//------------------------------------------------------
//drViI
//XQV@
//------------------------------------------------------
[top]

// voice08 = al0427 y肷z

<Mov game_time,2100>
//\@ԁ@X

<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u͂A͔ꂽv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

CoĂÍA񂵂Ȃ狏ԂɓBȃIɁAerĂ肷UԂB<KW><WinClear>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0427.ogg>
<Image 1,al_01b,>
<Update Cross,500>

y肷z
uȂɑς́Hv<KW><WinClear>

yjz
uI͉ו^тdȂ񂾂v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0428.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uו^тđςˁB͓̃j[ƃVs肵ĂAȂɔȂȁv<KW><WinClear>

yjz
uA܂EEEv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0429.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
ułȂBĊwՂ̓͂قƂǋoȂ񂾂v<KW><WinClear>

yjz
uȂ̂Hv<KW><WinClear>

<SoundPlay 8,al0430.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAłq܂肢ȂȂEEEv<KW><WinClear>

yjz
uȂقǁEEEBςȁÁv<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0431.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
ułZVтɗĂłHv<KW><WinClear>

yjz
uƍsv<KW><WinClear>

<SoundPlay 8,al0432.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uA҂Ăˁv<KW><WinClear>

wՂƂ͂AwsŎIɗė~ȂāA肷ɂ͒BIƂƒڂ݂ŁA悤ɂĂ̂ɁEEEB<KW><WinClear>

ςς̂ȁH<KW><WinClear>

ŋ߂肷̑ԓxɕς悤ȋCāAI͂܂Ɉa邱ƂBł܂AȂB<KW><WinClear>

ڗƂRŁAI痣Ă܂̂͂ƈEEEB<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0433.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uǂ́Hv<KW><WinClear>

yjz
uAȂłȂv<KW><WinClear>

邠肷Ɍy΂āAIer邽߂ɍ|B<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a126

<Return>


