//------------------------------------------------------
//drViI
//XPU@[
//------------------------------------------------------
[top]

// voice05 = so0582 yz
// voice10 = rk0254 yz
// voice12 = xb0022 ytz

<Mov game_time,1530>
//\@ԁ@RRO
//L@wi@uikĂj
<ImageLoad 0,BG_09b.bmp>
<Update Cross,1000>
//wi@@[
//L@t͗GȂ

<SoundPlay 12,xb0022.ogg>
ytz
ûgq͈ȏłBł͋CĉZĂv<KW><WinClear>

//
<SoundLoad 3,SE030.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@̃hAJ鉹@P
//L@wi@uixݎԁj
//<ImageLoad 0,BG_09b.bmp>
//<Update Cross,1000>
//wi@@[

yjz
u͂`AƏIv<KW><WinClear>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//<ImageLoad 0,BG_09b.bmp>
//<Update Cross,1000>
//wi@@[
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0582.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[AIv<KW><WinClear>

yjz
uȁv<KW><WinClear>

<ChrInit>
<Update Cross,500>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@󐧕@ʔ΂ށ@QE

<SoundPlay 10,rk0254.ogg>
<Image 2,rk_02a,E>
<Update Cross,500>
yz
u͗pāAl͈ꏏɋAȂv<KW><WinClear>

yjz
uBႠAA낤v<KW><WinClear>

<SoundPlay 5,so0583.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uI@[ˁAv<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<SoundFade 0,out,4000>

//tO
//a079Ă@a081
//ĂȂ@a082

<Return>


