yjz
uĕٓ̑ςȂ̂Hv<KW><WinClear>

<SoundPlay 8,al0448.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

//I
//pĂ疳ɍȂĂ@a130a
//肷ĂƏ񂾂ǂȁ@a130b

<Return>


