//------------------------------------------------------
//drViI
//XQQ@
//------------------------------------------------------
[top]

// voice08 = al0390 y肷z

<Mov game_time,1830>
//\@ԁ@URO

<ImageLoad 0,BG_14c.bmp>
<Update Cross,1000>
//wi@Ƌԁ@

yjz
u`Aǂ邩Ȃv<KW><WinClear>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 8,al0390.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
uǂ́Hv<KW><WinClear>

yjz
uAwՂ̏õACfAvȂĂB肷̃NX͂܂̂Hv<KW><WinClear>

<SoundPlay 8,al0391.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uA܂BłԂHXȁv<KW><WinClear>

yjz
uς肠肷Ƃ̂Hv<KW><WinClear>

<SoundPlay 8,al0392.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uHXȂAȂ邩EEEv<KW><WinClear>

yjz
uBƂƁA肷̃NX͔ɐȁB肷̗͔炳v<KW><WinClear>

//G@肷@ʃe@P

<SoundPlay 8,al0393.ogg>
<Image 1,al_02b,>
<Update Cross,500>
y肷z
uȂƂȂEEEv<KW><WinClear>

yjz
uǏtMȂ̂Hv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0394.ogg>
<Image 1,al_05b,>
<Update Cross,500>
y肷z
uӖEEEv<KW><WinClear>

yjz
u͂AĨNX͂ȂɂȂ̂ȂB͂茾āAI͑SRACfAv΂Ȃv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0395.ogg>
<Image 1,al_01b,>
<Update Cross,500>
y肷z
u߂̂Ė܂łˁv<KW><WinClear>

yjz
uA͂v<KW><WinClear>

<SoundPlay 8,al0396.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uȂ܂Ԃ邵AȂɈꐶlȂĂ񂶂Ȃȁv<KW><WinClear>

yjz
umɂȁEEEv<KW><WinClear>

<SoundPlay 8,al0397.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAv<KW><WinClear>

yjz
u悵AȂ킯ŕ̂ŔӔтɂ悤v<KW><WinClear>

//G@肷@ʏ΂@P

<SoundPlay 8,al0398.ogg>
<Image 1,al_04b,>
<Update Cross,500>
y肷z
uAɗpӂˁv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a113

<Return>


