//------------------------------------------------------
//drViI
//XQQ@
//------------------------------------------------------
[top]

// voice05 = so0701 yz
// voice12 = xb0025 ytz

<Mov game_time,0900>
//\@ԁ@X
//L@wi@uikĂj

<ImageLoad 0,BG_09a.bmp>
<Update Cross,1000>
//wi@@
//L@t̓{CX̂

<SoundPlay 12,xb0025.ogg>
ytz
uX̔΂܂ˁB݂ȂCÂĂƎv܂A낻wՂɌĂ̏ĂȂ΂ȂȂłv<KW><WinClear>

<SoundPlay 12,xb0025_2.ogg>
ytz
u[Amɂ͗Tłˁv<KW><WinClear>

<SoundPlay 12,xb0026.ogg>
ytz
u͏H̓Ŋw͂x݂łA̋jɃNXōsȂ̂߂Ǝv܂v<KW><WinClear>

<SoundPlay 12,xb0026_2.ogg>
ytz
uFXƂ悢ACfAlĂĂBł͍̂gq͂܂Łv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_09a.bmp>
//<Update Cross,1000>
//wi@@
//L@\ĹHHH<KW><WinClear>

<SoundPlay 5,so0701.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u[񂯁[Iv<KW><WinClear>

yjz
uȂ񂾂v<KW><WinClear>

̌ĂԐɁAǂ搶wՂ̂Ƃ낤ƕȂUԂB<KW><WinClear>

//<ImageLoad 0,BG_09a.bmp>
//<Update Cross,1000>
//wi@@
//ʁ@PL\
//G@󐧕@ʊ{@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0702.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u[͊wՂ̏oȂɂH@{N͎s@̔΂ΌƎv񂾂ǁv<KW><WinClear>

yjz
upv<KW><WinClear>

//G@󐧕@ʃK[@P

<SoundPlay 5,so0703.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
uI@y悧As@̔΂Iv<KW><WinClear>

yjz
uႠǁAǂł񂾁Hv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so0704.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
üقƂOEhɌ܂ĂIv<KW><WinClear>

yjz
uĨNX̂߂ɁAȑ傫ȏꏊƎvȂǂȁv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so0705.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u`A[񂪊撣΂ȂƂȂ悧`v<KW><WinClear>

yjz
uȂ邩I@܂EEEB܁A߂͖̂AYłdȂv<KW><WinClear>

//<SoundPlay 5,so0706.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
//yz
//ułłA֓Ɛ̂̃vfƂQ[\tgƂKvv<KW><WinClear>

//yjz
//ũC[ẄӖ킩ȂAÍEEEB܁A߂͖̂AYłdȂv<KW><WinClear>

//G@󐧕@ʂڂ@P

<SoundPlay 5,so0707.ogg>
<Image 1,so_07a,>
<Update Cross,500>
yz
u͂As@̔΂ɂȂȂȂv<KW><WinClear>

yjz
u͂ȂƎvv<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//a109

<Return>


