//------------------------------------------------------
//drViI
//XQV@
//------------------------------------------------------
[top]

// voice08 = al0415 y肷z

<Mov game_day,0925>
<Mov game_time,0000>
//\@Eԁ@XQTyj
<Mov game_day,0926>
<Mov game_time,0000>
//\@Eԁ@XQUj
<Mov game_day,0927>
<Mov game_time,0800>
//\@Eԁ@XQVjEW
<SoundLoad 2,SE133.ogg>
<SoundLoop 2,On>
<SoundRun 2,Play>
//rd@ڊo܂v@s[g
//tF[hC

<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

<SoundLoad 3,SE132.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@ڊo܂v@{^@P
<SoundFade 2,out,500>
<SoundInit 2>
//rd@ڊo܂v@~

ڊo܂v~߂ƁA̂悤ɒւĕoBȂ񂾂͑̂yBƓy͂悭QĂ炾B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_14a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@Ƌԁ@

yjz
uƁAѐHׂOɊĂ悤v<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_15a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@ƒEߏ{C@

<SoundLoad 2,SE080.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@lɂԂ鉹@P
//ʁ@h
//ʁ@PL\
//G@肷@ʂ@P

<SoundPlay 8,al0415.ogg>
<Image 1,al_03a,>
<Update Cross,500>
y肷z
uIv<KW><WinClear>

Eߏʏ̏oŁA傤ǂ肷ƂԂB<KW><WinClear>

Ȑďy肷̂قAEߏւƉ߂ꂽBāAoXďɂB<KW><WinClear>

//G@肷@ʍ@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al0416.ogg>
<Image 1,al_05a,>
<Update Cross,500>

y肷z
uZEEEv<KW><WinClear>

yjz
u߂AvHv<KW><WinClear>

<SoundPlay 8,al0417.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAEEEv<KW><WinClear>

ƂɂɊ䂪߂āA肷͂ƗオB<KW><WinClear>

yjz
uƂĂȂȁHv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0418.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uAƂKɂǑvv<KW><WinClear>

yjz
uAUɂȂĂ邩ȂAĂv<KW><WinClear>

//G@肷@@P

<SoundPlay 8,al0419.ogg>
<Image 1,al_12a,>
<Update Cross,500>
y肷z
uAI@vSzȂĂv<KW><WinClear>

yjz
uH@Ȃ炢ǁEEEv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0420.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

悤ȁA悤ȐR炵āA肷͂Ƃjc܂BăIȂɂƂ̂낤H<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0421.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uABZ񂨕ٓYȂŎčsĂˁv<KW><WinClear>

yjz
uٓH@Iٓ̂̕̕Hv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0422.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uwHx݂Ap̍wċx݂Hv<KW><WinClear>

yjz
uwHx݁H@ȂŁHv<KW><WinClear>

//G@肷@Eځ@P

<SoundPlay 8,al0423.ogg>
<Image 1,al_10a,>
<Update Cross,500>
y肷z
uƂŏI肾BAwՂ̏Ȃ̖YĂłHv<KW><WinClear>

yjz
uI@΂ȘbȁIv<KW><WinClear>

<SoundPlay 8,al0424.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uςYĂEEEv<KW><WinClear>

yjz
uȂقǁAŕٓȂ񂾂ȁEEEB₟A肷I@ƗpӂĂȂāAҗɌZ邺Iv<KW><WinClear>

//G@肷@ʃe@P

<SoundPlay 8,al0425.ogg>
<Image 1,al_02a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

Mq[[ɌIɁA肷͂ނăI王炵B<KW><WinClear>

<SoundPlay 8,al0426.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uEEEZAٓLb`ɂ邩YȂłˁv<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

yjz
u[A肷`Hv<KW><WinClear>

ɃỈ蔲ČւɌ肷B悭킩Ȃǂ߂ȂƁAI͂ƔȂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a122

<Return>


