//------------------------------------------------------
//drViI
//XPV@
//------------------------------------------------------
[top]

// voice08 = al0272 y肷z

<Mov game_day,0917>
<Mov game_time,0800>
//\@Eԁ@XPVjEW
<SoundLoad 3,SE133.ogg>
<SoundLoop 3,on>
<SoundRun 3,Play>
//rd@ڊo܂v@s[g


yjz
uEEEv<KW><WinClear>

<SoundLoad 2,SE132.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@ڊo܂v@{^@P

<SoundFade 3,out,500>
<SoundInit 3>
//rd@ڊo܂v@~
<Mov game_time,0810>
//\@ԁ@WPO
//tF[hC
<ImageLoad 0,BG_18a.bmp>
<Update Cross,1000>
//wi@ƌj@

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

E<KW><WinClear>

<SoundLoad 2,SE011.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@mbN鉹@RR@P

//L@\ĹHHH
<SoundPlay 8,al0272.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
yHHHz
uZH@ƋNẮHv<KW><WinClear>

<SoundLoad 2,SE011.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@mbN鉹@RR@P

//L@\ĹHHH
<SoundPlay 8,al0273.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
yHHHz
uZHv<KW><WinClear>

//L@\ĹHHH
<SoundPlay 8,al0274.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
yHHHz
uEEEEEEEEEv<KW><WinClear>

//L@\ĹHHH
<SoundPlay 8,al0275.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
yHHHz
uHv<KW><WinClear>

<SoundLoad 2,SE008.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@hAJ鉹@P

<SoundLoad 0,bgm06.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@PL\
//G@肷@ʊ{@P

<SoundPlay 8,al0276.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uEEEEEEv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0277.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uAς܂QĂ񂾂EEEBNĂZAxႤHv<KW><WinClear>

yjz
uEEE`v<KW><WinClear>

<SoundPlay 8,al0278.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAx܂ŋNĂ邩EEEv<KW><WinClear>

yjz
u͂`EEEA肷Hv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0279.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uZŃH@ȂƒxႤv<KW><WinClear>

yjz
u܂EEEv<KW><WinClear>

//G@肷@{@P

<SoundPlay 8,al0280.ogg>
<Image 1,al_11a,>
<Update Cross,500>
y肷z
uZIv<KW><WinClear>

yjz
úA͂I@N܂Iv<KW><WinClear>

//G@肷@ʍ@P

<SoundPlay 8,al0281.ogg>
<Image 1,al_05a,>
<Update Cross,500>
y肷z
uEEEB傤Ȃ񂾂v<KW><WinClear>

yjz
uAȁv<KW><WinClear>

vԂɂ肷̓{𕷂ÍASɖڂo߂ăxbh痧オB<KW><WinClear>

<SoundPlay 8,al0282.ogg>
//<Image 1,al_01a,>
//<Update Cross,500>
y肷z
uAsˁBx_v<KW><WinClear>

yjz
uANĂĂ肪Ƃȁv<KW><WinClear>

//G@肷@ʊ{@P

<SoundPlay 8,al0283.ogg>
<Image 1,al_01a,>
<Update Cross,500>
y肷z
uEEEv<KW><WinClear>

//G@
<ChrInit>
<Update Cross,500>

肷očsāA悤₭SI͋}ŒւBmɑȂƒx邩ȂB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg
<SoundFade 0,out,4000>

//a085

<Return>


