//------------------------------------------------------
//drViI
//XQQ@[
//------------------------------------------------------
[top]

// voice05 = so0708 yz
// voice10 = rk0334 yz
// voice12 = xb0027 ytz

<Mov game_time,1530>
//\@ԁ@RRO
//L@wi@uikĂj

<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0027.ogg>
ytz
u܂A܂łɊwՂ̏õACfAelĂĂBł͍͈ȏłBCĉZĂv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_09b.bmp>
//<Update Cross,1000>
//wi@@[

yjz
uwՂEEEv<KW><WinClear>

//L@wi@uixݎԁj
//<ImageLoad 0,BG_01b.bmp>
//<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm09.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0708.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[A낧`v<KW><WinClear>

yjz
uAA邩v<KW><WinClear>

<ImageInit 1>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0334.ogg>
<Image 1,so_02a,>
<Image 2,rk_01a,E>
<Update Cross,500>
yz
u͖lꏏɋAv<KW><WinClear>

<SoundPlay 5,so0709.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uǂRlg`v<KW><WinClear>

yjz
uEEEEEEv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<ChrInit>
<ImageLoad 0,BG_10b.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>

//a111

<Return>


