//------------------------------------------------------
//drViI
//XQS@
//------------------------------------------------------
[top]

// voice05 = so0737 yz
// voice10 = rk0345 yz
// voice12 = xb0028 ytz

<Mov game_time,0859>
//\@ԁ@WTX
//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uikĂj

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@

yjz
uӂAȂƂԂɍv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundPlay 5,so0737.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uȂƂ낾ˁv<KW><WinClear>

łɃNXCg͎̐ȂɂĂBI搶Oɑf̐ȂɂB<KW><WinClear>

//tF[hAEg

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//L@t̓{CX̂

<SoundPlay 12,xb0028.ogg>
ytz
uł́Âgq͈ꎞԖڂ̎ƎԂgĊwՂ̏o߂܂BACfAl͌Ăv<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundPlay 5,so0738.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u͂͂͂[Iv<KW><WinClear>

<SoundPlay 12,xb0029.ogg>
ytz
u͂͂PłłA₳v<KW><WinClear>

<SoundPlay 5,so0739.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uፇIv<KW><WinClear>

<SoundPlay 12,xb0030.ogg>
ytz
uႪȂ̂ŋpłv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so0740.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u[IIv<KW><WinClear>

<SoundPlay 12,xb0031.ogg>
ytz
uɂ悢ACfAl͂܂Hv<KW><WinClear>

//tF[hAEg

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,0930>
//\@ԁ@XRO
//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//L@wi@uikĂj
<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//L@t̓{CX̂

<SoundPlay 12,xb0032.ogg>
ytz
uł͌܂悤ɁAT撣Ăv<KW><WinClear>

//L@wi@uixݎԁj
//<ImageLoad 0,BG_09a.bmp>
//<Update Cross,1000>
//wi@@

ǁAw[bp̉ăVpOXŒY_xƂHXɂȂB<KW><WinClear>

bhƂhXƂāAq̑ƂcBIƂĂ͗҂Ƃ΂Ǝv񂾂ǁA{̂̓_炵B܂SƎvB<KW><WinClear>

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0741.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uy݂ˁAwՁv<KW><WinClear>

yjz
uȁBłςB̋{ۂ񂾂ȁv<KW><WinClear>

<SoundPlay 5,so0742.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uvBă{NA̎q͎dȂv<KW><WinClear>

yjz
u͂͂Ałv<KW><WinClear>

<SoundPlay 5,so0743.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[撣ĂˁBƉĂ邩v<KW><WinClear>

yjz
uȂ̑ɂȂȂȁv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so0744.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u{N̉΁A[͕Sl͂I@܂łĂIv<KW><WinClear>

yjz
uȋL͂ȂHv<KW><WinClear>

<SoundPlay 5,so0745.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u{N̉dg͂Eу^Cv炾I@lmꂸ{N[ƁA[mȂɕS{̃p[oƂAƁv<KW><WinClear>

yjz
uȂقǁA͂ȁv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0746.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uł`I@[̓{NɊӂ悧v<KW><WinClear>

yjz
ułɊւẮAS̒ȂĕIɃIĂv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so0747.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uIɁEEEHv<KW><WinClear>

yjz
ubAO̘JĂƂv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so0748.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
u[ƁA̎Ƃ͎Zˁv<KW><WinClear>

yjz
u떂ȁI@ĂwƂIv<KW><WinClear>

//G@󐧕@ʋ@P

<SoundPlay 5,so0749.ogg>
<Image 1,so_06a,>
<Update Cross,500>
yz
u{ē悧`v<KW><WinClear>

yjz
ux̊ԈႢÁEEEv<KW><WinClear>

<SoundFade 0,out,4000>

<ImageInit 1>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʋ@Q
//G@󐧕@ʔ΂ށ@QE

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 10,rk0345.ogg>
<Image 1,so_06a,>
<Image 2,rk_02a,E>
<Update Cross,500>

yz
uȂAL~̕vw˂͖ʔˁBv킸ނ̂߂v<KW><WinClear>

//G@󐧕@e@Q

<SoundPlay 5,so0750.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u`Ał͍QĂVȂ񂾂炟`B{NƂ[A܂ĂȂ̂ɂ`v<KW><WinClear>

yjz
u͂EEEv<KW><WinClear>

<SoundPlay 10,rk0346.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uAꂾˁv<KW><WinClear>

yjz
ȗ͔񂾂v<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so0751.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uȂƂȂIv<KW><WinClear>

<SoundPlay 10,rk0347.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
u܂܂AӂƂāBRm̒Âv<KW><WinClear>

yjz
uI@Ibh񂾁EEEv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0752.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uvA[񎗍v<KW><WinClear>

yjz
uƂȂāAȂ̂Ă瓮Â炭đςH@܂A󂪐EƂ邩EEEv<KW><WinClear>

//G@󐧕@ʂ@QE

<SoundPlay 10,rk0348.ogg>
<Image 2,rk_07a,E>
<Update Cross,500>
yz
u͌jNl𐄑E邩炾BŖlRm̖ɂȂȂv<KW><WinClear>

yjz
uO͂̍DHv<KW><WinClear>

//G@󐧕@ʏ΂@QE

<SoundPlay 10,rk0349.ogg>
<Image 2,rk_10a,E>
<Update Cross,500>
yz
uDIv<KW><WinClear>

yjz
u͂EEEv<KW><WinClear>

Ȃ񂾂I̖͂Ȃ悤ȁAȋCĂBI͔ꂽ悤ɁAB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a118

<Return>


