//------------------------------------------------------
//drViI
//XPU@[
//a093a
//̍Dx@{P
//------------------------------------------------------
[top]

// voice05 = so0611 yz
// voice10 = rk0258 yz

//L@wi@uixݎԁj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//ʁ@QL\
//G@󐧕@˂@Q
//G@󐧕@ʊ{@QE

yjz
u傤ȂȁBꏏɍsĂAv<KW><WinClear>

<Image 2,rk_01a,E>

//G@󐧕@ʏ΂Q@Q

<SoundPlay 5,so0611.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uzgH`I@[񂪈ꏏȂSl͂Iv<KW><WinClear>

yjz
uӖ킩Ȃv<KW><WinClear>

//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0258.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
uႠӂƂAl͋Av<KW><WinClear>

<SoundPlay 5,so0612.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uAoCoCv<KW><WinClear>

yjz
uႠȁv<KW><WinClear>

<SoundPlay 10,rk0259.ogg>
//<Image 1,rk_01a,>
//<Update Cross,500>
yz
uAꂶႠv<KW><WinClear>

//G@@
<ImageInit 2>
<Update Cross,500>

<ImageInit 1>
//<Update Cross,500>
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0613.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[A{NsIv<KW><WinClear>

yjz
uAȁv<KW><WinClear>

ӋCgXƕɑāAIoB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

<Mov game_time,1800>
//\@ԁ@U
<ImageLoad 0,BG_23c.bmp>
<Update Cross,1000>
//wi@wOiXXj@

yjz
u[A󂟁`v<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0614.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uǂ́A[v<KW><WinClear>

yjz
uǂȂH@Ă邼v<KW><WinClear>

//G@󐧕@ʂт@P

<SoundPlay 5,so0615.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
uAzgIv<KW><WinClear>

//G@󐧕@e@P

<SoundPlay 5,so0616.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
u[ƈꏏyĎԌo̖Yꂿv<KW><WinClear>

yjz
ûȂEEEv<KW><WinClear>

XXɂāA͂ɗ̖{𔃂B̂ƁAǂƃQ[Z^[ŗVԂƂɂȂ킯ǁACƋ͂ĂB<KW><WinClear>

LɂȂđΐQ[ƂĂIBmɂȂ̂ǁA{Iɂ͋󂪃N[Q[ɂ͂܂̂ԈB<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0617.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uւցÂʂݗ~񂾂v<KW><WinClear>

yjz
ûɂg񂾂Hv<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so0618.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
u`AȂɎgĂȂƎvv<KW><WinClear>

yjz
uقق`v<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0619.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uȂƂAA낧`v<KW><WinClear>

yjz
u܂AI̋Ȃ炢ǂȁv<KW><WinClear>

//G@󐧕@˂@P

<SoundPlay 5,so0620.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
u`A̘b͂߂悤悧``v<KW><WinClear>

yjz
u킩BA邼Av<KW><WinClear>

//G@󐧕@ʊ{@P

<SoundPlay 5,so0621.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uIv<KW><WinClear>

̖{Ƃʂ݂؂ɕāA̓ỈɕB<KW><WinClear>

ƈꏏɋABIɂƂĂɂƂĂA̂ƂB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a088

<Return>


