//------------------------------------------------------
//drViI
//XPS@
//------------------------------------------------------
[top]

// voice05 = so0468 yz
// voice06 = no0039 y]z

<Mov game_day,0914>
<Mov game_time,0845>
//\@ԁ@WST
<ImageLoad 0,BG_10a.bmp>
<Update Cross,1000>
//wi@iw߂̓j@

̂悤ɓoZBłAȂɂȂ悤ȁAȋCȂȂB<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0468.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u[҂Ă悧``Iv<KW><WinClear>

Ԃ񑫂Ȃ̂͋ĈBɈႢȂB̂Ƃ덢ƂȂ񂾂AĂȂƂ͂ȂɂȂ񂾁B<KW><WinClear>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 5,so0469.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yHHHz
u[Ă΂I@Ȃč悧Iv<KW><WinClear>

H@mɃI͑ĂBȂ񂾂ɑɕCȂ񂾁B<KW><WinClear>

//ʁ@PL\
//G@󐧕@ʃK[@P

<SoundPlay 5,so0470.ogg>
<Image 1,so_08a,>
<Update Cross,500>
yz
u͂͂AAI@[҂ĂˁIv<KW><WinClear>

yjz
u󂶂ȂBǂ񂾑؂炵āHv<KW><WinClear>

//G@󐧕@[bI@P

<SoundPlay 5,so0471.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uЂǂAɂ̒mĂɂv<KW><WinClear>

yjz
uAȂ񂩂ȋCȁBłÂǂȂĎvAʂɕv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so0472.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
uE\BđĂI@[̑̓{N̑S͂Ȃ񂾂ˁIv<KW><WinClear>

yjz
u͈BƑĂ݂N񂾁v<KW><WinClear>

//G@󐧕@΂@P

<SoundPlay 5,so0473.ogg>
<Image 1,so_16a,>
<Update Cross,500>
yz
u킩ABĂBāADȎq̂ƉՂ߂Ƃv<KW><WinClear>

yjz
uI͎qIHv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0474.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u[AoZI@xႤv<KW><WinClear>

ĨcbR~𖳎悤ɁA͏Ί𕂂ׂďŊw֌B<KW><WinClear>

ȂƂȂߑRƂȂC邯ǁAƂ肠CɂȂƂɂăỈɕŊwɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
<ChrInit>

//ړGtFNg
<ImageLoad 0,BG_02a.bmp>
<Update ImageCross,2000,CROSS-R.bmp,Right>
//wi@GgXi~j@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0475.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
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yjz
uȂɋ}ȂĂH@͂Ȃ񂾂v<KW><WinClear>

<SoundFade 0,out,4000>

//L@\ĹHHH<KW><WinClear>

<SoundPlay 6,no0039.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uEEEv<KW><WinClear>
<ChrInit>
<Update Cross,500>

<SoundLoad 0,bgm10.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

//ʁ@QL\
//G@󐧕@ʏ΂Q@Q
//G@]@ʊ{@QE

<Image 1,so_02a,>

<SoundPlay 6,no0040.ogg>
<Image 2,no_01a,E>
<Update Cross,500>
y]z
uyA͂悤܂v<KW><WinClear>

yjz
u͂悤A]v<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so0476.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
u[̒m荇Hv<KW><WinClear>

//G@]@E΂P@QE

<SoundPlay 6,no0041.ogg>
<Image 2,no_08a,E>
<Update Cross,500>
y]z
uA͂߂܂āAPN̗Ԗ]łv<KW><WinClear>

//G@󐧕@ʂт@Q

<SoundPlay 5,so0477.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
u{NAIv<KW><WinClear>

<SoundPlay 6,no0042.ogg>
//<Image 1,no_01a,>
//<Update Cross,500>
y]z
uyA͂悤܂v<KW><WinClear>

//G@󐧕@e@Q

<SoundPlay 5,so0478.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uA[AyI@{NAyȂĂ̏߂āv<KW><WinClear>

yjz
u܂Amɐyɂ͌Ȃȁv<KW><WinClear>

//G@󐧕@[bI@Q

<SoundPlay 5,so0479.ogg>
<Image 1,so_15a,>
<Update Cross,500>
yz
uȂƂȂI@Ă҂Ȃ񂾂ˁv<KW><WinClear>

//G@]@ʂӂ@QE

<SoundPlay 6,no0043.ogg>
<Image 2,no_04a,E>
<Update Cross,500>
y]z
ułAƌĂ͂Ȃłv<KW><WinClear>

yjz
u]́ǍڂyĎv̂Hv<KW><WinClear>

//G@󐧕@ʓ{@Q

<SoundPlay 5,so0480.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u]A[ɌĂĂIv<KW><WinClear>

//G@]@ʏł@QE

<SoundPlay 6,no0044.ogg>
<Image 2,no_03a,E>
<Update Cross,500>
y]z
uAA܂BāA{̃XgCvQN̐FłEEEv<KW><WinClear>

yjz
uāAĂȂ킩ȂĎȂ̂ȁHv<KW><WinClear>

//G@]@ʂۂۂ@QE

<SoundPlay 6,no0045.ogg>
<Image 2,no_05a,E>
<Update Cross,500>
y]z
uA[ƁÁEEEv<KW><WinClear>

//G@󐧕@˂@Q

<SoundPlay 5,so0481.ogg>
<Image 1,so_11a,>
<Update Cross,500>
yz
uA{NāEEEv<KW><WinClear>

//G@]@EK[@QE

<SoundPlay 6,no0046.ogg>
<Image 2,no_12a,E>
<Update Cross,500>
y]z
uAȂƂȂłI@ȂłI@MĂIv<KW><WinClear>

yjz
u]A͗葁CɂȂővv<KW><WinClear>

//G@]@ʏł@QE

<SoundPlay 6,no0047.ogg>
<Image 2,no_03a,E>
<Update Cross,500>
y]z
ułEEEv<KW><WinClear>

yjz
uAVĂႭقH@Ȃ񂩓Ă邶Ȃv<KW><WinClear>

//G@󐧕@ʊ{@Q

<SoundPlay 5,so0482.ogg>
<Image 1,so_01a,>
<Update Cross,500>
yz
uAI@̂قˁI@[񂾂ĎႢq̂قˁv<KW><WinClear>

yjz
uقAHv<KW><WinClear>

//G@]@ʊ{@QE

<SoundPlay 6,no0048.ogg>
<Image 2,no_01a,E>
<Update Cross,500>
y]z
uy̌ƂłˁBrbNłB痧̂ɎԂĂ܂̂ŁAA܂łv<KW><WinClear>

yjz
uPȁÁB܂AmɑA܂C邯ǁv<KW><WinClear>

//G@󐧕@e@Q

<SoundPlay 5,so0483.ogg>
<Image 1,so_12a,>
<Update Cross,500>
yz
uȂɖJ߂Ȃł悧BpA{Nv<KW><WinClear>

yjz
uJ߂ĂȂHv<KW><WinClear>

//
<SoundLoad 3,SE006.ogg>
<SoundLoop 3,Off>
<SoundRun 3,Play>
//rd@`C@P
//G@󐧕@ʂт@Q
//G@]@ʃrbN@QE

<SoundPlay 6,no0049.ogg>
<Image 2,no_06a,E>
<Update Cross,500>
y]z
uA`CEEEv<KW><WinClear>

<SoundPlay 5,so0484.ogg>
<Image 1,so_04a,>
<Update Cross,500>
yz
u[ςI@ȂƒxɂȂႤIv<KW><WinClear>

yjz
uƗb߂ȁBxOɋ}v<KW><WinClear>

I͋}ŊKi삯オAȂƂxȂł񂾁B<KW><WinClear>

łRKɋ̂]͂ǂ낤AƐSzB<KW><WinClear>

<SoundFade 0,out,4000>

//tF[hAEg
<ChrInit>
<ImageLoad 0,black.bmp>
<Update Cross,1000>

//a070

<Return>


