//------------------------------------------------------
//drViI
//XQS@
//------------------------------------------------------
[top]

// voice05 = so0720 yz
// voice06 = no0164 y]z

<Mov game_time,0840>
//\@ԁ@WSO

<ImageLoad 0,BG_10a.bmp>
<Update Cross,1000>
//wi@iw߂̓j@
//ʁ@PL\
//G@󐧕@@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0720.ogg>
<Image 1,so_13a,>
<Update Cross,500>

yz
û[񌳋CȂBvHv<KW><WinClear>

yjz
uƔĂ邾ACɂȂĂv<KW><WinClear>

//G@󐧕@ʂ@P

<SoundPlay 5,so0721.ogg>
<Image 1,so_05a,>
<Update Cross,500>
yz
uAEEEv<KW><WinClear>

͐SzĂĂ݂ǁÂƂbCɂȂȂB<KW><WinClear>

ǂĂv̂AR͂悭ȂBȂƂȂbȂقƎvB<KW><WinClear>

yjz
uAwՂ̃ACfA͌܂̂Hv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so0722.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uSR܂Ȃ悧BĂ[ɋpꂿႤ񂾂v<KW><WinClear>

yjz
upȂ̂lv<KW><WinClear>

<SoundPlay 5,so0723.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uEő́EEEv<KW><WinClear>

yjz
upv<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so0724.ogg>
<Image 1,so_10a,>
<Update Cross,500>
yz
u܂ĂȂ̂ɂ``Iv<KW><WinClear>

yjz
uEőĎ_Ń_v<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so0725.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u傫Ƃ͂ƂIv<KW><WinClear>

yjz
uꂪȂA̓_ĂƂȁv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so0726.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uAmɂڂ邾悧``Iv<KW><WinClear>

ċYB̗lqȂȂʔāAI͉̔񕜂B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_01a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@@
//G@󐧕@ʂڂ@P

<SoundPlay 5,so0727.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u͂A{NȂ肽Ȃ`v<KW><WinClear>

Ƃɗ񂾂܂܁A̓ỈŉxߑB<KW><WinClear>

yjz
u񂶂Ȃ̂H@ĉ΁v<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so0728.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
úAˁv<KW><WinClear>

yjz
uقAޏȂďĉHv<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so0729.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uޏEEEHv<KW><WinClear>

̓LgƂŁAI̎wقB<KW><WinClear>

//G@

<ImageInit 1>
<Update Cross,500>

//G@]@ʊ{@P

<SoundPlay 6,no0164.ogg>
<Image 1,no_01a,>
<Update Cross,500>
y]z
u͂悤܂AyAyv<KW><WinClear>

yjz
u͂悤A]v<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@[bI@Q
//G@]@ʊ{@QE

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0730.ogg>
<Image 1,so_15a,>
<Image 2,no_01a,E>
<Update Cross,500>

yz
u]ĐgHv<KW><WinClear>

//G@]@E{@QE

<SoundPlay 6,no0165.ogg>
<Image 2,no_07a,E>
<Update Cross,500>
y]z
uPSUłǁEEEHv<KW><WinClear>

//G@󐧕@ʃK[@Q

<SoundPlay 5,so0731.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u{NWZ`悧`Iv<KW><WinClear>

yjz
uȂ݂ɂ肷͂PTPv<KW><WinClear>

//G@󐧕@ł@Q

<SoundPlay 5,so0732.ogg>
<Image 1,so_14a,>
<Update Cross,500>
yz
uȂ`AႭĉ̂{N̔Ȃ̂ɁAꂩǂ΂̂`Iv<KW><WinClear>

yjz
uO̔͌CȂƂ낶ȂHv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so0733.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAˁv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0734.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u͂́A悩`Bł[Sˁv<KW><WinClear>

yjz
uȂłIHv<KW><WinClear>

<SoundPlay 6,no0166.ogg>
//<Image 2,no_01a,E>
<Update Cross,500>
y]z
úEEEv<KW><WinClear>

yjz
uABӖȂƘbĂāv<KW><WinClear>

//G@]@EKbJ@QE

<SoundPlay 6,no0167.ogg>
<Image 2,no_13a,E>
<Update Cross,500>
y]z
uĂς菬łˁv<KW><WinClear>

yjz
uA܂EEEȁv<KW><WinClear>

<SoundPlay 6,no0168.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uς肻łˁEEEv<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so0735.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uv]I@ႢƉ񂾂I@łCȎq̂قƉIv<KW><WinClear>

//G@]@ʊ{@QE

<SoundPlay 6,no0169.ogg>
<Image 2,no_01a,E>
<Update Cross,500>
y]z
u肪Ƃ܂BłˁAłOɐčsƂ؂łˁv<KW><WinClear>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0736.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uI@CA{NāIv<KW><WinClear>

//G@]@E΂P@QE

<SoundPlay 6,no0170.ogg>
<Image 2,no_08a,E>
<Update Cross,500>
y]z
u͂A撣܂v<KW><WinClear>

yjz
ubݍĂ̂IHv<KW><WinClear>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//G@]@EK[@QE

<SoundPlay 6,no0171.ogg>
<Image 2,no_12a,E>
<Update Cross,500>
y]z
uA`CłIv<KW><WinClear>

yjz
uobI@x܂Iv<KW><WinClear>

QĂăI͋ɋ}B<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,BG_09a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//a117

<Return>


