//------------------------------------------------------
//drViI
//XPR@
//------------------------------------------------------
[top]

// voice05 = so0437 yz

<Mov game_day,0913>
<Mov game_time,0840>
//\@ԁ@WSO
<SoundLoad 2,SE045.ogg>
<SoundLoop 2,Off>
<SoundRun 2,Play>
//rd@փ`C@P
<ImageLoad 0,BG_13a.bmp>
<Update Cross,1000>
//wi@ƑO@
//ʁ@PL\
//G@󐧕@ʏ΂Q@P

<SoundLoad 0,bgm04.ogg>
<SoundLoop 0,on>
<SoundRun 0,Play>

<SoundPlay 5,so0437.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
u͂悧``Iv<KW><WinClear>

ւJƋ̎pBȂ񂾂Ԃ錳CɌB<KW><WinClear>

yjz
u͂悤BCȁv<KW><WinClear>

<SoundPlay 5,so0438.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
uč͂x݂񂾂B̗͉񕜂Iv<KW><WinClear>

yjz
uȈꍇAj͑̂邢ǂȁv<KW><WinClear>

//G@󐧕@ʓ{@P

<SoundPlay 5,so0439.ogg>
<Image 1,so_03a,>
<Update Cross,500>
yz
u[I@ă{NɓŗVłłI@邢A{NUĂȂ_Iv<KW><WinClear>

yjz
uӖł邢񂶂ȂāBył炾炵ĂAj͂ƋN̂hĈӖv<KW><WinClear>

//G@󐧕@ʏ΂Q@P

<SoundPlay 5,so0440.ogg>
<Image 1,so_02a,>
<Update Cross,500>
yz
uȂ[񂾁A{NɓŊyƂĂ̂ƎvB߂ł߂łv<KW><WinClear>

yjz
u߂łāAӖ킩ȂHv<KW><WinClear>

<SoundPlay 5,so0441.ogg>
//<Image 1,so_01a,>
//<Update Cross,500>
yz
u킩ȂẮBwsI@xႤv<KW><WinClear>

yjz
umɂȁEEEv<KW><WinClear>

ɔ[łȂ邯ǁAxɂȂ͍̂BȂ킯ŁAyȋɂĂ悤ɁAI͊wɌB<KW><WinClear>

//L@ɏĂ悤ȃGtFNgBoȂ΃tF[hAEg
//ړGtFNg

<SoundFade 0,out,4000>

//a064

<Return>


