//------------------------------------------------------
//drViI
//XQO@[
//------------------------------------------------------
[top]

// voice05 = so0670 yz
// voice10 = rk0289 yz

<ImageLoad 0,BG_24b.bmp>
<Update Cross,1000>
//wi@ZX@[
//ʁ@QL\
//G@󐧕@ʊ{@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0289.ogg>
<Image 1,so_01a,>
<Image 2,rk_02a,E>
<Update Cross,500>

yz
uႠA܂v<KW><WinClear>

yjz
uEEEv<KW><WinClear>

<SoundPlay 5,so0670.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uoCo@[CIv<KW><WinClear>

//G@@
<SoundFade 0,out,4000>

<ImageInit 2>
<Update Cross,500>

//ʁ@PL\
//G@󐧕@ʊ{@P

ƕʂAӂɂȂăI͂񂸂ċABȂƂĂƁA󂪓R̂悤ɒxB<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0671.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u[񑁂v<KW><WinClear>

yjz
ȗZ炾v<KW><WinClear>

̈ႢŐ܂Xs[hBȂ񂾂̂瓯JԂĂCB<KW><WinClear>

I͊ył̂ȂB󂪂ǂ܂łĂĂ̂ȂāAȂƂlĂ悤ȋCB<KW><WinClear>

//G@󐧕@@P

<SoundPlay 5,so0672.ogg>
<Image 1,so_13a,>
<Update Cross,500>
yz
uǂ́A[v<KW><WinClear>

yjz
uȂłȂv<KW><WinClear>

̂Ȃ̂ȂBȂ񂾂ςEEEB<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0673.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[񌩂Ă݂āI@ق玆s@Iv<KW><WinClear>

Jo̒oōs@Aɋ͌ĂB<KW><WinClear>

yjz
u܂̂BDȂOv<KW><WinClear>

<SoundPlay 5,so0674.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uI@s@DA{NBĔԂ񂾂Iv<KW><WinClear>

ÔƂɂ́As@Ĕ΂ށB<KW><WinClear>

΁AȁH@󂪎s@悤ɂȂ̂āEEEB<KW><WinClear>

ɂƂẮAƒ̃q}ׂŖӎɂĂ鋳ȏւ̗̂悤Ȃ̂ȂǁB<KW><WinClear>

<SoundPlay 5,so0675.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u[AAv<KW><WinClear>

yjz
uEEEv<KW><WinClear>

̏ΊɂāAI͏΂݂𕂂ׂB<KW><WinClear>

<SoundFade 0,out,4000>

<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//tF[hAEg


//tO
//a094aĂ@a097
//ĂȂ@a098

<Return>


